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Posts with tag queldanas

Is it time to kill daily quests?

You know me, always looking to kill stuff.

Hear me out, though: I'm not saying we should kill repeatable questing here. Repeatable questing, first given to us in World of Warcraft with the inclusion of the Skyguard and Ogri'la questing hubs, was later expanded upon with the Isle of Quel'Danas as part of the Sunwell patch and has been with us ever since. Throughout Wrath of the Lich King and into Cataclysm, we've seen new daily quest hubs come and go. (Cataclysm currently has both Tol Barad and the Molten Front as hubs, plus other dailies for reputation factions such as the Therazane ones.) I'm not specifically arguing against the concept of having questing hubs that offer repeatable quests for a reoccurring reward.

I'm asking why must they be daily?

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Filed under: Analysis / Opinion, The Burning Crusade, Wrath of the Lich King, Cataclysm

Disappointment with the patch 3.1 game world

The last few days I've been wracking my brain trying to figure out why I'm not particularly enjoying Patch 3.1 when I'm doing something besides raiding Ulduar. I should be enjoying it! When I first checked it out on the PTR, I was extremely excited about it. The Argent Tournament especially. The whole jousting deal, the Arthurian themes, the potential for story progression, the whole thing. It looked great! Unfortunately... I'm finding it pretty boring.

The Argent Tournament feels lifeless. Completely and utterly lifeless. I say it all of the time, but patch 2.4 was my favorite patch of World of Warcraft thus far, no contest. Patch 2.4 brought me more joy than even the Wrath launch. Not only did it have content for absolutely every aspect of the game, but it also actually changed the world. Storylines progressed in an in-your-face way. Sure, patch 3.1 moved the Ulduar and Yogg-Saron story forward, but would you know it if you didn't read fansites or watch the patch 3.1 cinematic? What's different? What indicator is there that something new is happening in the Storm Peaks?

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Filed under: Analysis / Opinion, Events, Lore

The Queue: Missing out


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Before we get started today, I just wanted to take a moment and mention that I'm working on a Special Edition (super special!) of The Queue focusing on Dual Specs. It won't interrupt our regular daily doses of The Queue, it'll come seperately. It might take me awhile to piece it together because people have asked a lot of Dual Spec questions, but it's coming! Slowly but surely.

jam asked...


What happened to the new instance that was supposed to be in Un'Goro crater, accessible only by through the Waygate in Sholazar Basin?

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Filed under: Patches, Analysis / Opinion, Events, The Queue

Break the Blockade by grouping


One of the semi-new concepts in Wrath of the Lich King is the idea of PVE leveling dailies that are available long before max level. One of the first ones that Alliance humans will see is Break the Blockade in Howling Fjord.

Honestly, I feel pretty safe in saying that this isn't one of the most well-designed quests. It's a basic bombing quest, except they seem to have forgotten all the lessons they might have learned from previous bombing quests in Ogri'la and Quel'danas.

First, Instead of a personal flying mount, you have to bomb the ships from a zeppelin that makes its rounds every few minutes, so you have to wait for it dock before beginning the quest. Secondly, the pirates and ships you have to bomb are scattered very far apart, often hidden by icebergs until the last moment, and don't seem to respawn very fast. All of this adds up to making the quest somewhat of an exercise in frustration solo.

However, there is hope.

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Filed under: Alliance, Tips, Quests, Leveling, Factions, Wrath of the Lich King

The Queue: Reputation, daily quests, and performance in Dalaran


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Daily quests and reputation has been a really hot topic lately, not only in The Queue but across WoW in general. Some of our questions today will focus on that, but I'd also like to let you guys know that WoW Insider will overall have more information on those things coming really, really soon. Keep an eye on the site today and in the coming days for all of that good stuff.

Alright, let's gets started with my2cents' question...

Where, if anywhere, is the quartermaster for Valiance Expedition? I'm almost revered and I'm curious to see if there are any rewards available.

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Filed under: Analysis / Opinion, Blizzard, Wrath of the Lich King, The Queue

Ask a Beta Tester: The Argent Crusade

It's that time again, ladies and gents. Alex here with today's round of answers to your Wrath Beta questions. Keep the questions coming, and we'll keep answering. To everyone that asked about Arena points: We don't know anything about that yet, and Blizzard doesn't either. As soon as they know, we'll know, and then you'll know.

Gurluas
asks...

How many high elves are there in Wrath, and what are their role now that they have thier own faction?

The High Elves actually have a pretty strong presence, which I'm rather excited about. The High Elves (and Blood Elves to a much lesser extent) are one of my favorite Warcraft races, and it makes me sad I can't play one. Alliance FTW. Dalaran, first of all, is packed full of them. Most of them are under the banner of the Silver Covenant, an Alliance-aligned faction of High Elves that aren't too happy about the Blood Elves being given a sizable section of Dalaran.

There are also High Elves scattered throughout the Alliance forces in Northrend. There are a few of them in the 7th Legion (no, they're not all High Elves), the Argent Crusade, and just the Alliance forces overall. The fellow in charge of the Alliance contingent helping the Red Dragonflight at the Red Dragonshrine is a High Elf. He's a total badass, by the way. Check him out up there. Ashkandi is Draconic for Awesome.

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Filed under: Analysis / Opinion, Expansions, Lore, Wrath of the Lich King

Around Azeroth: A poor choice of campground

One day, Bill was questing on the dismal shore of a place he would only refer to as "the Isle" when he was attacked by a hostile native. (It was probably this Isle, not this Island, although they do share some similarities.) After falling to the endless chain of respawns, one of Bill's killers decided to take a page from the Isle's massive PvP battles and sit down to camp him. However, he didn't /spit, /rofl, or sit up and down repeatedly on Bill's face, providing that even pre-programmed drug addicted murderers are nicer than some WoW players.

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing -- use alt-Z to remove it. And thanks for your guesses on the identity of the WANTED poster yesterday. Guesses include Duke Nukem, Dad, the Defias Bandit, Vanilla Ice, Mort from Bazooka Joe, Auron, and "an eight-legged white dog (expletive deleted) a chair with an overhang."

Filed under: Screenshots, Around Azeroth, Galleries

WoW Moviewatch: How to Paladin XXIX

(We're hijacking this little spot here to let you know that Never Stay Tuned 3 is out. Olibith informed us the other day that it's a little too naughty for this blog.)

Shepiwot is so close to Episode 30 of his How to Paladin series! Episode 29, or XXIX, finds him in Quel'danas and killing Kael'thas. At what point do you think that he'll get a lifetime achievement award? With 71 machinimas under his belt, of which none of them have been sabotaged by me, and one WCM recommendation, we definitely think that he qualifies!

[Via Warcraftmovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch ...

Filed under: Machinima, Humor, WoW Moviewatch

Shattered Sun Offensive exalted reputation pendants make some regret their faction choice

While Blizzard has made some steps to homogenize the playstyle of the Horde and Alliance a bit with the whole Paladin/Shaman swap, they've also done a bit of experimenting in the Burning Crusade with allowing people to make choices about certain paths, namely the Aldor and Scryer factions.

While patch 2.4 has bought as an "end" to the Aldor/Scryer rivalry lore-wise, the mechanics remain the same: You cannot enter the other side's tier without being attacked, you can't use the other side's bank, and the item and shoulder enchant vendors will still only sell to those with proper faction. In addition, there's a new twist to the sides from this patch: At exalted reputation with the Shattered Sun Offensive, you can purchase 4 different neckpieces that have seperate bonus that depending on whether you're Scryer or Aldor.

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Filed under: Patches, Items, Analysis / Opinion, Lore, Factions

Sunwell griefing runs rampant

Patch 2.4, much like most other things in WoW, has managed to bring the worst out of some people. The mask of anonymity strikes again!

No, I don't mean the node-stealing, ninja-tapping, mob-training stupidery(which is a word as of right now) you see all over the Isle of Quel'Danas. I refer to the standing-on-NPCs-while-PvP-flagged griefing. If you're lucky and haven't seen this happen on your server, what most servers are seeing is a bunch of Blood Elf and Draenei players standing directly on top of Shattered Sun Offensive NPCs, so players accidentally, unknowingly, right click on them instead of the quest NPC. This results in inadvertently hitting the player, and then getting destroyed by the SSO guards.

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Filed under: Patches, Analysis / Opinion, Odds and ends, Blizzard

Report Card: Phase 3 quests

Phase 3 is now in full swing on many servers, including mine, and this time, we're working on taking the Sun's Reach Harbor as well as opening up the long awaited badge loot vendor. How do the quests stack up this time around? Does the near flawless run for great dailies from Quel'danas continue? I've had a few days to try out the runs, and I have to say that there's a few rough spots, but you can continue to grow your list of dailies with confidence as the new phases come on.

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Filed under: Patches, Analysis / Opinion, Quests, Blood Elves, Factions, Making money

Sunwell Phase 4 daily quest walkthroughs

As many servers approach Phase 3, we're going to be one step ahead as always and make sure you're all prepared the day Phase 4 hits. It'll be some time before anyone reaches it I'm sure, but if you're anything like me, you always want to know what is on the horizon.

Phase 4 concludes the taking of Quel'Danas and the progressive content, thus some of the quests are simple things like putting the finishing touches on the new Shattered Sun Stronghold. However, there are still a few things that need some work. This phase will focus on an Alchemy Lab and a super cool statue to plant in the middle of the freshly taken town.

Read on for more information on Phase 4, as well as links to guides for each of the new quests you'll encounter!

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Filed under: Items, Walkthroughs, Quests, Factions, Guides, Making money

Phase 4 Dailies: Disrupt the Greengill Coast

Disrupt the Greengill Coast opens up as soon as Phase 4 begins, and is given by Captain Valindria. She can be found on board the ship(known as Silvermoon's Pride) parked in the Harbor which you took in Phase 3.

Captain Valindria is apparently the SSO operative in charge of dealing with the Naga infestation on the southeastern section of Quel'Danas. Like most people in Azeroth, she needs our help. This isn't just another kill quest, but it is a kill quest in disguise. I recommend doing it alongside Don't Stop Now... because you'll be killing the required mobs simultaneously.

It turns out the Darkspine Sirens are mind controlling the Murloc slaves you see throughout their camps, and they're doing it using some fancy orbs. An Orb of Murloc Control is what you want, and they drop off of the aforementioned Sirens. You want to throw and smash them into a camp of murlocs to release them from their control, and turn them on their Naga masters.

What these means is the Orbs work like grenades, targeted AOE spells, et cetera. When you right click the item, you'll get a targeting circle that the previous bombing quests have trained you to use, and throw them at a pack of murlocs. You need to free a total of 10 murlocs, so try to get as many of them in the ring as possible to cut down on Orb hunting.

Simple quest, and fantastic to do alongside Don't Stop Now... as I mentioned before. Doing them together will net you some easy money. Even if you don't do the other quest with this one, you'll still get a pretty decent reward. 11 gold, 99 silver, and 250 Shattered Sun Offensive reputation. Note that this quest doesn't help to progress anything on the island, and will not change once the Alchemy Lab is acquired and the Monument to the Fallen is completed.

If you need more information on this quest, please head on over to Wowwiki or Wowhead!

Filed under: Walkthroughs, Quests, Guides, Making money

Phase 4 Conclusion: A Magnanimous Benefactor

Unfortunately for Anchorite Ayuri, it seems that not so many people were willing to donate 10 gold to her thoughtful cause. Luckily, Anchorite Kairthos is here to tempt those of us with overflowing wallets to donate a little more.

A Magnanimous Benefactor is a one time only quest found at the top of the Sun's Reach Harbor inn that can only be acquired at Exalted reputation. If A Charitable Donation was a money sink, A Magnanimous Benefactor is a money black hole. The reward is very, very cool, though. For the low, low price(donation!) of 1,000 gold, you will be awarded a title, 'of the Shattered Sun.' For example, I would become Alex of the Shattered Sun. Sweet.

Now, a thousand gold is a steep price, but in my opinion this is one of the cooler titles in the game. My main has Hand of A'dal, but Of the Shattered Sun sounds way, way cooler, even if Hand of A'dal has more prestige. This title is also unique in that you can acquire it purely through solo play. Justicar/Conqueror can be gotten through semi-solo play, but you need to join groups and raids in Battlegrounds. Plus, it takes way longer to get.

If you're Exalted with the Shattered Sun Offensive, you probably have far more than 1,000 gold. All of those daily quests(and/or Magisters' Terrace runs) up to Exalted? Go ahead, spend 1,000 gold. Have something to show for that work.

Filed under: Walkthroughs, Quests, Factions, Guides, Making money

Phase 4 Dailies: Discovering Your Roots

The first daily quest of Phase 4 of the reclaiming of Quel'Danas is Discovering Your Roots. This quest begins at the newly unlocked Alchemy Vendor, Mar'nah. Of course, she has been unlocked, but not her stock. She claims to need a special reagents for that: Razorthorn Root. She says it's fairly difficult to harvest, but this quest shouldn't give anybody too much trouble.

After accepting this quest, fly out to Razorthorn Rise. This region is directly on the border between Terokkar Forest and Hellfire Peninsula, up in the mountains. If you cant find it, just look at the picture above.

This is similar to the quest I Was A Lot Of Things... from Shadowmoon Valley, in that you need to use some local beasts to dig up your plants for you. Luckily, you don't need to rely on the intelligence of some dumb pig that gets massacred by all of the nearby monsters and turns on you if you accidentally hit an AOE. You get to control the Ravager you'll use to dig up your five required Razorthorn Roots.

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Filed under: Patches, Quests, Guides, Making money

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