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Posts with tag pvp-trinkets

The Queue: Trinket-Palooza 2009


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert is your hostess today again (our condolences).

I'm in an autumnal sort of mood, hence today's picture. Yes, I know that Barrens trees always look like that. We got a really interesting question about trinkets the last time around that really caught my attention, so a lot of today's Queue is going to be comprised of an Enjoyable Stroll Down Memory Lane and Into Holy ^$*# Look At That Trinket From AQ40 How Has That Not Been Nerfed Yet.

Starlin asks...

So, what's up with Brewfest this year? Anything new or updated?


Fortunately or us, Kisirani posted on this same question yesterday. To summarize, there are no major changes to the holiday, but Coren Direbrew has been updated to level 80, the mount drop rates haven't changed (nor are they now required for the Brewfest meta-achievement), and no new pets or mounts have been added. You can reasonably expect a beefed-up holiday boss with a new loot table (most likely of ilevel 200 items, possibly 219 if they want to match the gear from heroic Trial of the Champion), but otherwise the same experience as last year. I'll have an OverAchiever for the good folks seeking Brewfest achievements up on the site soon.

Read more →

Filed under: Items, Analysis / Opinion, Features, The Queue

More info on the Patch 2.3 PvP trinkets

Patch 2.3 PvP Trinkets
None other than Lead Designer Jeff Kaplan answered multiple questions concerning the new PvP trinkets announced for Patch 2.3. Here's a summary of his comments:
  • All versions of the trinket have a click effect to gain 1750 max health (kind of like the old lifegiving gem effect), along with a passive effect (your choice of 47 spell damage, 40 spell crit rating, 80 attack power, 40 melee crit rating, or 88 healing). (source)
  • They cost badges of justice, which will also be available off Kara and Zul Aman bosses. (source)
  • They're open to all classes. The click effects share a cooldown though, so you won't be able to stack that effect. (source)
One player was very unhappy that he would be forced to PvE just so he can got back to PvP'ing. Kaplan responded that experiencing different parts of the game isn't such a bad thing and stood his ground on that decision. I wonder if he'd feel the same if he forced PvE players into PvP for better gear.

Filed under: Patches, Items, News items, PvP

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