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Posts with tag racial

Patch 2.3 and you: Et cetera edition

With the bonanza of upcoming changes coming out, there are a few categories that don't have enough changes to merit posts of their own. These are their stories.
  • We're adding new relics to support all talent trees in patch 2.3 for Shaman, Paladins and Druids. In addition, (not that this will sweep you off your feet), most of the arena-system relics have been renamed so there is a more consistent naming convention. (Eyonix)
  • Those who completed the [Tempest Keep] attunement process will have access to the title "Champion of the Naaru". Also, the plan is to hard-cap it at 70, meaning you can't go back at 80 and "cheese" the title. (Eyonix)
  • We're looking into potential improvements for earth shield, and even lightning shield (Eyonix)
  • Fear Ward will be available to all priests at level 20, but there are some changes in addition. Current plans are to reduce duration to 3 minutes, and increase the cooldown to 3 minutes.
    To give the dwarves and draenei something else to even it out, they'll see a new ability called Chastise (also given at level 20) which will cause holy damage and incapacitate the target for 2 seconds. (Drysc)
Yay! Fear Ward for all! Racials are still a stupid idea, in my opinion, but this takes some of the sting out of them. A new title, and some new relics are both very welcome; the current relics are in many ways a bit silly.

Filed under: Priest, Patches, Odds and ends, Forums

Escape Artist facing raised cooldown?

Are they toying with the Escape Artist cooldown? I sure thought this thread, after reading the first post today, would get closed down but quick, but instead, after a player asked for Escape Artist to be removed from the game, Drysc offered the compromise of a cooldown.

Wait, what? Was he joking? Escape Artist, the Gnome racial ability that allowed them to ditch any roots once per minute, got a nice buff and was made instant cast at 2.0, but I hardly think it's overpowered enough that it deserves a cooldown. Drysc's comment seems a lot like a joke (and an MVP shows up later in the thread to "deny" the change), but could the ability be facing a nerf in the form of a longer cooldown?

Advocates for it point to Will of the Forsaken, another "break free" racial ability (it allows Forsaken to break fear once every two minutes, and if EA is nerfed, it would probably be given a two minute cooldown). But WotF also provides 5 seconds of fear immunity after being used, and EA doesn't provide any immunities at all.

Hopefully this is all a moot point, and Drysc was just messing with Gnomes (a hilarious pastime to be sure). But it could also mean that the little kneebiters are looking at an upcoming nerf.

Filed under: Gnomes, Patches, Analysis / Opinion, Blizzard, PvP

Breakfast Topic: Priest racials

One unique thing about the Priest class is racial spells. Every race has their own traits for all classes, like Dwarves' Stoneskin and the Undead's Cannibalize. However, Priests also have special spells that are only available to certain races (each race gets two of the racial spells). Fear Ward is probably the most infamous; it's a 10-minute duration targetable buff that absorbs one fear effect, and is available only to dwarves and draenei. This leads to the common contention that the best race to roll for an Alliance Priest is dwarf, because Fear Ward is far better than all the other racial spells. Some racials are obviously trash -- my own Priest, being a human, has Desperate Prayer, which is a free instant self-heal on a 10 minute cooldown, and Feedback, a sort of very expensive mana-burning aura. Desperate Prayer is pretty decent, but Feedback is such utter rubbish that I can't even bring myself to spend the money on training it.

As you may imagine, this is perceived as a sub-optimal situation by many Priests, including this blogger. However, it's not immediately obvious what the best way to fix it is. Remove racials entirely, possibly making some of them baseline abilities trainable by all races? Keep the lower-powered racials and baseline/remove the high-powered ones? Eyonix recently said it's likely that at some point in the future, you'll see additional improvements to priest racials -- what improvements would you like to see?

Filed under: Priest, Breakfast Topics, Features

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