Every Sunday, Spiritual Guidance returns to aid priests of the healing persuasion. Each week, disco-loving author Dawn Moore is eager to find you the answers to all your holy and discipline priest questions ... Meanwhile, in Silithus, his shadowy-ness, Fox Van Allen, should be awakening to the smell of his own garments burning. Guess he should have considered that the alchemy shop in Dalaran is owned by a gnome. Hopefully, the headache he'll have will subside fast enough for him to figure out a way to untie himself from that cultist barbecue spit.
I want you to go get killed this week.
In game, that is. I know that sounds out of the ordinary, but this week, I'm giving you permission to die. Not in raids, mind you, but in the fields of battle. You see, this week we're going to venture into the dark and spooky land of PvP. Granted, it's not at all that dark or spooky. The in-game lighting in battlegrounds and arena actually tends to be a lot brighter than it is in some raid environments. Getting back on track, though: you've probably noticed that Spiritual Guidance tends to be a very PvE- and raid-oriented column. Today that changes -- sort of.
The focus of this week's article is to introduce primarily PvE priests to the idea of PvP as a means to improve yourself as an overall player. I don't intend to impress experienced arena junkies with the nuances of playing a priest in the 2400 bracket (mostly because I never played anywhere close to that level) I will try to give priests who have no PvP experience a good introduction to it, though. If you are already a seasoned PvP priest, I encourage you to visit the comments and share any beginner advice I miss.