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Posts with tag realms

Connected Realms updates for US realms

It's another round of updates for the process of connecting up our realms.

Today, Thursday, August 21st we should be seeing the following realms connected. The process should have already begun (5:00 AM PDT) and will hopefully conclude by 1:00 PM PDT, allowing anyone playing on these realms back in at that time. This is of course subject to change based on circumstances. The realms connecting today are:
  • Lightninghoof and Maelstrom, The Venture Co
  • Shattered Hand and Coilfang, Dark Iron, Dalvengyr, and Demon Soul
  • Sisters of Elune and Cenarion Circle
So if you play on these realms, you should have more folks to play with soon. Yay!

Filed under: Blizzard, News items

Breakfast Topic: How did you choose your realm?

In World of Warcraft, choosing your realm is a pretty big decision. Even as cross-realm raids, cross-realm zones, and connected realms have made it easier for you to play with others no matter which realm each of you are on, the realm you choose still has a tremendous impact on your gameplay. Which realm you choose determines the guilds on offer, how crowded -- or deserted -- zones are, and even the in-game economy. And yet many of us choose realms very much by chance, perhaps because they were recommended to us when we first logged in or because we had gotten the game to play with a friend (even if that friend has long since quit playing).

So my question for you today readers is simple: how did you choose your realm? Have you regretted your choice since?

Filed under: Breakfast Topics

Officers' Quarters: Celebrating connected realms

Pelting Varian
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

As Blizzard connects more and more realms, the communities on those realms are waking up, becoming livelier and more social. It's a great opportunity for guilds to make a name for themselves within the newly combined populations. Last month I offered advice on how guilds could leverage the upcoming connections to add new members and establish a positive reputation.

This past Monday, Blizzard connected the realms Llane and Arygos. The guild Spectacular Death on Llane took advantage of the opportunity and threw a realm connection party. Their guild leader wrote to me to share their experience:

I'm Gimmlette, the guild leader of Spectacular Death on Llane. Prior to the start of Blizzard doing these server connections, you posted a column suggesting things a guild could do to make themselves known when servers get connected. One of the things suggested was a server connection party. I posted the column to the Officer's section of the guild web site, which we have dubbed the "Executive Washroom", and we decided a party is what we'd do. I thought I'd share some photos from that party.

We connected with Arygos on Monday. We announced the party upcoming two weeks ago and when Blizzard announced the connection date, we went back to the server forums with a date. We opted to have the party the day after the actual connection, to make sure things were okay and to run tests on trading things with people from Arygos.

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Filed under: Officers' Quarters (Guild Leadership)

Officers' Quarters: 6 tips for officers on soon-to-be-connected realms

Officers' Quarters 6 tips for officers on soontobeconnected realms MONDAY
Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

Blizzard began the process of connecting realms a few weeks ago. After two successful connections, Blizzard is finally picking up the pace. Last week, they announced six more pairs that will soon become one. For officers, the weeks before and after a realm connection will be a crucial time. Here are some tips to put your guild in the best possible position within your newly forged community.

1. Don't wait for the connection.

If you intend to recruit from the new population, the time to do so is right after the connection is announced. Players who are looking for guilds on the combined realms will start shopping around immediately. The guilds who are proactive in this phase are more likely to land those players.

Visit the other realm's forums and say hi. You can post a recruiting announcement there, certainly, but you can do more than that. Introduce yourself. Ask questions about the realm you'll be connecting to and get to know the players there. Strike up conversations and become someone that forum users not only recognize, but like and respect. They will be far more likely to consider joining your guild when the time comes if they already know that an officer in the guild is a decent human being.

You can take that one step further and roll an alt on the other realm prior to the connection. There's no better way to get to know a new realm than to play on it and meet the players there "in person."

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Filed under: Officers' Quarters (Guild Leadership)

WoW Archivist: A rolled-back history of realms

Hundreds of players in Stormwind
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

If your low-population realm hasn't been linked up to another one yet, it soon will. This is a drastic step for WoW, but one that should solve the long-bemoaned low-population problem on many realms.

When WoW first launched, Blizzard had the exact opposite problem on their hands: realms had far, far too many players. Let's look back to 2004 to the earliest months of the game and remember just what players had to endure -- and what Blizzard had to do to fix it.

Uncharted realms

The servers that run the game's realms have always been shrouded in mystery. Technical details have never been shared. In a 2005 interview, producer Shane Dabiri deflected questions about the realms hardware: "Well, I really can't get into how we structure or build our infrastructure," he said. "Much of the information is proprietary and complex."

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Filed under: WoW Archivist

Community Blog Topic: Should servers be merged?

Community Blog Topic Should servers be merged
The last Community Blog Topic discussed what features we wish WoW had. Many people had wishes that would be solutions for the current low population server problem. Mine was to have one free character transfer per month. Others suggested that realms be merged and there was also much talk about making WoW one giant server.

Many pointed out that my idea of free transfers would help people leave low pop realms, but everyone might move to the same popular realms that already have queues. Leaving it up to each individual player might be too haphazard a way to handle it. But there is a certain appeal to letting people chose where they want to move their characters. Perhaps the highest population servers would not be available for free transfers.

What about merging servers? One of the main problems is perception. If Blizzard decides to save low pop servers by merging them, they will be admitting two things: that Cross Realm Zones aren't working for what they're trying to do and that subscriptions are so low they have to adjust the realms accordingly. Merging servers would definitely hype up "the sky is falling" mentality.

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Filed under: Analysis / Opinion

Mists of Pandaria Beta: Transferring wealth between servers with battle pets?

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Basil's re-reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

Note: This article is about the Mists of Pandaria Beta. There is no guarantee that this functionality will exist in the live version of MoP.

The new pet battle system in Mists of Pandaria is going to be one of the most exciting new features for a lot of people; however, a potentially unintended consequence of the way it's currently implemented is that by selling pets on one realm that you bought on another realm, you will be able to transfer wealth between servers or factions. Orkchop wrote me an email that got me investigating:

All these pets are bound to your account, across all servers, across both factions, and can be sold. You can log on to your level 90 main, buy some pets, learn them, then log on to another server, create a level 1 and go sell those pets at auction. All without touching the neutral auction house and its fees.

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Filed under: Economy, Gold Capped, Mists of Pandaria

Reflections on moving from a PvP to a PvE realm

Truthfully, I had no business ever rolling on a PvP server. I only went there because some friends went there, and I stayed there out of habit. For years, I moved in the shadows, keeping one eye warily over my shoulder, with all buffs active at all times and the button for my flying mount at the ready. When I left cities, it was only to touch ground for the briefest of moments -- grab the herb, pick the ore, kill the mob, and get the hell out.

Indeed, there's a certain pride in surviving on a PvP server, like a rabbit reveling in its luck of returning to the burrow at the end of a long, perilous day. I've been through multiple expansion launches and patch events and been ganked at exotic locales from Hellfire Peninsula to Quel'danas to the Molten Front to Mount Hyjal.

Over time, you learn to subsist from that extra adrenaline. Even if you loathe world PvP, your body feeds off of it. The heightened sense of perception becomes exhilarating. That first terrifying moment when you realize you are under attack and fight or flight instincts kick in -- there's something in that emotional response that resonates with our most primal underpinnings.

And yet, a month ago, I gave it all up. I transferred from a PvP realm to a PvE one -- and immediately, it felt like an alien landscape.

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Patch 4.1 dungeon finder change places players from realms together

There was an interesting change slipped into the 4.1 patch notes a few days ago, and players may or may not have noticed it. The dungeon finder, which pulls from the combined battlegroups of all servers, has been tweaked to place players from the same realm together first, and if it can't find players from the same realm, it will move on to a wider pool of players. What does this mean for the dungeon finder? Very little -- you'll still be getting a group. But it's the motives behind the change that are interesting, as posted by Zarhym on the official forums:

That isn't just a coincidence. Many players have stated since the release of the Dungeon Finder that they like the convenience of being matched for a group automatically, but they miss the feeling of community when they're paired with strangers from other realms with whom they might never speak again. So we made a slight change in the way the Dungeon Finder sorts through the queue matching players for a dungeon.

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Filed under: News items, Cataclysm

Breakfast Topic: How do you find a new realm to call home?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages.

Home. It's where the heart is. It's where you can relax and be yourself. Sometimes, it is where you have been all your life. Other times, you have to move around several times to find the best place for you. The feeling of home in World of Warcraft is no different.

Because of a lack of guild activity, I've thought about moving my main to a new realm for several weeks now, but I have been hesitant to just do it. Part of it is the anxiety that comes with going to an unfamiliar realm. I've done research on several different realms and even rolled low-level characters on them to see what the environment is like, but the one thing I've learned is that you can't get a sense of what the raiding scene is like unless you are in it. The other part of my anxiety is getting to know everyone all over again. Sometimes, the hardest part of moving to a new town is introducing yourself to the neighbors. I thought about rerolling but have too much invested in my main to retire him.

So, fellow citizens of Azeroth, how did you find your WoW home? Is it the first realm you rolled on? Did you transfer somewhere else or reroll altogether?

Filed under: Breakfast Topics, Guest Posts

Blood Sport: How to transfer realms for PvP

Every week, WoW Insider brings you Blood Sport for arena enthusiasts and The Art of War(craft) for fans of battlegrounds and world PvP. Want to crush your enemies, see them driven before you and hear the lamentation of their women? C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more.

Listening Music: Kay Pettigrew's beautiful cover of The Fresh Prince of Bel-Air. It's two years old, but still awesome nonetheless.

Recently, players have started asking me, "Where should I transfer before Cataclysm hits?"

There are so many variables involved in that question, it's hard to know where to start. After all, it's difficult to say a single realm name when I know very little about the inquiring individual. Most people like different things in different realms.

I assume the people asking me where to transfer to are probably inquiring about PvP. After I give a few tried-and-true strategies, I usually get asked about arena teams and battleground imbalances. To tell you the truth, I'm not exceptionally knowledgeable about whether Horde wins more Alterac Valleys on Emberstorm/Whirlwind than Alliance. Unless you play on that battlegroup, you probably don't know much about that, either.

Whenever I choose a new realm for one of my PvP alts, I systematically go through a series of checklists. This article is that checklist. If you're wondering about where to transfer for Cataclysm because you have battlegrounds or arena in mind, this article is for you.

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Filed under: Analysis / Opinion, PvP, Blood Sport (Arena PvP)

BlizzCon 2010: Realm meetups bring together far-flung friends

Ever imagine what that guy you always see hanging out before raid time in Dalaran is like in real life? Players are finding out at the realm meetup tables at BlizzCon. Realm mates are meeting and mingling at scheduled times for each realm. At any given time, the meetup area is peppered with curious players who've stopped by to see if they can't find a few familiar names and faces.

These Moonguard (US) players not only did just that -- they managed to take over a good one-third of the entire meet-and-greet area with their enthusiasm. While a handful of players did share a guild in common and were attending BlizzCon as a group, most of the Moonguard gang were at BlizzCon on their own (two of them all the way from Australia!) . While not many players were familiar with one another's characters in game, that didn't seem to dampen the enthusiasm -- and I have to say they were great sports with a little gentle teasing about their realm's somewhat exotic reputation.

The realm meetups continue Saturday on the con floor. Stop by and discover what new faces might be friends you already know.

BlizzCon 2010 is upon us! WoW Insider has all the latest news and information. We're bringing you liveblogging of the WoW panels, interviews with WoW celebrities and attendees and of course, lots of pictures of people in costumes. It's all here at WoW Insider!

Filed under: BlizzCon

WoW Rookie: How to choose a new realm

New around here? WoW Rookie has your back! Get all our collected tips, tricks and tactics for new players in the WoW Rookie Guide.

Back in the day, I never would have believed that players would be so willing to up and transfer realms. It's not just the $25-per-character fee -- it's the loss of your alts and all their skills, as well as your friends and social circles. Yet here we are, with players hopping from one realm to the next at the drop of a hat. This apparent willingness to pay to move from realm to realm in search of an optimal play experience has forever altered the solidarity of the realm community experience. Today's players are much more likely to view a fresh start on another realm as merely one more way to chase down the precise playstyle they're after.

In the face of such a massive list of available realms, how on earth can you start whittling down the choices?
  1. Read our basic article explaining the different types of realms.
  2. Join us after the break for more specific tips for realm-hopping players.

Read more →

Filed under: PvP, Raiding, RP, WoW Rookie

Free character moves for EU servers

If you play on EU servers, not only are you probably far more handsome and personable than I am (to be fair, so is just about every other human being in existence) but you now have more options as to what servers you can play on. Wryxian posted a list of realms and free character moves available. There will be Alliance and Horde only transfers off of various realms not only to these realms, but to others as well. (It should be noted that Vek'nilash appears to have been open since February, and Boulderfist since March 10th.)

The full text of the post will be included after the jump.

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Filed under: News items

Realm connectivity issues [Updated]

We are getting numerous tips that servers are crashing. Blue poster Aredek says it is a realm connectivity problem and that their technicians are looking into it. Currently, there is no time for when they will have an update.

We will keep you posted as usual.

Update 6:45pm: The realms are expected to be back up by 7:30pm EST.

Update 6:27pm: The Realm Status forum has posted the realms affected, which we have listed after the break.

[Thanks to all who sent this in!]

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Filed under: Realm Status, Blizzard, News items

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