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Posts with tag raid-achievements

A cautionary tale of lockouts and low-pop realms

A cautionary tale of lockouts and lowpop realms ANY
Imagine if you will that you are in a raid guild that has enjoyed some small amount of success. You've quietly managed to successfully raid your way through each tier of content, and you've managed to snag every realm-first kill of an end boss along the way. Now imagine you are working on a realm-first kill of a boss, wiping endlessly and working on individual performance and tightening up the execution of the fight. Suddenly, another guild grabs that realm-first kill before you do. Frustrating? Yes -- but it's all part of progression raiding.

Only this time, it's different. This time, the realm first was taken by a guild that wasn't really a raiding guild at all. The guild that nabbed the golden ring used a method that skipped all progression fights and instead plopped them at the feet of the final boss, the only one whose death counted for that realm first achievement. How would that make you feel? How would that make your guild feel?

This isn't a far-fetched situation at all. It's already happened. And it spells a bleak future for low-pop realms and the raiders that diligently work at content -- only to have a realm first taken away due to the cross-realm raiding feature.

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Filed under: Analysis / Opinion, Raiding

Cataclysm Beta: New titles in build 13066

There's a new patch headed to the beta servers, and MMO-Champion has datamined the following title rewards for raid achievements in Cataclysm:
  • Heroic: Nefarian -- Defeat Nefarian in Blackwing Descent on heroic difficulty. Title: Blackwing's Bane
  • Heroic: Sinestra -- Defeat Sinestra in the Bastion of Twilight on heroic difficulty. Title: Dragonslayer
  • Heroic: Al'Akir -- Defeat Al'Akir in the Throne of the Four Winds on heroic difficulty. Title: Of the Four Winds
  • Defender of a Shattered World -- Complete the raids and heroic dungeons listed below. Title: Defender of a Shattered World
Who else is pretty pumped to be a Dragonslayer?
World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: Cataclysm

Ulduar drakes not being removed (yet)

Bornakk confirms something that a number of guilds still working on their Ulduar drakes have been wondering -- are they planning to eighty-six them as soon as patch 3.3 hits? Nope -- Blizzard hasn't changed anything from its previous policy concerning the drakes, and they'll still be warning us a month in advance if they do eventually decide to remove them. This started as a response to the removal of the Naxx-era drakes without much advance notice, which resulted in some very unhappy players being caught unawares.

What I always found interesting about the wording on Blizzard's policy is that they don't "currently" have any plans to remove the drakes at all, but they're keeping an eye on things. It makes me wonder if there's an ideal percentage of guilds or players they'd like to achieve the drakes each patch, and that numbers were short in Naxx and still short in Ulduar. The Naxx-era Glory of the Raider (heroic) was certainly uncommon and, for a competent guild, hinged almost entirely on their ability to get past the RNG-riddled and sometimes-buggy Immortal, then said to be the rarest raiding achievement in the game. For Ulduar, my guess is that achievements like Firefighter are probably the biggest stumbling block, although fortunately the achievements required for the meta are more dependent on skill and less dependent on RNG than Immortal. We'll keep an eye out for you, but for the moment, raiders, keep plugging away at those drakes.

Filed under: News items, Raiding, Mounts, Forums

3D Armory offers a round of new improvements

We linked to 3D Armory a little while ago, and as Eliah says, it does what it says it'll do: provides a picture of your character as they are in the Armory in 3D. The site's founder recently emailed us about a few improvements, and as you can see over there, there's lots of new additions. All the different regions are now reachable, and while there was an issue with special characters in the realm name, it's been fixed, so you can get any character that's online into the 3D viewer. They've added character customization, so you can make sure that the model in the picture matches your model in game. Screenshots can now be taken, and even uploaded to Facebook through their Facebook app.

And there are some inter-character features as well: you can now comment on character profiles, which might be a good or a bad thing -- you could mark a good player or maybe label a ninja (though we're not sure what kind of moderation there is for that. And finally they've created something called the PuGchecker, which lets you quickly and easily enter character names and see what raid achievements those characters have earned (so if someone says they've been to OS before, you can make sure it's true). And they've even got an ingame macro you can use to run the script from directly in the game.

The rate of development over there is pretty impressive, and the site has definitely grown into much more than just your average Armory substitute. At some point you wonder just how many of the features are necessary (if you ever want to see your character in 3D, you can pretty much just log into the game), but they're definitely getting creative.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Add-Ons, Screenshots, Alts

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