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Posts with tag rbgs

Conquest Point hotfix: making it harder to PvP

Conquest Points capped at 1350 without RBGs
This has been an unfolding drama over the past few days, and for me is one of those moments where, even making the best effort, I literally cannot understand where Blizzard are going with a change to the game.

For a while now, the Conquest system has remained the same. If your rating in either arenas or rated battlegrounds is below around 1550, your arena point cap is 1350 for the week. The total cap is 1650, but in order to reach that higher cap, you need to do battlegrounds. If you're doing rated battlegrounds, you can get all the way to 1650, but not with arenas, unless your rating is high enough. So, when players noticed they weren't getting their conquest above 1350, they took to the forums.

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Filed under: PvP

The Art of War(craft): Building your battleground kill crew

Zach of The Art of War(craft) enjoys PvP in all its forms, which includes competitive sports, martial arts and the considerably less badass and infinitely geekier miniature wargaming. Like Warmachines. Or maybe it's because he kind of just likes anything with the word '"war" tacked onto it.

Last week we took a look at the delicious possibilities that Cataclysm will bring to battlegrounds PvP. It's going to be pretty brutal out there, and you're going to need friends. While there is a whole bunch of cool stuff all over, the best thing about Cataclysm for battleground enthusiasts will be the rated battlegrounds. Unfortunately, one of the things this will contribute to is the decline of solo play. In order to get the most out of your battleground experience, you'll need to be part of a group so that you'll reap the benefits of rated matches.

The new Vicious Gladiator gear for arena Season 9 (or rated battlegrounds Season 1) is listed on MMO-Champion, and I'm sure avid battlers are drooling in anticipation of how these sets look. Then again, it could just be me. At any rate, there's a whole load of gear waiting to be claimed through honor and conquest! Most importantly, one thing that separates itemization this upcoming PvP season -- and this is a game-changer -- is the availability of personal-ratings-free weapons and armor through the new system. That marks the first time that max-level PvP weapons will become obtainable by players of all skill levels and the first time that top-tier PvP armor will only have a cosmetic distinction separating them from their ratings-free counterparts. You read that right: PvP gear with ratings requirements will have the exact same stats as PvP gear with no ratings requirements.

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Filed under: Analysis / Opinion, PvP, The Art of War(craft) (PvP)

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