Posts with tag raiding-ui
Functional isn't always beautiful. All of you should go out to your vehicles in your driveways or parking structures and look at the floor mats. I guarantee that your car is a wreck. If you've got kids, don't even get up from the seat; we've all been in your car. Functional, but not going to win any beauty contests.
I'm featuring Oakdusa's UI because it made me incredibly nostalgic for the days of the original World of Warcraft and its eternal predecessor, EverQuest. The EQ user interface was this odd creation, living in the realm of "this sounds like a great idea on paper because people enjoy the comforts of realism in a fantasy world." What an MMO's UI fundamentally had to have was not defined yet, not in the modern setting, until World of Warcraft came along.
Adding to UI compilations is a fine art we talk about on occasion here at Reader UI of the Week. Some things are easy to fit into a preexisting setup, whereas others are much more difficult, unable to fit in a premade UI's rigorous framework. Puddinpop, a blood elf paladin from the Saurfang server, has submitted a UI that features many additions to a basic RealUI setup smashed together with some of the design elements of LUI.
On top of the challenge of expanding on work already existing on the screen, Puddinpop takes the challege a step forward with a gigantic monitor. Sometimes it is just as difficult to design a UI around a much larger monitor as it is with a laptop or smaller screen. Many of the same concerns are present, just in a slightly different way. Fonts may be too small versus too large, UI elements might just never be noticed, and you could actually be straining your eyes to read too-small text. Big monitors can be a burden.
Each week, WoW Insider brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, we discuss some of the UI changes in Patch 4.0.1.
Did you all have a fun time watching the BlizzCon coverage over the weekend? Exciting times, yes? Surprisingly, there was a pretty big user interface announcement amidst the hectic lore discussions, log-in screens and worgen cinematics. We'll get to that in time, of course.
Patch 4.0.1 brought some awesome new features to World of Warcraft that many people have emailed me asking about. What's the deal with built-in Power Auras? Have you seen the new raid UI and raid frames? Was there something about Atlasloot? All of these things will get answered today, as we take a look at some of the new stock addon and UI features in the WoW stock user interface. I'll even give my own little review of things. Sound good? It better, because this ship is setting sail right ... now.