WoW Insider Weekly Recap featuring Panser of Tradechat
- Method World First
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- 85 Alts Farm Guide
- Hallows End Guide
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- Wowkemon
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Filed under: WoW Moviewatch
Filed under: WoW Moviewatch
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Filed under: Analysis / Opinion, Drama Mamas

Filed under: It Came from the Blog, Choose My Adventure

Filed under: WoW Insider Business, It Came from the Blog, Choose My Adventure
Filed under: It Came from the Blog, Choose My Adventure
Filed under: Events, WoW Insider Business, It Came from the Blog, Choose My Adventure
| Explore the halls and amenities of Blizzard HQ Blizzcon is this weekend, and journalists and bloggers the world over are descending upon California to report on everything from Diablo 3 classes to -- you guessed it -- World of Warcraft. MTV's Multiplayer blog counts itself a member of that gaming press Horde, and in addition to your usual Blizzcon coverage, it visited Blizzard's headquarters and took lots of photos. |
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| Chinese gamer sued for using WoW add-on What if World of Warcraft had no add-ons, would you still play? Worse yet, what if they had the add-ons, and you were aware of them, but it was actually illegal to use them? That's the state of the game in China right now, thanks to the country's licensed WoW distributor, The9. |
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| Behind the Curtain: Guilds are serious business How serious are you when you're either creating a guild, when you're inviting people to join, or when you're looking to join one yourself? |
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| LucasArts and BioWare confirm impending announcement LucasArts and BioWare have invited members of the press to attend an event later this month at which the two companies will finally officially announce the game they've been working on together. They did not say what the game is, of course -- then how could they officially announce it at the event? |
Filed under: Analysis / Opinion, News items, Features
| Blizzard awarded large payout in 'WoW Glider' case The BBC is reporting that the WoW Glider case (MDY vs. Blizzard) is moving closer to resolution. If you'll recall, the court found in favor of Blizzard Entertainnment back in July, awarding them victory in their long-running feud with 'botting' software. WoW Glider is the best known 'bot software packages, allowing World of Warcraft players to automate their AFK play. |
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| Pain vest is compatible with World of Warcraft If you've ever felt like you've experienced everything there is to do in World of Warcraft, and you're looking for something more, we may have the solution. The 3rd Space Vest from TN Games is a game accessory that players wear to let them feel damage as their characters receive hits. |
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| The Best of Massively: Our top 5 weirdest news stories We're still counting down to Massively's first birthday by compiling the best and most entertaining coverage we've done. So far we've listed our most important interviews and our most helpful guides. This time around, we're looking back at the top five strangest, weirdest and sometimes-raciest news stories we've covered since we launched last November. |
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| MMOGology: I lost a friend to WAR Last week I wrote about Blizzard's Recruit-a-Friend program and my experience leveling through World of Warcraft with triple XP. The Recruit-a-Friend program is a seemingly brilliant strategy on Blizzard's part. In addition to recruiting new players, it also serves as way of keeping existing players ... |
Filed under: Analysis / Opinion, News items, Features
| Could Blizzard be shipping Lich King without the polish it needs? By pushing Lich King out the door on November 13th, is Blizzard giving short shrift to their legendary dedication to polish? |
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| MMOGology: WoW on easy mode My buddy Rob and I play World of Warcraft frequently, but between the two of us he's got the most /played time. He's got a few 70s on a PvP server and a few 70s on the PvE server where we're spending most of our time. He's also an alt-a-holic and has tons of mid-level characters. He's played every class in the game; most of them thoroughly. After spending so much time leveling so many characters he recently resolved not to level another character until the release of Wrath of the Lich King. |
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| Mark Jacobs makes the case for playing WAR instead of WoW Tracey John over on the MTV multiplayer blog recently caught up with Mark Jacobs, General Manager of EA Mythic and lead Warhammer Online designer. Some of the questions posed have already been covered, and we've been busy giving out all the information we can get our eager little hands on, but possibly the most loaded of them all has been left until the day of WAR's launch: why should a World of Warcraft player come over and play WAR? |
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| The allegedly incontestable momentum of World of Warcraft We relish informed opinion pieces here at Massively. That's what the professional site gamesindustry.biz is serving up for us, in the form of an editorial by site founder Rob Fahey. He tackles a subject we've looked at ourselves fairly often in the last few weeks: the nature of World of Warcraft's dominion, how long it can last, and whether challenging WoW is even worthwhile. |
Filed under: Analysis / Opinion, News items, Features
| A World of Warcraft player's guide to Warhammer Online Whether or not you see many similarities between Blizzard's epically popular title and Mythic's Warhammer Online, the reality is that World of Warcraft players are going to feel very comfortable in the brand-new game. |
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| Is WoW hitting a plateau? Seems like a silly question with the imminent release of their second expansion just within our grasp, but over at Dailygame.net, they've speculated a bit on when that plateau might finally hit World of Warcraft. |
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| Burning Crusade's quality delayed WAR, says Jacobs While Warhammer Online is decidedly not trying to be World of Warcraft, a recent interview with EA Mythic's Mark Jacobs shows that they were at least influenced by the quality of WoW's The Burning Crusade. |
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| Braid creator rips on WoW, talks artificial rewards and social gaming In an interview with Gamasutra, game designer Jon Blow (who created the critically acclaimed Xbox Live Arcade game Braid) had a few things to say about World of Warcraft. His criticisms could be just as easily leveled against any Diku-based, WoW-like MMO. |
Filed under: Analysis / Opinion, News items, Features
| World of Warcraft's success is 'exhausting' for Blizzard Frank Pearce, co-founder of Blizzard Entertainment, sat down with GamesIndustry.biz for an interview during Games Convention a few weeks ago. He had a number of interesting things to say, with the piece's discussion ranging from StarCraft II's progress to the challenges of ... |
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| LotRO could be the next 'World of Warcraft' says Turbine's Steefel The MMO industry is a battle with many weapons, and words are as powerful as code or quests in this field. Turbine's Jeffrey Steefel fired another salvo in a recent interview with Eurogamer, saying that he sees ... |
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| WoW to store UI settings server-side post-Lich King Recent discussions in the official World of Warcraft UI forums might be of interest to folks that like to tweak their user interface. Which, we think, is pretty well everyone. |
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| WoW's invincibility 'nonsense', claims WAR lead designer We're not going to get into those arguments again. You know, the ones that focus on whether any given game is a (cough)-killer or not. All the same, the thrust and riposte between corporate figures ... |
Filed under: Analysis / Opinion, News items, Features
| Blizzard interview focuses on Wrath and the changing player experience As the Wrath of the Lich King expansion gets closer to release, World of Warcraft players have a number of questions about how the game experience is going to change for them as the title moves forward. |
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| World in a World of Warcraft With Wrath of the Lich King coming out very soon, and four years of the game's history behind us, it's nice to just sit back and read something about the basic fundamentals of World of Warcraft. |
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| Urban exploration in MMOs Urban exploration and free running are activities normally associated with the real world. In recent years, however, MMOs such as Everquest 2, Age of Conan and World of Warcraft have become a digital stage for the arts. |
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| Player Consequences: Why We Subscribe There are many different choices when it comes to picking out a MMO nowadays. The genre is no longer limited to only a handful of games based on old Dungeons and Dragons manuals. |
Filed under: Analysis / Opinion, News items, Features

| Rob Pardo's insight on WoW's development and why PC gaming isn't dead What's one of the most powerful game design positions in the games industry today? Executive Vice President of Game Design at Blizzard Entertainment, and the monumental role is filled by Rob Pardo. |
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| PC Gamer Top 100 list: vote for your favorite MMO Last week, PC Gamer launched their Top 100 website where readers can vote on their favorite PC games of all time. The PC Gamer staff already chose their own top picks, but ... |
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| WAR Creative Director on avoiding the 'corrupting' influence of WoW 'You can't be the Beatles. If you try and be the Beatles, you'll end up as the Monkees.' Eurogamer.net has provided details of Warhammer Online creative director Paul Barnett's words at the Develop Online conference, which took place recently in Brighton, England. |
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| A World of Warcraft player's guide to Guild Wars Guild Wars and World of Warcraft have been peacefully co-existing for several years now. Considering the fact that the Guild Wars development team over at ArenaNet is made up of ex-Blizzard folk ... |
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| Blizzard: Yes, some players left for AoC Say whatever you will about Age of Conan, but it's been one of the only games to actually put a tangible dent in Blizzard's ten million ton monster truck of an MMO, World of Warcraft. The news came from Blizzard president Mike Morhaime who recently said on an Activision Blizzard earnings call ... |
Filed under: Analysis / Opinion, News items, Features
| Anti-Aliased: Keep crying, sportsmanship is dead One harsh world PvP battle later, your corpse lies on the ground as your opponent stands triumphant over you. Both of you put up one good battle, as even your opponent is down to barely any hit points -- the kind of battle where ... |
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| World of Warcraft originally planned as free-to-play Blizzard's own Rob Pardo recently dropped something of a bombshell about World of Warcraft at the Paris GDC event when he revealed in a keynote that the game was originally planned as a free-to-play experience. He also adds that, "We didn't want to charge a subscription, but as we researched market conditions ... |
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| When Western MMOs go East Gamasutra is featuring an insightful piece on the challenges and pitfalls of Western game developers looking to move their games to the extremely productive Eastern gaming markets. China, Japan, and especially Korea are world-renowned for their appreciation of video games ... |
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| Behind the Curtain: Hacked account, opportunity or deathknell? Well, it seems I may have been too hasty in jumping on the 'omgblizzardgmsaretehsuckzorz" bandwagon last week. Merely a handful of hours after logging back on to my World of Warcraft account and submitting a GM ticket after reformatting my PC, not only had my deleted characters been restored, but ... |
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| Ask Massively: Massively's Guide to MMO Etiquette Here at Ask Massively, we've sought to inform and educate the masses on the esoterica of MMORPGs, but today we are going to go back to basics. We're going to give you some advice, or, if you consider yourself a Veteran ... |
Filed under: Analysis / Opinion, News items, Features
| Event | Date |
|---|---|
| Love Is In the Air | 2/2 - 2/15 |
| Blackrock Foundry Normal and Heroic open | 2/3 |
| Darkmoon Faire | 2/8 - 2/15 |
| Blackrock Foundry Mythic opens | 2/10 |
| Lunar Festival | 2/16 - 3/2 |
| Blackrock Foundry LFR wing 1 opens | 2/17 |
| Blackrock Foundry LFR wing 2 opens | 2/24 |
| Darkmoon Faire | 3/1 - 3/8 |
| Blackrock Foundry LFR wing 3 opens | 3/10 |
| Blackrock Foundry LFR wing 4 opens | 3/24 |
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