Ready Check is a column focusing on successful raiding for the serious raider. Hardcore or casual, Vault of Archavon or Icecrown Citadel, everyone can get in on the action and down some bosses.
Professor Putricide is the final boss in the Plagueworks. He's kind of the R&D guy for the Lich King's slime armies. If you recall from fighting Rotface, Putricide is the guy who's constantly screaming about what good news it is that the slime is working again. Frankly, I'm mostly motivated to kill the guy to get him to shut up about the slime.
Putricide is a movement fight. There's a lot of mechanics that will require your raid to rapidly swap targets (to kill adds), and then not-stand-in-stuff. (Most of the stuff you'll not be standing in is one variety of slime or another.) It's not really much of a coordination fight, per se, because your tanks are probably pretty well-versed in swapping aggro back and forth. However, Putricide is going to put to the test your raid's ability to get on an add quickly. And not stand in stuff.
Let's take a look behind the jump and talk about the fight in more detail.
On Tuesday night, my guild hit the new Icecrown Citadel bosses in the Plagueworks wing -- Festergut, Rotface, and Professor Putricide. While Festergut and Rotface are both pretty straightforward encounters, Putricide is a different matter. Due to Icecrown's gating system, you will have only 10 attempts on Putricide this week (on both 10- and 25-man, so 20 total if you see both versions of the fight), and mistakes are costly. Moreover, our raid found some pretty good strategies for both Festergut and Rotface, but there's a lot of conflicting information about Putricide.
Our hunter's guess was that the encounter on the PTR might have been buggy, and that's why the different strategies we read seemed at odds with each other, so our raid leader looked it over and took what turned out to be a pretty good shot at what we needed to do. After wiping on Putricide-25 3 times and walking away from it convinced that the encounter was still bugged, we split the raid into multiple 10-man teams and took a crack at it there. The footage you'll see above is our 10-man's 4th attempt and a clean kill (i.e. no deaths), with my annotations on the fight. Past the cut are a few more notes (and one correction) that I hope will be helpful.