It's time again for Arcane Brilliance, the weekly mage column that loves nothing more than to gaze down upon the whole of Northrend from one of the floating chunks of stone around Dalaran and realize that at some point, a mage has probably killed every living thing down there. At least the targetable ones, anyway. And the ones you can't target? I'm sure more than one mage has certainly tried
.
So I'm officially nominating
patch 3.3 for "best patch ever" status. Here's a short list of the highlights of this patch:
- Three highly challenging, fun, lore-filled 5-man instances, full of sweet loot
- A massive new raid, with four gated sections, 12 bosses, and the promise of eventually being able to shove a Fireball up the Lich King's tailpipe
- The incredible, game-changing Dungeon Finder Tool, which is responsible for peace in the Middle East, has brought an end to the recession, and has cured cancer
- A few choice mage buffs, including a PvE viable Frost spec
- Quest Tracking without the need for an addon
- Quel'delar and Shadowmourne
- A swiftly approaching new Arena Season
- Weekly raid quests
- The Kalu'ak Fishing Derby
- Perky the Pug
- A host of little changes for low level characters
- Rocket bare
Not shabby, right? And best of all, Blizzard has managed to deploy the majority of this new content without also deploying a host of bugs, glitches, and instability, or otherwise making the game unplayable for awhile as we've come to expect from patches this large. There were some log-in issues and bugginess on day one, but by day two, everything was running relatively smoothly by day two. I'm being relatively conservative when I say that Blizzard, in my personal opinion, has hit this one out of the park.
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Filed under: Mage, Patches, Items, Analysis / Opinion, Tips, How-tos, Instances, Features, Guides, Classes, Alts, (Mage) Arcane Brilliance