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Posts with tag race-class-combination

What's happening with those new race/class combos, anyway?

You might remember that, a while back, we got two quests that introduced three of Cataclysm's new race-class combinations -- tauren priests, tauren paladins, and night elf mages. Tauren paladins even got their own flavor name: Sunwalkers. Seems like things were really rolling along at full steam to integrate these new combos into the game seamlessly.

The weird part is that we haven't heard anything else about the subject for ... quite a while now, actually. Kisirani hasn't made any posts about the new combos since her comment about Sunwalkers, and we haven't seen any new quests or in-game events that acted as introductions, either. This makes me a little worried. Was this plan abandoned?

I'm trying not to be too hasty. We won't be able to play them before Cataclysm anyway, so some of the new combos may be introduced over time via the long pre-Cataclysm world event. especially those that require explanation no matter what. Case in point: I couldn't see them adding dwarf shaman without tying in the Wildhammer clan somehow (Zarhym just popped up today saying that the Alliance would be supporting the Wildhammers in one of Cataclysm's new battlegrounds, so that must mean something).

But what about the other poor slobs, the combinations that just "kind of make sense" at first glance? Are they doomed to just show up and act as if they were always there? No, Archdruid Tuj'uku, you were not always a member of the Cenarion Circle. And you, Archmage Skullmaul over there. Are you digging through my trash? I'm calling the cops.

World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Analysis / Opinion, Cataclysm

Arcane Brilliance: The Mage of 2009

The internet's magiest weekly mage column, Arcane Brilliance would like to wish you and yours a very magetastic holiday season. Unless you and yours are warlocks. In which case Arcane Brilliance hopes the holiday season comes to your Christmas party and punches you in the face.

Every year, as the end of that twelve-month block draws near, Arcane Brilliance likes to take an unbiased look back at the events that captured our collective imagination. Heh. Get it? "I-MAGE-ination?" Holy crap Arcane Brilliance is clever. And indefensibly fond of bad puns.

So what did the year of our lord 2009 hold for those of us who prefer the scent of barbecued sheep to pretty much any odor ever and think strudel is a perfectly acceptable meal choice for breakfast, lunch, dinner, and a meal I like to call the "Evocation's-on-cooldown-snack?"

Join me after the break for all the highlights, presented in vaguely chronological order.

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Filed under: Mage, Patches, Analysis / Opinion, Features, Classes, (Mage) Arcane Brilliance

Breakfast topic: Who inspired you to play what?


When they first come to the game, many players instinctively know what they want to play. For me, my first love was, and ever shall be, my female tauren druid, the lollopy-gaited, bemused-emote, hoarse-voiced heifer. I can't even explain why she appeals to me so much, because her casting animations are relatively boring, and the female tauren voice actress sounds like she's nursing a 40-pack-a-day habit. It matters not. She is loved.

When it comes to other characters, though, I can usually point to someone or something else that inspired me to roll that alt. Big Red Kitty made me want to play a dwarf hunter (now level 67) with a Frostsaber Pride Watcher. This video made a tauren shaman look awesome, so now I've got one at 71. And it was World of Roguecraft, oddly enough, that made a male undead warlock (as opposed to rogue) look like it could be fun; the scene with the warlock and rogue taking a stroll around the Lordaeron ruins with the warlock's imp toddling beside him, for whatever reason, sold it for me. When I look around my list of alts, for each I can name something or someone who just made that particular race/class combination look cool. Who or what inspired you to play the races and classes you're playing right now?

Filed under: Odds and ends, Breakfast Topics

All the World's a Stage: Cataclysm's new race/class combinations


All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles.

As you know, the new race and class combinations coming up in the Cataclysm will open a whole new set of doors to people who want an alternative character choice that goes against the grain of their typical racial customs, to one degree or another. With the exception of a couple combinations that feel as though they should have been there from the beginning (such as blood elf warriors, which need no discussion here), each new possibility presents roleplayers with an opportunity to play an outcast of sorts, a character who has made a significant break from the traditions his or her race usually represent.

The lore behind each combination is not yet fully clear. We know tauren paladins will probably worship the sun and call themselves "Sunwalkers" for instance, but not much more than that. Some things are clear, though, and there's a lot to get the imagination going for those roleplayers who yearn to play something a little different.

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Filed under: Night Elves, Dwarves, Gnomes, Tauren, Undead, Trolls, Druid, Hunter, Paladin, Priest, Analysis / Opinion, RP, Classes, Alts, All the World's a Stage (Roleplaying), Cataclysm

All the World's a Stage: The new character experience in Cataclysm


All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles.

As you know, the Cataclysm is going to bring major changes to the whole world of Azeroth. There will only be 5 new zones for leveling above 80 and one new zone for each new race -- the rest of the work they're doing involves changing the old zones, bringing them up to the standards of zones in The Burning Crusade and Wrath of the Lich King, adding new quests that are more appropriate to the current timeline, and completely rebuilding the areas that just didn't work so well.

You are also probably aware that this is a much-needed improvement. The 1 - 60 leveling process (except for the draenei or blood elf starting areas) has long been fraught with serious flaws. Going through it the first time wasn't so bad, since exploring everything felt so new, but doing it the third and fourth times meant sheer boredom. I remember many times going to a zone, completing many or all of the quests there, and leaving without ever feeling as though I had really "been" there. Except for a few real gems, quests mostly involved spending a lot of time running long distances in order to kill more nameless bad guys -- they felt more like pest control than adventure. Just being there seemed to remove me from the story of Azeroth, and dump me in some other world where there was nothing important happening. Vast stretches of land on the Azeroth map meant absolutely nothing to me as a roleplayer: no character, no story, no meaning.

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Filed under: Quests, Expansions, The Burning Crusade, Leveling, RP, Alts, Wrath of the Lich King, All the World's a Stage (Roleplaying), Cataclysm

The Art of War(craft): Cataclysm PvP


Every week, Zach brings you the World of War(craft), which talks about PvP in all its myriad shapes and forms. It will be humorless and dry and deathly boring because Christian Belt already has the monopoly on funny and because cracking jokes in a PvP column just doesn't work since PvP people are supposed to be asshats, anyway.

BlizzCon came and went and nothing is going to be the same again. At least not after Cataclysm, the third expansion for the World of Warcraft. Cataclysm is set to change the face of the game more than anything we've ever seen, it'll almost be like WoW 2.0. The classes are the same, but there'll be new races, new abilities, new mechanics, and a new, revamped world with a renewed faction conflict that will have deep implications for PvP.

Gameplay will change significantly, particularly for Warlocks and Hunters, and there will be changes to talents, talent tree passive benefits, racial abilities, as well as entire systems to rate Battleground play. There will likely be an overhaul to the Arena ratings system, as well, perhaps as soon as Arena Season 7 kicks in. Blizzard isn't content to sit idle on its success, but has in fact taken the opposite direction by overhauling the entire game. They're turning Azeroth on its ear, and it's going to be insane. After the jump, we'll take a look at how the Cataclysm is going to shape World of Warcraft PvP.

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Filed under: Analysis / Opinion, PvP, Expansions, The Art of War(craft) (PvP), Battlegrounds, Arena

Flavor names for new race/class combos

Unsurprisingly, the hottest forum topic upon the announcement of new race/class combinations in Cataclysm isn't an analytical discussion of their racial strengths and weaknesses -- it's pun names for Tauren Paladins. Well, Kisirani, illustrious World Event Designer and Mistress of Flavor, popped into one such thread to give the actual name that Tauren Paladins will be given, a la Blood Knights -- "Sunwalkers."

A great name, and somehow less menacing than "Blood Knights." One has to wonder if this sets a precedent for the other new combinations, too. Could we be seeing Forsaken Hunters phased in via quests as Dark Rangers? Dwarf Shamans as Wildhammers? Blood Elf Warriors as Sunreavers? Dwarf Mages as Runeweavers?

Kisirani indicated that the new combos would be phased in gradually and with ample explanation for each one via new quests and NPCs, and we've already seen the start of those with the An Injured Colleague and A Cautious Return quests added on the PTRs. There are lots of great flavor opportunities here, and I hope that Blizzard takes the time to introduce each and every new combo in their own unique way. Then again, with Kisirani at the helm of the whole thing, I doubt we have much to worry about.


World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.

Filed under: Cataclysm

Breakfast Topic: What do you think of new race and class combos?

One of the big things announced at BlizzCon were the new class and race combinations. These were originally datamined from patch 3.2.2 and include everything from Gnome Priests and Goblin Rogues to Worgen Druids. I'm especially excited about the last one.

For years, the race you played has been indelibly linked with the class and defined how you play the game. Say, for example, you like playing Night Elves, you're limited class-wise to rolling Druid, Priests, Hunters, Rogues and Warriors. On the other hand, if it's a specific class then you are sometimes limited to a particular race. So Draenei are the only Alliance race which can current become Shamans while the same is true, Horde-side, for Blood Elves becoming Paladins.

From a lore perspective, there is little preventing any of these combos. This is especially true as Azeroth expands and the game evolves. But readers, this is new territory for us, as WoW becomes more open. What do you think of the possibility of lore-centric or even playable class and race combinations?

Filed under: Druid, Paladin, Shaman, Patches, Blizzard, Breakfast Topics, Expansions, Draenei, Blood Elves, Lore, Classes, Wrath of the Lich King, Cataclysm

Possible new race/class combinations datamined

Here's another whopper from Handclaw at Scrolls of Lore, who first uncovered the goblin and worgen masks a month ago.

You may remember the quest added to Thunder Bluff recently, where two druids talk about the merits of following the Sun instead of the Moon. Well, on the 3.2.2 PTR, another new quest has been added, this time to Darnassus, where a Highborne mage asks for an audience with Tyrande to offer his services as a mage.

While many speculated that the Thunder Bluff quest indicated a new class, they may be more correct than they think.

In the Patch 3.2.2 PTR files, a number of new race/class combination NPCs were discovered. The data mined from MMO-Champion seems to indicate that several races will have the ability to roll classes previously unavailable to them. Unlike our confirmed addition of the new races, it is only speculation that these combinations will be playable, but with the addition of the class-related quests with each additional patch, it seems quite likely.

The current list of these combinations is after the jump. Several races should prepare to jump for joy.

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Filed under: News items, Expansions, Cataclysm

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