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Posts with tag quest-log

The Queue: Pet battles, Caverns of Time, and the quest log

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I have no idea what's being said in this song, but it sure sounds neat.

evoxpisces asked:

I was fooling around with the pet battles system in beta on a character I copied over. Then I made a new monk and was able to use pet battles right from the start.... does that mean that we only have to pay the fee once? And that pet battles are universal as opposed to specific to each character? All the pets I have are the exact same pets across all characters, and not different versions of the same pets?

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Filed under: Analysis / Opinion, The Queue, Mists of Pandaria

Breakfast topic: Quest detritus

Anne talked recently about all the bits and pieces that tend to accumulate in a packrat's bank vault, and I'm one of the guilty parties. I'm a hardcore collector of feral staves, tier sets, tabards, and assorted items that I just can't bring myself to delete (Seal of Ascension -- seriously, why do I still have this?). Unfortunately, the tendency carries over into quests as well. Over the course of doing Loremaster, I knocked off most of the older quests littering my log, and now I'm left with two. One's a nightmare to finish -- The Good News and The Bad News, which is part of the Scepter of the Shifting Sands line and an enormous pain in the ass due to the 10 Elementium Ores required. I've resigned myself to the quite-likely possibility that it'll be there for months to come.

The other one, much like the stuff clogging my bank, is something I can't force myself to drop. Echoes of War sent people to the original version of Naxxramas, and was required for the tier 3 questline. Incredibly enough, it was even shareable when Wrath came out, and our early Naxx raids at 80 had a good laugh over it. But I'm afraid to turn it in -- not just because the follow-up quest probably isn't there anymore, but also for some reason I don't think I can articulate very well. If I turned it in, I guess I'd feel like another little piece of old Azeroth was gone forever.

Do you have any quests like this sitting around in your log, and what keeps you from turning them in?

Filed under: Breakfast Topics

Patch 3.3 PTR: Quest tracking feature

The new quest tracker was released as part of Thursday's PTR build. This is different than the one that they included last time they made an attempt in this area. Previously, they used various types of icons to tell you what type of quest was in that area. This time, they've gone with a simpler approach. Instead of using different types of icons, you simply get a numbered circle that matches up with the same number in a quest window attached to your map. If the quest objective is scattered across a larger area a little glowing overlay is put up covering that area. It also puts a question mark on the map marking your turn in location.

We've put together a smaller gallery showing these features for you all to enjoy.

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas.'s Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Patches, News items, Quests

New and improved Trade Chat spam

I stumbled across a new feature in patch 2.4 that I hadn't noticed in the PTR patch notes while snapping in and out of a nap on the horribly long flight that is Ironforge to Quel'Danas.

You can apparently link quests and spells in select channels now. This doesn't work in General or custom channels(without a mod of some sort) but it does work in party chat, raid chat, tells, the Trade channel, guild chat, and things like that. Basically, if you can link items in the channel, you can now link spells and quests.

The quest link is pretty neat, it gives a brief description of the quest you're linking and a list of its requirements. The color of the text also reflects what level the quest is. Grey quests will have grey links, red quests will have red links. Shiny!

The spell links are pretty simple, not much to them. Light blue links, and simply includes the spell's tooltip. Not as useful as quest links, but that doesn't mean it isn't shiny!

Filed under: Patches, News items, Add-Ons

WoW Rookie: Quest wrangling 101

It's no coincidence (just in case you thought it was) that when you first log into the game, the first thing you see is an NPC in front of you with a golden exclamation point above their head. Quests are a fundamental part of this game, not just in terms of lore and story, but also in character advancement (and earning all of that gold and XP that you're going to be doing). A good part of the game (in fact, the major part of the game up to level 70) is just handling all the quests and tasks you've got to do. From FedEx to kill quests, and from huge multi-part quest chains to simple fetch quests, handling all of those tasks is extremely important from the moment you enter the world of Azeroth.

So today on WoW Rookie, we're going to give you a few tips on how to handle this most important of missions: figuring out where, who, and what's up with all the missions you get in the game. Keeping track of what you're supposed to do is sometimes just as important as doing it, and so after the jump, we've compiled a few tips for getting your Azerothian to-dos done.

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Filed under: Tips, Tricks, How-tos, Quests, Features, Leveling, WoW Rookie

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