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Posts with tag queue-times

Free faction changes to begin on Barthilas

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One of players' least favorite aspects of play in World of Warcraft is undoubtedly queue times. While people generally seem to understand why they exist, no one really enjoys hanging out in a queue while waiting to hop into a dungeon, raid, or battleground. While there are multiple factors that contribute to queue times, according to Blizzard it's faction interest in PvP queues that tends to be the biggest influence--not just for servers but for entire regions.

Thus, in the interest of hopefully shortening queue times, Blizzard is offering free faction changes from Horde to Alliance for the Barthilas server. This small initial offering is just a beginning, meant to test the waters. They intend to expand the offer to other servers for testing as well. Presumably, if the opening of faction transfers successfully manages to reduce queue times, the program will continue to be grow.

The free faction transfers for Barthilas will open on Tuesday, May 27th, and continue for about a week. Whole guild transfers are eligible under this program, though guild leaders initiating the Guild Master Faction Change will be charged the initial fee and refunded within 72 hours. It will be interesting to see the potential effect this has on queue times for that server and battlegroup.

Filed under: News items

Arcane Brilliance: Assorted patch 4.1 thoughts

Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we take a break from slaughtering trolls and digging up ancient relics long enough to discuss our early impressions of patch 4.1. My first impression: Cobraaaaaa!

The days and weeks following a major content patch are always an adventure. Suddenly Azeroth becomes the Wild West, with unexplored frontiers awaiting over every mountain, untamed vistas as far as the eye can see, and far, far too many people wandering around who haven't bathed in months.

Patch 4.1 has been no exception. Logging in on patch day is a bit like going to sleep in one world and waking up in another, one where up is down, left is right, Olivia has brown hair and wears tight shirts, and Walter Bishop has an intact brain and is sleeping with some Asian chick. You never know when you're going to discover some random new nugget of craziness that wasn't in the patch notes. You also never know when you'll be disconnected in the middle of a boss fight, but hey, patch days are patchy.

It's only been a few days, but undoubtedly you've noticed some good, some bad, and some weird new things lurking about the fringes of this digital world we spend time in. Let's take a look at some of the more mage-specific tidbits, shall we?

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

New European server, Blade's Edge, opens today [Updated]

The Ruin Battlegroup of the European servers will be getting a new English language PvE server named Blade's Edge, Thundgot has announced.

It will be a completely new realm, which means no transfers allowed for the first few months. In addition, the Ahn'Qiraj gates will be closed -- which means this is your chance to get a group over there and start powerleveling toward the Qiraji battle tank and the Scarab Lord title. Apparently, some people have been complaining about queue times in the Ruin battlegroup for some time, so hopefully this should ease those problems once people get on and start leveling.

The server will open today at 17:00 Paris time. Good luck to everyone who decides to reroll there!

Update: Strike that, it looks like they decided to let the it go live right after maintenance. Thanks for the heads up, Roelof.

Filed under: Realm News, Realm Status, News items, Hardware

Forum post of the day: The future is not what it used to be

With the Wrath Beta Opt-in available, we're one step closer to the expansion. We're all anxiously awaiting the time when the expansion is ready. I'm still having fun with the existing World of Warcraft, but I'm a bit antsy. There is a lot of frustration over existing conditions, especially when it comes to PvP.

Chloroform of EU-Magtheridon isn't interested in waiting. He listed his grievances in the EU-PVP Forum, "Balance issues, queue times, destroying premades, AFK problems, uneven teams, world pvp screwed by 9000yd aggro range ultra guards." Like many others, Jasse of EU-Bronzebeard blames the arena for the death of PvP.

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Filed under: Analysis / Opinion, Blizzard, Expansions, Wrath of the Lich King, Forum Post of the Day

Bornakk: Incoming Arena queue relief in 2.4


Bornakk revealed a welcome bit of future patch info on the general forums recently, announcing that there is an incoming improvement on a future 2.4 update that should lower arena queuing times across the board. This is definitely welcome news for many of us, although those who counted on getting chores done during the queue might get a little disappointed!

We've heard in the past that blizzard didn't want to rush in to any quick fixes and was considering the queue time issue carefully, so hopefully that means they've found a solution that will stick. Thus far, aside from the occasional mishap from a sneaky warlock and the lack of certain expected class changes, they seem to have had a smooth and well received patch on their hands.

While some people were asking for a hot fix in the thread, Bornakk assured them that the change was complicated enough that needed a patch. Being someone who often ends up running his 2v2s on Saturday or Sunday evening and experiences queue times that sometimes climb to 10 minutes or more, I'd say the wait will be worth it if it means I don't have to wait around quite so long in the future. Faster queue times, at the least, mean I can fit another daily or two in.

Filed under: Patches, News items, PvP, Arena

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