The thing is, some players like varied quest mechanics, even flying things and jousting at things. They like a change of pace from MMO standards such as Kill 10 Rats and the Fed Ex breadcrumb delivery (or in Blizzard's case, anything to do with poop). Me, I usually resent the intrusion. I prefer to play my character, galloping around the hills to find things and using my entire arsenal of spells to peek, tweak, and then slay everything in my path. I must admit, though, that Mists of Pandaria could be swaying me from this stoic path. While I'm adamantly not a fan of the quests that put you in the shoes of the quest giver and his saga, the general variety of quest mechanics has been ... distracting. Refreshing. Dare I go so far as to even say they're downright fun? A little variety is turning out to possibly be a good thing.
(I said "a little." I still want to play my character. Harrumph.)
Do you enjoy playing a variety of quest mechanics as you move through WoW's storylines, or do you prefer to stay in your character's own skin with your own spells and abilities? What are your favorite quest types? Which would you be just as happy to never encounter again?
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