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Posts with tag realm-transfer

Free Character Migrations available for EU players

If you're a European player looking for a new home, the search may just have gotten easier -- or at the very least, far less expensive. Blizzard is now offering free Character Migrations for players on certain EU realms. This process has been opened based on realm population tracking and analysis, and isn't available for every EU realm on the list. However, if you're on one of the lower population realms that has been listed, you can find yourself a sunny, higher-populated new home for free.

Keep in mind that this offer is for European realms only -- US realms are not open for free transfers at this time, although that might change in the future. Also note that this is a Character Migration only -- Guild Master Realm Transfers are still available, but they remain a paid service. The full list of eligible realms, as well as the full post by Community Manager Takralus, is available after the break.

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Filed under: News items

Character Services sale ends today

Character Services sale ends today
It's not easy being a troll monk. So, if you want to change your race, your faction, your appearance or your name, now's the time. There has been a sale on what Blizzard calls Character Services all week, which is basically all the above -- every paid service that your character can undergo.

But this sale ends tonight, June 10th, at 11.59pm, so if you are twiddling your thumbs and wondering whether you should make that leap or not, then stop dilly-dallying and get on with it. You've got a matter of hours in the EU, and the sale ends at 11.59 Pacific time in the US.

Do also have a look at what's included in other options when deciding to make changes to your characters. For example, an appearance change includes a name change, so if you want to call your character something new then maybe a new look would suit their new name better. Enjoy your new home, look, identity, or enemy.

Filed under: Blizzard

Officers' Quarters: Don't start from scratch

Officers' Quarters Don't start from scratch MONDAY
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

Something in human nature relishes the concept of "starting from scratch." Is it the blank slate that excites us? Is it the opportunity to let go of the past and forge a new destiny for ourselves? Is it the joy of creating versus the tedium of maintaining?

In any event, I've received a lot of emails lately about this idea. Players have written me expressing a desire to create a new account or get a name change and then create a new guild on a new realm where they will be the guild leader. Usually it's a lone person or a duo.

To all of these people, my most sincere advice is this: don't.

And if you have no experience with leadership, especially don't.

First I will explain why this is a bad idea. Then, because I hate to discourage anyone from taking up a leadership role (the game always needs more of you), I will give a few words of advice about how you should approach it. Finally, I will offer an alternative that may work out better for you in the long run. Read on if you want to know!

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Filed under: Officers' Quarters (Guild Leadership)

Breakfast Topic: Sorting out multiple-account and -character finances

Let's face it, the way we pay for WoW affects the way we play the game. So for us WoW-playing families, altaholics, and multiboxers, how about brainstorming some ways to nudge Blizzard into offering solid multiple-account discounts? Every single member of my family has played WoW at some point, and we might reactivate some of those accounts if there were a discount designed to keep family groups on the active rosters together.

Of course, any discount system would need a way to prevent farmers and groups of players from trying to co-op their way to cheaper subscriptions. I believe there's currently a limit on how many accounts can be paid by a single credit card. What other checks and balances could you put on a discount system to keep it fair? Can we think of ways to set reasonable limits without requiring onerous levels of identification and verification?

And what about the economics of server transfers? It seems logical that there be a financially reasonable alternative for moving an entire realm's worth of characters from one realm to another -- or at least some discount for multiple characters. I know so many players who categorically rule out transfers that would improve their quality of life (scheduling, realm population, raiding groups, friendships...) because they can't afford to move all the characters they've grown to love. Give us your ideas! Because when it comes to our characters in WoW, it unfortunately takes more than love to keep us together.

Filed under: Breakfast Topics

WoW Italian language pack, Italian realms now available

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If you'd been waiting for an Italian version of World of Warcraft, your wait is now over. Blizzard has released an Italian language pack that will convert all text and voice files in game from English to Italian.

In addition to this, Blizzard has also opened two new Italian realms available for Italian-speaking players. If you've been wanting to play WoW in Italian, now's your chance -- you can transfer to either Pozzo dell'Eternità (PvE) or Nemesis (PvP). Because of the new realms, Blizzard is also offering players free character migrations.

Check the official post for details on installation of the Italian language pack as well as the free character migration. And while you're there, you can view the cinematic trailer for Mists of Pandaria in Italian, too.

Filed under: Blizzard, News items

New Attitude, New Home: The warm, fuzzy tale of the guild realm transfer that stuck

Fun and games -- that was the original focus of this article. I was all set to write up a good old-fashioned romp through the community-wide events being run over on Baelgun (US-Horde). As it turns out, the resounding success of Bless the Martyr's public events -- kicked off with a Gurubashi tourney and chased by current plans for a level 1 draenei footrace -- are merely pointers toward an even happier turn of events.

This is the story of a competitive raiding guild that had already transferred realms once in order to escape the inevitable neck and neck with another world-class raiding guild. It was an all-business move that worked. Their leadership was still solidifying, though, and some members' conduct was less than stellar. They didn't cement the realm as a friendly home.

With a new leader and a new attitude, Bless the Martyr found themselves in agreement that it was time to pick up and scoot their stuff to a new realm yet again. Would they be able to find the sense of community they craved? How long could they expect to spend as the new kids on the block? Would their transfer upset the apple cart, saddling them with a realm full of resentful players shrugging off every chance at interaction? Would established raiding guilds slam the welcome wagon door in their faces?

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Filed under: Interviews, 15 Minutes of Fame

25 percent off character transfers this weekend

25% off Character Transfer this weekend!
Last weekend we had a discount on faction transfers, and this week Blizzard has confirmed that there will be a discount on realm transfers! Betting will shortly open on the nature of next weekend's sale. Realm transfers are offered all the time, of course, allowing you to pack your character's bags and shift them, their bank, their mounts, pets, and all their holdings to a new realm.

This discount decreases the price from $25, £15 or €20 to $18.75, £11.25 or €15. (American prices are subject to tax in certain areas.) The realm transfer sale ends on July 23 -- Monday -- so get your skates on! Do check out the Character Transfer FAQ if you're curious about any aspect of the service.

Importantly, you should note that a character transfer doesn't include a faction change, race change, class change, or appearance change. Also, a goblin doesn't really fire you out of a cannon.


New horizons await! Through this weekend and for a limited time only, you can initiate a Character Transfer to move one of your World of Warcraft characters to a new realm for 25% off the regular price.

To get started, simply click here. Alternatively, you can log in to your Battle.net account at www.battle.net, select your World of Warcraft account, and then click "Character Transfer" at the bottom of the page.

Don't delay -- this offer ends Monday, July 23.



So, if you have ever fancied a change of scenery -- well, OK, not scenery, but the people steering the avatars within it -- or if you fancy going from a PvP to a PvE realm or back again, now's the time! Carpe diem, people. Who knows when this will roll around again?

Filed under: News items

Reflections on moving from a PvP to a PvE realm

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Truthfully, I had no business ever rolling on a PvP server. I only went there because some friends went there, and I stayed there out of habit. For years, I moved in the shadows, keeping one eye warily over my shoulder, with all buffs active at all times and the button for my flying mount at the ready. When I left cities, it was only to touch ground for the briefest of moments -- grab the herb, pick the ore, kill the mob, and get the hell out.

Indeed, there's a certain pride in surviving on a PvP server, like a rabbit reveling in its luck of returning to the burrow at the end of a long, perilous day. I've been through multiple expansion launches and patch events and been ganked at exotic locales from Hellfire Peninsula to Quel'danas to the Molten Front to Mount Hyjal.

Over time, you learn to subsist from that extra adrenaline. Even if you loathe world PvP, your body feeds off of it. The heightened sense of perception becomes exhilarating. That first terrifying moment when you realize you are under attack and fight or flight instincts kick in -- there's something in that emotional response that resonates with our most primal underpinnings.

And yet, a month ago, I gave it all up. I transferred from a PvP realm to a PvE one -- and immediately, it felt like an alien landscape.

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Blizzard extends new guild services to additional realms

guild change
As promised, Blizzard's been slowing rolling out its new guild services to new realms. It's now added the Whirlwind and Emberstorm battlegroups and will continue to add more realms in the coming weeks.

Guild services include realm transfer, name change, and faction change, among other things. You can read the complete FAQ at our original announcement post, and after the break, find a list of both the previously available realms and a list of the newly added realms.

Read more →

Filed under: Blizzard, News items

Guild Realm Transfer, Faction Change and other services now available

Do you want to rename your guild, move to a new server, or change the guild's faction? Now you can! Blizzard's just announced the new Guild Services, and they're a fairly extensive lot. Having jumped servers with guilds twice now, and having seen a guild jump both servers and factions, I think this is pretty darn exciting news for anyone considering any of these changes. It'll help with holding on to guild resources, guild identity, and should make that horrible feeling of being on a new server without a tag waiting for someone to scoop you back up a thing of the past.

You can read the text of the announcement at the official site and we'll have it after the jump, of course.

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Filed under: Analysis / Opinion, Guilds, Blizzard, News items

Breakfast Topic: How do you find a new realm to call home?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Home. It's where the heart is. It's where you can relax and be yourself. Sometimes, it is where you have been all your life. Other times, you have to move around several times to find the best place for you. The feeling of home in World of Warcraft is no different.

Because of a lack of guild activity, I've thought about moving my main to a new realm for several weeks now, but I have been hesitant to just do it. Part of it is the anxiety that comes with going to an unfamiliar realm. I've done research on several different realms and even rolled low-level characters on them to see what the environment is like, but the one thing I've learned is that you can't get a sense of what the raiding scene is like unless you are in it. The other part of my anxiety is getting to know everyone all over again. Sometimes, the hardest part of moving to a new town is introducing yourself to the neighbors. I thought about rerolling but have too much invested in my main to retire him.

So, fellow citizens of Azeroth, how did you find your WoW home? Is it the first realm you rolled on? Did you transfer somewhere else or reroll altogether?

Filed under: Breakfast Topics, Guest Posts

Paid character transfers time restrictions slashed


Eyonix has just announced that lockout time for paid character transfers has been reduced to 3 days from its previous 30. This means that you can now transfer your character to a new realm using the paid transfer service once every three days instead of once every thirty.

This is especially useful for raiders and PvPers who move to a new realm to join a guild, and then find out that the guild doesn't work for them. There are also tens of thousands of horror stories about people moving between servers only to find that their new guilds disbands a few days later. This will be a significant boon to people who find themselves in that situation.

The cost of the paid character transfers remain at $25 for a one way ticket.

Filed under: News items

Free EU character migrations

There are a handful of free EU character transfers to report on today, all focused on the faction differences on the realm Magtheridon.

Now Magtheridon was always a pain in the butt in the days before his colossal nerf. It was a big challenge when BC was released to coordinate a couple groups of five people to click on cubes all at one time. I'd always say on vent very calmly: "Three, two... one... click-click-click. Good work. Break." Or "Three, two... one... click-click-click. Terrible. Wipe it."

Does that obnoxious and repetitious pattern which still haunts me in my dreams have anything to do with the character migrations? Probably not.

The full list of realms after the break.

Read more →

Filed under: Realm News, News items

Some free realm transfers extended and changed

Bornakk posted an update on some of the free realm transfers that have been going on.
  • All transfers to the Drak'Tharon realm have been shut down.
  • They have extended the timeframe to transfer to the Oceanic realm Gundrak.
  • Saurfang is now also eligible to transfer to Gundrak.
Transfers to Gundrak will now close down on Monday, December 8th at 12:00 p.m. PST. Be sure to transfer early (like, tonight) if you want to. They have been shutting down transfers early when their quotas are met.

The full list of eligible transfer realms after the break.

Read more →

Filed under: Realm News, News items

Gold limit increased for character transfers


If you've ever worried about how to bring all your Gold with you when moving to another server, you should rejoice at this recent bit of news. Blizzard announced at the forums earlier today that characters Level 70 and above may now bring up to 20,000 Gold when transferring to another realm. This limit was previously set at 10,000 Gold for Level 70 characters, although the limits for other character levels do not appear to have been raised. This feature will become available on November 4, after the regular weekly maintenance.

This should come as welcome news to some players who find that accumulating money in the current environment has become increasingly easier with daily quests and increased activity in the Auction Houses. The amount is still a far cry from the maximum amount of Gold a character can possess, but it's enough Gold to purchase a Grand Caravan Mammoth, currently the most expensive item in the Wrath Beta, with some change to spare. I'm not certain why there's a Gold limit to begin with, especially for max-level characters, but the raised cap should ease the burden for some well-heeled characters when making the leap. With a mere 300 Gold to my name, it's not something I think I'll be concerned with for quite some time, though...

Filed under: Analysis / Opinion, News items, Forums

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