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Posts with tag raid-reset

Patch 5.1 alters US and Oceanic realm event times

Patch 51 alters US and Oceanic Realm Event times
Blizzard Senior Community Manager Zarhym has posted on the US forums, informing players that, with the arrival of patch 5.1, substantial changes have been made to realm reset times throughout the US realm region, including oceanic servers. The reason behind this is the impact of cross-realm zones, or CRZ, on times events such as the Stranglethorn Fishing Extravaganza. Previously, players were able to manipulate the new feature to "realm-hop" to hand in the quests the moment the tournaments began, so Blizzard shut them down while the devs worked on a solution.

The solution they've reached for patch 5.1 is to normalize event times across the US, and set up a different group of normalized times for the Oceanic region. The EU's servers have worked like this for many years, and it seems a viable answer to the problem, although some adjustment will be necessary for those who are inconvenienced by the changes.

Due to the huge time difference, as noted, Oceanic servers have different reset times, but they continue to share raid and dungeon lockouts with US servers as Blizzard's team wish to maintain the large player pool for their matchmaking systems to draw from.

Hit the break for Zarhym's full post and to see when your new reset times are.

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Filed under: Mists of Pandaria

Twice-weekly raid resets being tested in Taiwan and Korea starting this week

Here's some relatively crazy news that's just been posted on the Taiwanese Battle.net site: All patch 4.0 and 4.2 raid dungeons -- that is, every Cataclysm raid up to Firelands -- will reset twice a week, once on Thursday and once on Sunday.

This change will not apply to the Deathwing raid, which will reset once a week as usual, nor will the weekly valor point cap be changing. The change is, according to the post, meant to allow people to gear up faster by killing bosses twice as often. There is currently no word on whether this will play solely to Taiwanese servers, or to all regions. If it does come to U.S. servers, it is likely our reset will revolve around Tuesday downtime, making the ideal second-reset day Friday.

Check after the break for a quick and dirty Google translation of the post.

UPDATE: Community Manager Zarhym has posted the following:

4.0 and 4.2 Raids to reset twice a week?
The new raid lockout changes for Taiwan and Korea adjust the lockout timers for the patch 4.0 and 4.2 raids. The lockout timers for these raids will now reset twice weekly instead of once. These raid lockout changes are being made to allow players to raid more often and get more chances at epic loot drops. Players will be able to down current Cataclysm raid bosses twice a week, accelerating players' progression.

We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don't have anything further to announce at this time with regard to North American implementation.

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Filed under: Blizzard, Raiding

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