As we've learned this past week, two troll dungeon favorites are returning to Cataclysm as 5-man heroic dungeons for players level 85 to tackle, complete with new stories, new encounters, and a whole bunch of new mechanics. Today, I did a fairly complete run of Zul'Gurub with a great group of random players on the PTR servers, completing most of the encounters and bugging out poor old Bloodlord Mandokir. Click through for my first impressions, boss mechanics, and some difficulty assessments.
This post and gallery contain fight and potential story spoilers for the new Zul'Gurub.
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Filed under: Lore, Cataclysm