
Kisirani is tearing it up on the forums recently -- ever since she dropped that
Tauren Paladins would be called Sunwalkers, she has kicked off a round of speculation and excitement about all of
the new race/class combinations soon to be available to us in
Cataclysm. But the number one question on everyone's lips seems to be: "If (race) can be a (class), why can't my (race) be a (class)?"
For that, Kisirani has an answer: because
Blizzard doesn't want it to be. I have to say, I'm impressed so far with how Blizzard has tied these new class and race combinations into the lore of the world. We've only
seen a little bit of how they'll do it, but while these new class/race combos could have easily just fallen into fan service (and that's definitely what I thought they were when Blizzard introduced them -- they'd abandoned all semblance of lore just to give players more options to play), it definitely doesn't seem that's the case. According to Kisirani, Blizzard is still thinking seriously about what races and classes fit together, and presumably all of the new combinations (yes, even Human Hunters, can't wait to see that one) will be explained in the end.
Good to hear. Of course, the reason they're including these combinations
is partly fan service, and it's likely also meant to help folks rerolling to see all the new
Cataclysm content. But knowing that there'll be lore behind all of the new combos is pretty darn exciting.
World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.
Filed under: Human, Gnomes, Tauren, Hunter, Paladin, Priest, Analysis / Opinion, Fan stuff, Lore, Classes, Cataclysm