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Posts with tag pvp

Next wave of Connected Realms announced

Next set of Connected Realms announced
Following Monday's successful connections, the next wave of realms to be added to the Connected Realms feature have just been announced. While Community Manager Nethaera had the names of the realms available for players, as of yet there still isn't a fixed date for the realm connections to take place. However, given the faster turnaround that we've been experiencing, players may see these connections happen sooner than one would think.

Nethaera
As a part of our ongoing Connected Realms implementation, we will be connecting additional realms as listed below. We don't have a specific date yet on when these connections will occur, but we'll provide another update once we do. Please be aware that as a part of the connection process realm times may change to match each other.

Next Realm Connections:

Dethecus and Detheroc
Auchindoun and Laughing Skull
Hakkar and Aegwynn
Rivendare and Firetree
Dunemaul and Bloodscalp/ Maiev/Boulderfist

We're currently evaluating further realm connections and will provide updates as they're available. For more information on Connected Realms, please read the preview blog post here.


It looks like the Maiev/Bloodscalp/Boulderfist triad can expect another addition to their happy little family with Dunemaul. In addition, Hakkar will join Aegwynn, which was connected to Gurubashi last week. If you're a player on one of the realms slated for connection, you might want to keep an eye on the official thread for future updates.

Filed under: Realm Status, Blizzard, News items

Latest round of Connected Realms coming Monday

Latest round of Connected Realms coming Tuesday
The latest sizable batch of realms slated for the Connected Realms feature will be going under maintenance on Monday, October 21 from 5:00 a.m. PDT until approximately 11:00 a.m. PDT, according to the official thread on the feature. Community Manager Bashiok also added that once these realms return from maintenance, the realm connections should be complete. The realms scheduled for this round of connection are as follows.
  • Balnazzar and Warsong
  • Gurubashi and Aegwynn
  • Dalvengyr and Dark Iron
  • Garithos and Chromaggus
  • Onyxia and Burning Blade
  • Maiev and Bloodscalp/Boulderfist
If you happen to be calling any of these realms home, be prepared for a brief bout of maintenance come Monday. However, Tuesday's regular maintenance should simply be a set of rolling restarts for everyone, so realms that are in the process of being connected should be hit with double downtime. This seems to be a pretty quick turnaround -- will we be seeing more realm connection announcements next week? For more information and updates on the process, keep an eye on the official forum thread.


Filed under: Realm Status, Blizzard, News items

New wave of Connected Realms announced

New wave of Connected Realms announced
After the connection of the Skullcrusher and Black Dragonflight realms earlier this week, Blizzard has announced the next set of realms to be connected -- and this time, there's quite a list of them. Twelve realms total are slated to be connected, although a specific date for the connection has yet to be announced. However, Community Manager Bashiok provided the full list, noting that these are all US realms -- no EU realms have been slated for connection at this time.

Bashiok
As a part of our ongoing Connected Realms implementation, we will be connecting additional pairs of realms as listed below. We don't have a specific date yet on when these connections will occur, but we'll provide another update once we do. Please be aware that as a part of the connection process realm times may change to match each other.

Next Realm Connection Pairs:
  • Balnazzar and Warsong
  • Gurubashi and Aegwynn
  • Dalvengyr and Dark Iron
  • Garithos and Chromaggus
  • Onyxia and Burning Blade
  • Maiev and Bloodscalp/Boulderfist
We're currently evaluating further realm connections and will provide updates as they're available. For more information on Connected Realms, please read the preview blog post here.


Note that the Maiev realm will be connected with the Bloodscalp/Boulderfist connection that was the first to be made in this process. Although an exact date for the connection has not been set, given the connection that took place during this week's maintenance, we can hope that these connections will also take place during regularly scheduled downtime. Players on these realms should continue to check back with the official thread on the forums for more updates as they become available.

Filed under: Realm Status, Blizzard, News items

PvP developer round-tables taking place at Blizzard

PvP developer roundtables taking place at Blizzard tomorrow
PvP has been a hotbed of discussion and change since Blizzard hired new PvP design guru, Brian Holinka, to their development team. And this week that discussion is going to ramp up even more, as a group of the world's best PvPers descend upon Blizzard HQ in Irvine, California, for a day of discussion, debate and design. Of course, PvP is the focus, and these players will be joined by several of Blizzard's most senior developers to talk about where we stand, the plethora of changes that Mists has brought in, and the future of WoW PvP.

The player attendee list, reading like a Who's Who of top PvP streamers, is Hoodrych, Rzn, Venruki, Tosan, Talbadar, Sodah, Reckful, Nadagast, Kollektiv, Athlete, and Vanguards, who's also joining me on the Press side. If you wished you were a fly on the wall in this discussion, let me be your eyes and ears! I'll be reporting back with as much information as possible, but first, a question.

It doesn't matter if you're a multiglad, or just someone who wants to get into PvP but feels there's an issue standing in your way -- pick an answer below and let me know why in the comments! Yes, I know, I missed your specific issue. Pick one from the list and tell me why I'm awful.
What is PvP's biggest problem right now?
Gear738 (11.1%)
Burst Damage is too high553 (8.3%)
Too much Crowd Control2601 (39.0%)
Healing is too strong798 (12.0%)
Class Balance - certain classes are too strong or too weak1605 (24.1%)
Nothing, PvP is perfect as it is!367 (5.5%)

Filed under: PvP

Black Dragonflight, Skullcrusher realms to be connected tomorrow

Black Dragonflight, Skullcrusher realms to be connected tomorrow
Black Dragonflight and Skullcrusher, the two latest realms to be announced as slated for the Connected Realms feature will be connected tomorrow, October 15, during standard maintenance. The two realms were next in line after the success of the Bloodscalp and Boulderfist realm connection. Given that the realm connection will take place during regular server maintenance, one would hope that this means that the wrinkles have been ironed out of implementation -- but just in case, Blizzard will be providing updates on any potential delays.

The rollout for Connected Realms has been considerably slower than most players were expecting. However, it's nice to see that Blizzard is taking its time with this one, making sure that everything is functioning correctly and all potential issues have been addressed. Of course the question on everyone's minds now is which realms will be slated for connection next, and when will it occur? Are you hoping for the connected realm feature on your server?

Filed under: Realm Status, Blizzard, News items

Black Dragonflight, Skullcrusher realms to be connected

Connected realms implementation continues
After the successful integration of the Bloodscalp and Boulderfist realms, Blizzard is continuing with the slow rollout of connected realms. Although no date has been finalized, CM Nethaera has announced that Black Dragonflight and Skullcrusher will be the next two realms to be connected.

Nethaera
As a part of our ongoing Connected Realms implementation, we will be working toward connecting our next pair of realms, Black Dragonflight and Skullcrusher – we'll provide another update once we've finalized the date. We will also update this thread with any additional information that becomes available. Please be aware that as a part of the process, realm times may change to align better with each other.

We are currently evaluating additional realm connections and plan to provide a more complete schedule at a future point in time.

For more information on Connected Realms, please read the preview blog post here.


CM Bashiok stepped in later in the thread to clarify some details on the connected realms process. While many are eager to see this new feature give a boost to realms with lower than optimal populations, the process is far more complicated than you'd think. Blizzard is taking its time with each connection in order to evaluate possible issues with the process -- and the choice of realms was specifically to help identify potential issues. In other words, at this point in the process it's not so much a matter of how much a realm would benefit from a connection, as it is how much that connection will help clarify any potential issues with the process itself. Check out the full forum thread for more information and updates on the process as it continues.

Filed under: Realm Status, Blizzard, News items

What's the least fun you ever had for rewards?

What's the least fun you ever had for rewards
Let's face it - we do stuff in game to get stuff in game. It's in our greedy little natures. So it isn't surprising to hear that players will do things they don't enjoy if they believe the reward is sufficient to warrant it, but it still has interesting things to say about us as players. Ghostcrawler tweeted the following and it got us thinking.
For myself I'd have to admit this is true - as just one example, I really didn't like the Isle of Quel'danas when it first came out (on my server at the time the area was extremely crowded) but my tauren needed a good shield and the expertise neck for his tank set. I didn't need the expertise proc, however, so I had to switch from Scryers (which I was exalted with) to Aldor (which I was not) at the same time I was also grinding Shattered Sun reputation to exalted. It was, frankly, agonizingly painful for me, but I did it. The best part was, of course I eventually got a better neck. But there was no way I was going to grind Scryers back up to exalted by that point, and so he remained exalted with the Aldor.

So this leads to the question - what about you? Have you done something you didn't want to do or didn't enjoy purely for the reward at the end of the rainbow? Was it worth it? Or, like me, did you end up with a sour taste in your mouth (and a whole lot of trouble remembering which base in Shadowmoon Valley was safe to land in)?

Filed under: Analysis / Opinion, PvP, Raiding

Nethaera fills in the blanks on Connected Realms

Nethaera fills in the blanks on Connected Realms
With patch 5.4 up and running, many players have been wondering about the status of the new Connected Realms feature. Questions have run the gamut from wanting to know the exact criteria of putting two realms together, to wanting a list of the realms that are scheduled to be connected. Most importantly, players have been wondering if the Connected Realms feature has actually been enabled, or if we have yet to see if the process has taken place.

Community Manager Nethaera filled in some of those blanks in a series of updates posted on the official forums. The first two realms that have been scheduled for connection are Boulderfist and Bloodscalp. The system will be rolled out over time, much like what we saw with the Cross-Realm Zones feature -- players won't suddenly see all realms introduced to the Connected Realms feature all at once. Blizzard intends to keep realm types together as much as it possibly can -- for those on RP realms, this means if your realm is connected to another, it will likely be another RP realm.

Nethaera went on to note that faction balance, something that has caused many players to struggle on incredibly lopsided realms, may not be the ultimate reason for a connection. But perhaps most importantly -- as of Friday, no realms have been connected. Any server restarts or messages about Connected Realm restarts in game are absolutely not an indicator that your realm has been connected to another -- it's simply some of the work that needs to be done in order to enable the connecting process, should it need to be utilized. For now, it seems that players are still isolated on their own realms -- but there should be further updates to the thread if that changes. For more information on the implementation of this new feature, check out the thread on the official forums.


Filed under: Realm Status, Blizzard, News items

It came from the Blog: Join us for a Gurubashi Beatdown

It came from the Blog Join us for a Gurubashi Beatdown
We've got no in-game holidays this month, and we haven't beat each other up for a while. So it's time for It came from the Blog's Gurubashi Beatdown. This event is where we gather together for a nice run through the jungle and then play games and kill each other in Gurubashi Arena.
  • When: Friday, August 30 at 10:30 p.m. EDT (7:30 p.m. PDT, 8:30 p.m. server time)
  • Where: Meet at the flightpath in Orgrimmar on Zangarmarsh (US-PvE-H)
  • Who: Any level Horde player
  • How: Ask Tizzi or any member of It came from the Blog for an invite, if you're not already in our family of guilds
You'll probably be happiest bringing the highest level character you can, but any level is welcome. There will be much death. You have been warned.

Hope to see you there!
Please join us on Zangarmarsh (US-PvE-H) in It came from the Blog. All guild ranks can invite, so /whisper Tizzi or any online member. You are all welcome as long as you play by our simple rules -- basically, don't be a funsucker! Visit the guild FAQ for more details.

Filed under: Events, It Came from the Blog

PvP Season 13 ends August 27th

You read that headline right -- Tuesday, August 27th, our 13th PvP season will be at its end. For one week after that date, there will be the usual accounting process to see who gets the PvP titles and rewards as both the Arena and Rated Battlegrounds seasons will be in abeyance. Conquest points will be converted to honor if not spent by that time, and any honor points over 4000 will be converted to gold, as has generally been the case during previous end of season weeks.

At present, Season 14 is expected to begin one week after the end of Season 13. If this follows the pattern of previous seasons this expansion, we're on track for patch 5.4 to drop the same day as Season 13's end (Patch 5.2 dropped on March 5th, the same day Season 12 ended) or within that one week period. So this is a really good benchmark for how close we are to patch 5.4 - it won't come before the end of Season 13, but it may come that day.

Keeping in mind that there can always be delays, dates can be moved back, and that no date for patch 5.4 has been announced, it definitely feels like it's getting closer. For the full announcement leap behind the cut with us.

Read more →

Filed under: Analysis / Opinion, News items, PvP

The Queue: Orderly

If there's one thing the English are good at, it's an orderly queue. As an Englishwoman myself, I'm expecting no faffing around, no funny business, and absolutely no shenanigans in general. Keep your hands out of your pockets, maintain your stiff upper lip, and just remember that we had Hugh Laurie first.

I'm taking a lot of Twitter questions today because you all spent most of yesterday talking about Godzilla.

Nick Duffield asks:

Are proving grounds the "feature" that Ghostcrawler teased us with this expansion?

There is a very simple answer to this question indeed, and that is this: "do you want them to be?" Ghostcrawler publicly retracted his teasing tweet, saying that there were so many new features coming for patch 5.4 that he didn't want to say that just one of them was the feature that would change the game. Directly after that, just a few days later, Flex Raiding was announced.

Read more →

Filed under: The Queue

Patch 5.4 PTR: New PvP cloud serpent models

Patch 54 PTR New PvP cloud serpent models
The intrepid folks over at Wowhead have continued to dig up tons of pretty cool new files and models from the patch 5.4 PTR. New mounts have been added to the files -- three new armored cloud serpent models, presumably for PvP participants, and the Stormcrow mount. Along with the now-familiar red and gold varieties of cloud serpents shrouded in intimidating armor, there's also the gorgeous onyx variety pictured above. While there aren't any details yet on how these serpents will be obtained, it's safe to assume that they're PvP related, as pretty much all of the PvP reward mounts have been armored versions of current expansion models.

As for the Stormcrow, Adriacraft has a video of this impressive steed in motion. It bears a resemblance to the Reins of the Raven Lord, but unlike poor Anzu, this bird can fly -- and it's got crackling lightning aura to boot. While there is no news at all yet on where this unique mount will be obtained, it doesn't seem to be related to the Siege of Orgrimmar at all. Perhaps a lost relic on the Timeless Isle? A new pet store mount? Only time will tell.

Filed under: News items

Still no spectator mode in the works for WoW arena

Still no spectator mode in the works for WoW arena
While there are many changes in store for the arena in patch 5.4, there are still no development plans for a spectator mode according to EU community manager, Nakatoir.

The latest blue post on the matter reiterates much of what we've heard before -- that yes, a spectator mode would be awesome but would require great number of resources to develop. Thus it's not currently in the cards.

Nakatoir -- Spectator mode and the esport scene in general
I don't deny that getting a working spectator mode would help with community ran competitions and tournaments and it's one of the reasons that we would like to have one. Understand that this is something we know that players want and it's something that we would like to provide to you. We simply have no plans at this time to implement such a feature, but when we are able to implement this feature we'll be sure to let you know about it.


Given the incoming arena and PvP changes slated to arrive in patch 5.4, one might expect the demand for a spectator feature to increase, but who knows for sure? What do you think? Would having spectator mode increase your interest and participation in arena? Do you think the WoW eSports community would grow if there was a dedicated spectator mode like the ones found in StarCraft 2 or League of Legends?

Filed under: PvP

Blizzard debuts new Battlegrounds Guides

Blizzard debuts new Battlegrounds Guides
Look, I have a shameful admission -- I really don't PvP at all these days. I used to, but this was back in the days where Warsong Gulch, Arathi Basin and Alterac Valley were your only options. In TBC, I dabbled a bit with Eye of the Storm, but my interest in battlegrounds waned as I turned my focus back to raiding. That said, once I finally got to the stage of the legendary quest chain that required me to go win Silvershard Mines and Temple of Kotmogu, I had absolutely no idea what I was doing. It took several tries to get the victories under my belt, and I fervently wished I had someone to explain to me exactly what I was supposed to be doing in there.

Although it's a little late for me, Blizzard has finally launched that which I fervently wished for -- an easy reference guide to all current battlegrounds. The guide clearly explains the purpose of each battleground, what unique elements to look for -- like useful buffs and nodes -- the rules of the game, and most importantly, how to win the thing! Also included are maps of each battleground, so you have a general idea of what to expect once you're inside.

If you've been thinking about giving PvP a try, but been intimidated by the sheer variety of battlegrounds out there to choose from, or just a lack of understanding, take a look at the guides. They do a really good job of explaining everything so that even someone like me that hasn't participated in PvP in years understood what these new battlegrounds are all about. And if you're on your legendary chain and a little confused like I was, wondering what the heck the Temple of Kotmogu is all about, or how to claim a mine cart in Silvershard Mines, the guides have all the explanation you'll ever need.


Filed under: PvP

Blizzard schedules PvPTR arena testing events

Blizzard schedules PvPTR arena testing events
The PTR servers for patch 5.4 are crawling with testers for raids and PvE content, but PvP areas need testing too! To help facilitate the process, Blizzard will be holding two special PvPTR testing events. These events are set at certain dates and times in order to hopefully get quicker queues, more matches, better competition, and better feedback on PvP issues and changes.

Part one of the event takes place Wednesday, July 10 from 4pm-8pm PDT. Part two will take place on Saturday, July 30 from 8am-1pm PDT. Along with the fun of PvP combat, Arena Junkies will be hosting some giveaways, and several of their streamers will be participating in the events and streaming them live for people to watch.

As always, if you're participating in these events, leaving your feedback in the PTR Discussion Forum afterwards is highly recommended -- it's why the events are being held, after all! If you're a PvP fanatic looking to test the new content, the events should offer you more than enough challenge, fun, and play testing time. For more information on the event, the streams, and the giveaways, take a look at the official site. Good luck to all who participate!


Filed under: Blizzard, News items, PvP, Mists of Pandaria

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