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Posts with tag ranks

Officers' Quarters: When the old guard returns

Officers' Quarters The old guard returns MONDAY
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

Officers come and go. Real life intervenes, burnout sets in, interest wanes -- these things happen, and officers disappear for months or even years. But sometimes they come back. This week, one officer asks, what then?

Hi Scott,

I'm officer and raid leader of an intense 2/week 10-man raiding guild that's been running in one shape or another since TBC. Due to some old timers coming back we're now in a situation where our raid consists of 50% officers – and only 3 of them by function. We've always steered closer to adhocracy than bureaucracy, so the title is secondary to most of us – my main concern is that so much communication is now happening within the officer-circle that we're alienating our crucial core raiders for no apparent reason.

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Filed under: Officers' Quarters (Guild Leadership)

Officers' Quarters: Classic blunders

battle of wits from the princess bride
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available now from No Starch Press.

Last week, we heard about an incident where a player received a rather hostile in-game mail from an officer after missing a raid following the death of a relative. The issue stemmed from a lack of communication among the guild's officers.

Along that theme, this week's email describes a case where lack of communication -- and some other classic blunders -- escalated into a full-blown drama bomb.
Hey Scott,

So I'm an Officer in a medium sized guild. Our main focus is to simply have fun, help each other out, PVP, raid, and everything else in between. I've only recently become an Officer for our guild as decided by other Officers and the Guild Leader.

About a month ago we got a new recruit. Let's call him Jack. Jack is a personal friend of our guild leader which we thought was awesome. Having at least one person you know in the guild personally has always helped us stay grounded in and out of the game. My girlfriend is a recruit in the guild and one of my best friends is one of the Officers.

So about a week ago, I logged in to see that Jack had mysteriously been ranked up to Officer rank as well. This confused me. I had been in the guild for almost a year before I was even considered for a role of responsibility. I pulled out my phone and texted my Officer buddy, let's call him Bob, to come over. I explained to him that I didn't think it was very fair that Jack got to be an Officer when everyone else had to work their way up in the guild. To my surprise, Bob had no idea about Jack's promotion. There are only 3 people in our guild that can even rank someone up to Officer and that's our GL, Bob, and another high ranking Officer. Bob proceeded to contact our GL and found out that she had promoted Jack without consulting any of her officers first. Now Bob was pissed.

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Filed under: Officers' Quarters (Guild Leadership)

Addon Spotlight: RankWatch

Author Gronzig emailed us a note about this new addon of his called RankWatch, which serves a simple purpose: it alerts you if anyone is using downranked spells. I'm sure we've all seen the player who forgets to train, put on their bars, or update their macros with new ranks of important spells. Heck, I was using rank two of Binding Heal well into Naxxramas, since I had it bound directly to a key with Dominos.

If anyone in your party or raid uses a rank lower than the maximum for their level, RankWatch will tell then about it in a whisper. The only exception is for Life Tap, which warlocks will often use rank one of to proc effects without taking much of a health hit. Back in the day, healers would commonly downrank heals as a mana-saving measure (if I recall correctly, Heal rank four was a staple in classic raiding), but this strategy is long-gone (since patch 3.0.2), because downranked spells now cost the same amount mana as top-rank spells (or more).

Configuration options include turing off the auto-whisper and ignoring certain players, which are both vital for a potentially-annoying mod like this. Overall RankWatch looks like a useful little tool, if only so I no longer have to worry about checking up on myself.

Download RankWach at Curse

Filed under: Add-Ons, AddOn Spotlight

Requiring authenticators for guild bank access

m0rtis has an interesting question over on WoW LJ: should guilds require authenticators on the accounts of everyone in the guild with bank access? Authenticators are relatively cheap, if not free (and still in stock most of the time nowadays), so if you're running a guild and in a position where your bank is important enough to protect, should you be able to require authenticators to keep guildies from getting hacked?

There are a few caveats here that m0rtis doesn't mention, but we will: first of all, there's no way to guarantee whether someone is using an authenticator or not, so while you can make guildies promise, there's no real way to check up on them. Second, not all guild banks get emptied out due to hackers -- many guild banks get ninja'd by someone within the guild, and there's no authenticator that can protect against that. So having authenticators on bank members (or at least having them promise they've got them) isn't 100% protection. But it is something.

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Filed under: Items, Tips, Guilds, Economy, Account Security

Officers' Quarters: Topping the charts

Every Monday Scott Andrews contributes
Officers' Quarters, a column about the ins and outs of guild leadership.

According to, more than 25,000 guilds in the world are better than mine. That's rather disheartening in an objective sense, but I also have no idea how they get their info or determine these ranks. (The info also appears to be a bit outdated.) Despite our abject failure in the rankings, somehow we seem to be doing just fine. We're adding new recruits at a steady pace, raiding frequently and successfully, and having plenty of fun doing it. So 25,000 is a large number, but it's just a number. Does your guild care about their worldwide rankings? This week's e-mail comes from a frustrated raider who thinks his officers put too much emphasis on climbing up the ranks.

Dear Scott,

I've had a few issues with members in my guild lately that I feel put too much importance on guild rankings. I'm sure you are aware of the sites like and I see these sites as sources of controversy, others see them as a sense of where they stand on the realm and in WoW in general. We have officers trying to push our guild into doing fights, EoE 25, when we haven't even done EoE 10 yet. Naxx is still a constant wipe fest, with many of the easier achievements not yet complete for a majority of the guild. We have a lot of under geared people that still run around in Heroic and SSC, yes SSC, gear but that doesn't matter to them. We beat Kel'Thuzad one time so we are ready in their eyes. We would leave bosses up in Naxx so we could go spend the night wiping and never be able to get around to getting a full Naxx clear.

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Filed under: Officers' Quarters (Guild Leadership)

Officers' Quarters: Unchart(er)ed territory

Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.

It's no secret that the game we all know and love is in a period of transition. Many basic assumptions of Warcraft are changing, from the way loot is itemized, to the way buffs work, to the very nature of raiding. Amidst all this change, I decided to update the document my guild wrote to define our basic principles and guidelines. Written in 2005, it was astonishingly outdated. I guess I shouldn't have been all that surprised. Someone who stopped playing back when Blackwing Lair was the endgame would barely recognize WoW if they rolled a premade 80 on the beta servers today.

We call this document our guild's philosophy. Many guilds call it their charter. However you label it, right now is a great time to reevaluate exactly what your guild is all about and what your basic rules and beliefs will be going into the next expansion.

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Filed under: Officers' Quarters (Guild Leadership)

Crazy names for guild ranks

Corrosiveaffy on WoW LJ wants to know if there are any good ideas out there for guild ranks, and I can tell her that there are tons. There's the standard "rookie," "officer," "raider," and "veteran," but it seems like some guild ranks are even more creative than the guilds they're named after. I've seen all kinds of stuff, from "larva," "pupae" and "queen," to the old "padawan," "jedi" and "master" mentioned in the comments. One guild I was in way back just had two ranks: most people were "peons," and the GM was the only "king."

Usually it's funniest when they tie into the guild's name somehow -- I like the example of "The Nouns of Adjective" from the LJ comments, where the GM is called the "Pope of Punctuation." I know there are some more excellent ones out there, but whenever people fish around for them, they seem a little hard to come by. What are some of the best guild rank names you've seen?

Filed under: Tips, Guilds, Odds and ends, Humor, Raiding

Officers' Quarters: Rank and file

Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.

Greetings, fellow officers! This week's question concerns guild ranks -- a topic that will see increasing relevance as Blizzard rolls out the new guild bank system in patch 2.3.

Hi Scott,

I'm the GL of a largish casual adult guild that is growing fairly rapidly. I inherited the GL role 10 months or so ago, and we've enjoyed a great deal of stability ever since thanks to a close, friendly atmosphere, lots of support from higher members, strong but fair decision making on everyone's part, etc. However, I also inherited a bunch of officers. The previous GL made pretty much anyone an officer who wanted to be, without clear roles or responsibilities. This hasn't been too bad up to now, but the lack of organization is starting to strain a bit as we grow in size and start to raid. It seems like a good time to revisit our officer roles and guild ranks. I was curious which officer roles and ranks you use in your guild, or systems that you've found successful?



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Filed under: Officers' Quarters (Guild Leadership)

More on PvP in Patch 1.12

We've gone over some of the PvP changes that will show up in patch 1.12 - both cross-realm battlegrounds and the new world PvP objectives. However, this is not the only change coming. When patch 1.12 goes live, the honor curve will be softened, somewhat, allowing a larger number of players into the upper ranks. There are no specific details on the numbers here, of course, and it's unlikely we'll understand the full impact of such a change until after it's been up and running on the live realms for a while.

[Fan art by Guillaume Bonnet]

Filed under: Patches, PvP

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