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Posts with tag raid-leadership

Officers' Quarters: Backseat raiding

Two vrykul on a chopper
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

Raid leading is never an easy role in the best of times. When players start to question your decisions and argue with your strategies, the job can take on a whole new dimension of hassle. That's the case in this week's email:

Recently drama erupted in my guild which I felt had been brewing for a while now. My fiancé and I joined a newly formed guild and it was known at the time, we went through with the GM how we were not a package deal and if one of us did not make the cut that we were okay with it. The only thing we requested was fair treatment.

Shortly before cataclysm I was asked to be an officer, due to some qualities I had shown during raids, namely not being afraid to speak up and ultimately voice who had made the mistake thus creating more accountability ... I took over raid leading and led the guild to a double digit us ranking according to Wowprogress.

During this time drama began to brew, two players one of which was new ... and one of which was a founding member started a campaign which I could clearly see to discredit and argue strats I had prepared as well as judgement calls I made on the fly, it all escalated when one of those wanted to argue the raid comp and then in turn that my fiancé should be the one sitting not the new mage who was a recruit (and dating one of the other core raiders) despite the logs showing that was not the case. The gm wanted me to do it to appease them and I refused, the raid ended up being called.

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Filed under: Officers' Quarters (Guild Leadership)

Officers' Quarters: Three questions from a raid leader

Officers' Quarters Three questions about raid leadership
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

Today's email comes from a raid leader with three different questions regarding raid comps, bank mats, and problem raiders. Let's jump right into it!

Hello Scott,

I am currently a high officer in a a new 25 raiding guild, MT and fairly new raid leader. ... Recently, after a pug for MV, 4 new raiders decided to join our roster, enabling for us to have a full raid group. The issue comes then, in to parts:

Since the problems we've had finding raiders, we were "forced" to take those 4 new guild mates, making a core group not as efficient due to lack of variety, therefore buffs, abilities, cooldowns, etc. How inconvenient truely is this composition with repeated classes?

Furthermore, I would ask you for advice on how to encourage members to contribute with mats, Golden Lotus for example, to the gbank such as other raiding comodities?

Nevertheless, the main reason I was willing to write to you, is the fact that we have two of those new raiders too close-minded.

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Filed under: Officers' Quarters (Guild Leadership)

Officers' Quarters: 9 warning signs that your raid leader is bad

A raid wipes to the Lich King
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press.

A good raid leader is the heart and soul of a successful raiding guild. Guilds have been made and broken by these stalwart, savvy, and thick-skinned individuals. A great raid leader is a truly special asset that all guilds seek but few are lucky enough to find.

The rest have to settle for whomever is willing. Unfortunately, while willingness can be difficult to find in and of itself, the role requires so much more than that. Those who fail at it often do so in spectacular fashion. Others are less obvious in their failure, and their raiders suffer for years as a result. How can you tell your raid leader isn't managing the job very well? Read on.

(Also, before I start the list, I want to note that every single item here is drawn from a real example. I've either experienced it personally or I've read about it in emails from you. This column was actually inspired by an email from RBG Leader. Thanks!)

1. Your raid leader is quiet in Vent. A raid leader needs to be the most vocal person on a raid team. He or she has to coordinate mechanics, explain guild-specific strategies, call out for cooldowns and battle rezzes, warn the raid of impending special abilities, get on people's case when they're consistently messing up the same thing, announce breaks, request suggestions, etc., etc., etc. It's not a role for the shy.

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Filed under: Guilds, Officers' Quarters (Guild Leadership)

Officers' Quarters: In the wake of drama, tragedy

funeral for a player
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available now from No Starch Press.

Drama happens in guilds. As officers, we do everything we can to avoid it. Sometimes we make mistakes that set us up for it. At other times, it's simply inevitable. Much of it is stupid and pointless. However, nothing puts it all in perspective like a sudden, shared tragedy. This week, a guild leader wonders how he can deal with this terrible circumstance in the aftermath of a guild-shattering argument.

Scott,

I have a really difficult problem that I would like your advice, or at least your opinion. This problem is two fold and I will start with the short but serious series of events that have transpired the last few days. I (basically) started the guild a week before Cataclysm. We took off quick and became extremely successful. One of the first guilds to hit 25 on the server (which made me a really proud guild leader).

Early in the guilds history, we had a member join our guild, lets call him Eddie. Eddie has an abrasive personality and he tends to insult people. The thing is, hes not and never is being serious. He jokes and unless you spend more than 5 minutes talking to him, you just assume he's insulting you, which he's not. Well Eddie, being new to the guild (that had relatively little officers), hit the ground running and showed qualities of a true leader. He built our raid team, geared people, taught people, and did his job in a way that I've not seen done even as I raided through Wrath. Eddie however joined the military and had to leave for Basic Training. When he left, it was agreed upon that the raid leader spot would be temporarily given to another officer and would be given back when Eddie returned.

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Filed under: Officers' Quarters (Guild Leadership)

The Daily Quest: The art and science of raid leading

WoW Insider's on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

All hail the raid leader! Those super-organized (wo)men who exemplify the paragon of planning, execution and post-fight analytical skills necessary to lead a group of confused, inexperienced and possibly inebriated players into the jaws of hell and return with purples for all. How do they get it done? How do you train for such a gig? The Daily Quest has you covered.

Is there a story out there we ought to link or a blog we should be following? Just leave us a comment, and you may see it here tomorrow! Be sure to check out our WoW Resources Guide for more WoW-related sites.

Filed under: The Daily Quest

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