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Posts with tag ranged-weapons

2 crafting professions that won't make you rich

glyph heat map
Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Fox and Basil's reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

If you're trying to decide which professions to put on your character and you are considering their gold making potential, you'll want to avoid engineering and inscription. While they're not terrible if you consider their stat bonuses, they're not ideal for gold making on many realms.

Of course, every realm has its own ecosystem, and as with all advice you'll read from this column, you should check that the assumptions hold for your realm and faction. That said, by far the most common problems I have trouble helping people with are related to these two professions.


I'll start with the one that's going to get me the angry comments first. Inscription has long been touted as a cornerstone of the money making meta game -- heck, it earned my esteemed colleague, Fox, his first million gold on Darkmoon Cards. Before that, we had "glyphsmas" when 4.0 hit and a steady level of demand for glyphs before that. We still have the stupidly profitable fortune card market that lets anyone open a tiny, Blizzard-sanctioned casino. So what's not to like?

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Filed under: Economy, Gold Capped

High-level ranged weapons getting buffed

Well-geared hunters, rejoice: you're getting buffed. According to Ghostcrawler, hunter DPS is too low at the moment, so the damage of all ranged weapons with ilvl 226 or higher is being increased by about 30 DPS. This includes drops from Kel'Thuzad-25 and Ulduar-25, as well as Furious Gladiator gear and Ulduar-10 hard modes. This is estimated to result in an overall DPS increase for the hunter of "a few percent."

The reason this change ended up needing to be made has to do with what they wanted to do with ammo in patch 3.1. They had grand plans for an ammo revamp (which I don't think they've ever quite revealed), and as a result they stopped designing new tiers of ammo, so raiding hunters now are stuck with the same bullets they were using at the start of Wrath. This change rolls the DPS from non-existent higher tiers of ammo into the weapons.

Ghostcrawler also mentions that they think hunter DPS will need more improvement, and that there is another buff that they're trying to roll out "sometime in the next couple of weeks." We will, as ever, keep you posted if we hear anything.

Filed under: Hunter, Items, Raiding

Legendary ranged weapon confirmed

Like MMO-Champion says, this isn't the biggest surprise, but we now have confirmation (en français) that a legendary ranged weapon will drop in the new 25-man raid in patch 2.4's Sunwell Plateau. Specifically, it will be a direct drop, like the Warglaives of Azzinoth, and not the result of a quest chain, like good old Thunderfury. Still unknown is which boss it'll be from (though Boubouille reasonably supposes that it'll be the last boss, Kil'jaeden).

Also unknown is what type of weapon it will be: bow, gun, or crossbow. Vosh makes the guess that it will be a crossbow, because guns would benefit dwarves and bows would benefit night elves trolls [sorry!], due to their racial bonuses, which makes sense, although I wouldn't bet on it either. What do you guys think? What will this weapon be like, and hunters, how excited are you?

Filed under: Hunter, Items, Raiding

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