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Posts with tag raid-finder-guide

What is the purpose of the Raid Finder?

What is the purpose of the Raid Finder
There has been a recent thread on the EU forums getting quite some blue attention that's discussing the purpose of the raid finder, including some hefty criticisms of it, as you'd expect for any newer feature. I don't have the space to put all the blue posts in this article, but this is what the Wowhead blue tracker is made for. This thread made me sit up and think about what in fact the real purpose of this game feature was.

A rung on the gearing ladder

The raid finder, when it first appeared, was famously exploited for gear by guilds -- and indeed, it still is, although within the rules. Gone are the days of the glitches exploited by Paragon, landing themselves a ban. But those issues aside, the raid finder has become very much a step on the gearing ladder for any new character, and guilds put this to good use when gearing up their colleagues, going into the raid finder as a group or with several people all on the same token. So if a guild member had a new priest to gear up, a guild might join as a party of paladins, priests and warlocks to get that new priest several rolls on token drops, as the tokens could be passed between players.

Offering as it does not only higher item level gear than heroic dungeons but also tier pieces and the associated set bonuses, the raid finder was a valuable source of easily obtained upgrades for a new character. And so as it progressed, more and more players came into it that were cheating the item level requirements, making the fights longer and the rage more ragey. Do you remember the start of the raid finder? When the instances were new? How polite and excited people were to see the new boss mechanics! It was actually fun then.

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Filed under: Raiding, Cataclysm, Mists of Pandaria

Encrypted Text: A savvy rogue's guide to starting Dragon Soul via the Raid Finder

morchok
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The introduction of the Raid Finder is one of the biggest features in patch 4.3, and so far it has been everything that we could ask for and more. The queues have been quick, the bosses are tuned just right for the demographic, and the rewards are potent enough to keep the system running. Anyone with decent gear can queue up for a raid, gaining valuable experience and gear. I think the new system is perfect for allowing new raiders to get their feet wet, preparing them for what lies ahead.

Even as a pure DPS class, the Raid Finder queues haven't been too bad for rogues. Between my own experience and the word on the street (not Greg), queue times are between 15 and 30 minutes, and groups are mostly competent. To a class that's historically had problems finding a spot in a raid group, the Raid Finder looks like our new best friend. The only bummer is that we can't start or progress in our legendary quest line in the Raid Finder. In order to maximize our random group's chance for success, we need to be prepared to do our best.

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Filed under: Rogue, (Rogue) Encrypted Text

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