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Posts with tag razorgore

Level 60 vanilla guild 5-mans Razorgore

Yes, we know -- level 90s can solo Blackwing Lair's first boss, Razorgore, with ease, but we still think it's an impressive feat for five at-level players. The guild Molten Core Veterans is focused on vanilla-era raiding, with no death knights or monks; no characters above level 60; and no gear or enchants over level 60, either. With the mechanics of the fight -- more about managing adds than damaging the boss -- Razorgore may be one of the only vanilla fights that can be done with such a small at-level group. The next boss, Vaelestraz, takes a lot more DPS to down -- and so a lot more players.

As someone who fought through learning this fight during vanilla, I salute these guys. For all that vanilla raids have gotten easier over the years -- and power creep has even hit players trying their hardest to get the vanilla WoW experience -- the Razorgore fight isn't easy to master.

Filed under: Raiding

Blood Pact: Soloing the vanilla raids for pets and more

Blood Pact Soloing the vanilla raids for pets and more MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill laments being knocked successfully up past the Suppression Room, only to pull the boss and be knocked back down and across the Suppression Room while the original knockback mobs die. UGH.

Well, Naxxramas is big enough that I'll leave a whole article to it. The other raids from the original raiding scene of level 60 can fit into one since they're relatively easy to do. The roadblocks to finishing them are largely mechanical tricks, not damage output or survivability problems.

There's no real difference between the specs in these earliest raids. I run as destruction mostly because it's fast-paced, but any spec and almost any talent setup can do these raids.

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Filed under: Warlock, (Warlock) Blood Pact

Desperately seeking Mr. Bigglesworth

Desperately Seeking Mr Bigglesworth
Patch 5.1 is an exciting time, whether you're continuing on your questing for Wrathion in search of a legendary or you're just really jazzed about having more dailies to do. It also introduced the ability to go into old raid instances without actually having to be in a raid, making them much more accessible for solo players. For some of us though, it is an opportunity to continue on with a never ending hunt. The hunt for rare and special battle pets!

Laugh if you will, but patch 5.1 introduces 12 new rare pets that are spread throughout classic raids from the yester-years of World of Warcraft. It gives players incentive to revisit those raid instances, and rewards them with some pretty cool looking pets. It also rewards those with the motivation to farm the content with the achievement Raiding With Leashes. If the achievement wasn't enough, as an added bonus for collecting all 12 new rare pets, you get the pet Mr. Bigglesworth, who may in fact be the most sought after mini pet since he was introduced as the trusted companion of Kel'Thuzad back when Naxxramas made it's first appearance. So, with 12 new rare pet drops from 12 classic raid bosses, how hard can obtaining these magnificent prizes solo be?

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Filed under: Achievements, Mists of Pandaria

Patch 5.1: Razorgore, other old world bosses made easier

Blackwing Lair has long been my one of my favorite raids of all time. Not only did it have some fun, interesting, and even emotional boss fights back in its day, the weapon and tier gear graphics are still some of the best to this day. Unfortunately, going back in there for transmogrification gear has been a bit of a pain. This is because Razorgore, the first boss, must be done by at least two players: One to mind control him, one to kill the adds.

Patch 5.1 ends that. Not only can Razorgore be soloed (in theory), but a couple of other older dungeon bosses have been tweaked just a little.

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Filed under: News items, Raiding, Transmogrification

The Queue: Trinket-Palooza 2009


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert is your hostess today again (our condolences).

I'm in an autumnal sort of mood, hence today's picture. Yes, I know that Barrens trees always look like that. We got a really interesting question about trinkets the last time around that really caught my attention, so a lot of today's Queue is going to be comprised of an Enjoyable Stroll Down Memory Lane and Into Holy ^$*# Look At That Trinket From AQ40 How Has That Not Been Nerfed Yet.

Starlin asks...

So, what's up with Brewfest this year? Anything new or updated?


Fortunately or us, Kisirani posted on this same question yesterday. To summarize, there are no major changes to the holiday, but Coren Direbrew has been updated to level 80, the mount drop rates haven't changed (nor are they now required for the Brewfest meta-achievement), and no new pets or mounts have been added. You can reasonably expect a beefed-up holiday boss with a new loot table (most likely of ilevel 200 items, possibly 219 if they want to match the gear from heroic Trial of the Champion), but otherwise the same experience as last year. I'll have an OverAchiever for the good folks seeking Brewfest achievements up on the site soon.

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Filed under: Items, Analysis / Opinion, Features, The Queue

Your WoWJutsu rank

The folks at WoWJutsu provide a great little competitive tool that ranks guilds according to the PvE raid content they've completed. The site is pretty popular, and a lot of guilds use it in their advertising over at the Guild Recruitment Forums. My guild has been known to pay pretty close attention to the number. I have to admit that about once a week I find myself checking our ranking against those of other guilds my friends are in.

This got me thinking... what good does basing your progress against other guilds do? Sure, there are the ultra competitive guilds like Death and Taxes and Nihilum. However they approach the game in a way that leads them to needing to care about how close the guild behind them is doing. For most of us, competing against other guilds is only going to lead to unforeseen frustrations. Most guilds have a boss or two that they get hung up on. Back in the days when BWL was hard, my guild spent a long time defeating Razorgore, and after he was gone the rest of the instance fell within a month. This kind of common hurdle in WoW is not reflected in WoWJutsu; all you get to know is that a guild is stuck on a boss, not that they're going to have amazing progress after it.

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Filed under: Analysis / Opinion, Raiding, Forums

Return of the addons to Azeroth

My guild headed back to raiding last night (seems a lot of guilds are taking a vacation lately, with the patch and the expansion giving a one-two punch to the PVE game), and while BWL wasn't quite ready for us-- the Razorgore orb was bugged, and our MT couldn't see a pet bar for him-- we finally got back in the groove in MC. We'd been at a loss with new specs and a lack of our usual mods, but tonight, with various means and instruments, we were able to finally down some of our old farm targets and pick up some epic gear.

Decursive, as I said last week, was the big one. Apparently it was number one on the devs' hitlist, and for good reason, because it definitely took a lot of work out of cleansing decurses (like the one Lucifron throws out). But we've found alternatives that are "good enough." One of our mages now swears by Grid, an addon that works with 2.0.1 (I haven't tried it, but it comes highly recommended). And even more people benefited from this macro, posted in the Forums. It seems that if you create a macro that says "/cast [target=mouseover] Remove Lesser Magic" (or whatever decursing spell you want to use), you can then run your mouse over players or their raid icons while spamming the macro button, and you've got a reasonable facsimile of what Decursive used to do. In fact, this is even better-- Shaman (like myself) can create a mouseover Purge macro, run your mouse across a group of enemies in PVP while spamming the button, and never have to put up with a buff or renew spell ever again.

Speaking of my Shaman, when I asked for help last week, you all gracefully answered. I was extremely frustrated with the changes to addons (I lived by all the extra info redHeart gave me), but when I finally tried out and used Clique, I finally felt back at home. It's simple to set up and use, and makes things almost as easy as they were pre-2.0 (the author even has a video up showing how simple it is to use). Finally, the brand new version of CTRaid, 1.621 (I think that's the third version they've released since the patch) finally gets rid of that extremely annoying "clicking" noise the patch added to raids. A few things are still bugged in a few raid instances, but finally, raiding is getting back to normal.

Filed under: Patches, Tips, Tricks, Add-Ons, Instances, Quests

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