Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag raid-difficulty

Patch 5.4, flexible raids, dailies and more with Tom Chilton

Patch 5.4 is nearing completion, and soon we'll see the Siege of Orgrimmar and the fate of Garrosh Hellscream on live servers. But 5.4 has much more to offer than the raid itself -- we'll have plenty of other content to play through as well. Featuring new pets, new mounts, a new raid difficulty and much, much more, patch 5.4 is shaping up to be a substantial addition to an already massive expansion.

We had the opportunity to chat with Lead Game Designer Tom Chilton regarding all of the above, as well as plenty of other topics of contention in regards to both patch 5.4 and Mists of Pandaria as an expansion. Read on to hear what he had to say about Flexible raiding, the upcoming Connected Realms feature, the future of daily quests and the challenges of creating a raid out of a capital city.

Read more →

Filed under: Interviews, Mists of Pandaria

Watcher clarifies ilvl distribution in patch 5.4

Watcher clarifies ilvl distribution in patch 54
Players participating in patch 5.4's new Flexible Raids have noticed that the ilvl for Siege of Orgrimmar loot is set to 540 -- just below the 541 ilvl of current Heroic Thunderforged gear, but above current heroic gear from Throne of Thunder, which is set at 535 before any valor point upgrades are applied. To some players, it may seem as though Blizzard is now encouraging the same kind of multiple-instance running that occurred with the Trial of the Crusader raid and its many, many difficulties.

A thread on the official forums points out that if Flexible Raid gear is better than heroic gear from the previous tier, players will be obligated to run both Flexible and Normal difficulty along with LFR in order to gear up more quickly -- since Flex difficulty doesn't share a lockout with normal modes, it's entirely possible to do so. While the arguments for and against have been both fast and furious, Ion "Watcher" Hazzikostas stepped in to clarify just what the reasoning was behind the different ilvls for the different difficulties, as well as the purpose of Flexible Raids.

Read more →

Filed under: News items, Raiding

Patch 5.4 PTR news roundup

Patch 54 PTR news roundup
Patch 5.4 has hit the PTR and a flurry of information regarding the latest patch has already been released. Featuring a new raid, patch 5.4 will also include a variety of new features that are quickly shaping up to be game-changers. Curious about all the new stuff? Take a look at our coverage for more information on patch 5.4 and the upcoming content.
Stay tuned for more patch 5.4 information, and keep your eyes peeled for the PTR.


Filed under: News items, Mists of Pandaria

Does World of Warcraft need to be more difficult?

The above video is a bit lengthy, but it's well worth the watch simply because it does raise a few valid points along the line. And lest you think this is yet another player whining about the endless hardcore vs. casual debate, it's not -- this is simply a player who is incredibly passionate about the game we all play. In that passion, he's decided to talk about the direction that raiding in WoW has taken and how it has gone downhill, in his opinion.

On the one hand, he has a point. There is a stark difference between the feel of raiding back in the days of vanilla, The Burning Crusade, and now. There's a stark difference in numbers, which any graph can illustrate. More and more people can complete raids now from one degree or another, which leaves people barreling through content at light speed and doesn't really give that same feeling that raiding had in years past.

On the other, is changing the difficulty in WoW really the way to accomplish that goal? I don't think so.

Read more →

Filed under: Analysis / Opinion, Raiding

[1.Local]: The theory, debate, controversy and scandal edition


Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

The [1.Local] PuG was in rare form this week, postulating theories and pontificating on issues ranging from the Martin Fury scandal to whether or not Ulduar difficulty and loot is on target. We highlight not one but two in-depth posts on the lore behind the Horde/Alliance relationship, each with extensive reader reaction.

This edition of [1.Local] also spotlights fresh reaction from Karatechop, the player at the epicenter of the Martin Fury brouhaha. What does he think about all the hullabaloo over his banning in the wake of his use of a GM-only item that came into the hands of a guildmate? Karatechop responds to the pages of comments on our exclusive interview with him about the incident. All this and more, after the break.

Read more →

Filed under: Analysis / Opinion, Cheats, Features, Raiding, Interviews, [1.Local]

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories