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Posts with tag real-ppm

Encrypted Text: Rogues and RPPM

Encrypted Text Rogues and RPPM WEDNESDAY
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

If you have any questions about what gear you should use or about your specific DPS stat weights, you should use Shadowcraft to get the answers. WoW is a game with dozens of different mechanics and complex intersections. There's no way to guess or intuit what's right for your rogue. Every rogue has different access to gear, and you're always limited by what actually drops. You shouldn't focus on trying to theorycraft in a gear vacuum, because the gear you currently have is important in planning the proper upgrade paths.

That said, there's no reason you shouldn't understand some of the underlying mechanics that determine what gear and stats are good for you. The newest mechanic in WoW is the Real Proc-Per-Minute (RPPM) system, which affects several proc-based effects like our weapon enchants, trinkets, and the legendary meta gem. RPPM is a very different system for procs than we've seen in the past.

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Filed under: Rogue, (Rogue) Encrypted Text

Patch 5.1 changes enchants

If you remember, about a month ago now a hotfix changed the way Windsong and Elemental Force enchants work. The changes were an attempt to allow enchants to scale with haste while not benefiting a certain speed of weapon over another. This was called the Real PPM (procs per minute) system. Now, four more enchants have been moved to the Real PPM system, according to Daxxari.

Daxxari - Windsong and Elemental Force Information
In 5.1, we're migrating four additional procs over to the Real PPM system. Dancing Steel and Jade Spirit are 2 Real PPM, River's Song is 4 Real PPM, and Colossus is 6 Real PPM.

After the break we'll post the complete updated post explaining the changes to these enchants and how they'll function in patch 5.1. It should be noted that Windsong and Elemental Force already use this new system as of last month - the enchants that will switch over to it in patch 5.1 are as above, Dancing Steel, Jade Spirit, River's Song and Colossus.

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Filed under: News items, Mists of Pandaria

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