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Posts with tag recipes

Breakfast Topic: A new recipe for anachronisms

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

My guild runs all content. In doing this, we frequently find ourselves in Burning Crusade raids. Last night, for instance, we downed Lady Vashj. I got another couple of handfuls of Badges of Justice, essentially worthless currency even for someone who hangs onto things for nostalgia. We had a couple of level 70+ players in the group, new players who are leveling as fast as they can to 80. They asked what they do with these badges. We old hands laughed and said, "Not much." Beyond buying gems from the Isle of Quel'Danas to level my jewelcrafter's skills, there's nothing my level 80 finds interesting in BC badge gear. We talked about the changes in Wrath badge gear and how we wished for something to spend our accumulations on.

This led to a discussion of the patterns that had just dropped and how they aren't relevant to anyone other than a newly minted 70. How nice it would be to find a use for all these patterns, recipes, schematics, etc., in addition to simply leveling a profession.

I am an alchemist, and I've often thought it would be neat to combine some of the potions I know to make better potions. Combine rage and healing potions to make a potion for warriors that heals them over time, based on the amount of rage they generate during combat ... a spellpower and fire potion combo for fire mages or warlocks using fire spells ... a tracking and invisibility combo for hunters or druids or rogues ... Take it one step further and allow all sorts of combinations where on occasion, you get something you weren't expecting: a third eye, an extra arm, laser gaze, 3x growth. I'm a former dungeon master from Dungeons & Dragons; I know all about "side effects."

There must be thousands of things in the game that could be combined in new ways to make them useful again as we progress to 85. What are your suggestions?

Have you ever wanted to write for WoW.com? Your chance may be right around the corner. Watch for our next call for submissions for articles via Seed, the Aol guest writer program that brings your words to WoW.com. The next byline you see here may be yours!


Filed under: Breakfast Topics, Guest Posts

An analysis of all the food and drink in WoW

Not long ago, a friend of mine from college asked me to resurrect his WoW account so he could get back into the game before Cataclysm comes out. The first week that he was back, he messaged me quite frequently with various questions about trends in raiding and PvP at level 80. I answered his questions without much thought until one afternoon, he sent me a different type of message.

"Did you notice there is nothing but meat in WoW?"

My thoughts stumbled over the question for a moment before he continued. "There is meat, fish and fruit, but no vegetables." (My friend became vegan since the last time he played WoW -- thus his sudden epiphany.) He then proceeded to tell me about a quest in Teldrassil where you gather spider meat for a kabob recipe. He said something along the lines of, "They're on a big freakin' tree, full of plants and they're eating spiders! Spiders!"

I'll admit, he had a good point. Curious, I decided to start looking over the types of food in WoW to see just exactly what Azerothians eat.

Read more →

Filed under: Humor

Completion tracker and more from Wowhead

Wowhead has given us a few new features for holiday presents. The navigation tabs have been tweaked to showcase some of the features and pages they've been adding recently. There's also a super-cute wallpaper by Noxychu, featuring cartoon avatars of various Wowhead employees.

More interesting, however, is the Completion Tracker, which works with their profiler and client to track your characters' endless quest to 100%. Areas tracked include quests, mounts, pets, and recipes. It's still in beta, but it seems to be working fairly well. It also lets you exclude categories that you may not be working on.

The other feature that Wowhead added is one that I'm honestly not a fan of - the little "share" button at the bottom of blog posts. I know we have it on Wow.com as well, but I still think it would be better not to have it; people are perfectly competent to submit links to Digg or Facebook or whatever without you encouraging them to do it. That's just a personal opinion, though.

Filed under: News items, Quests

World of WarCrafts: Cranberry Chutney

World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself; contact our tips line (attention: World of WarCrafts) with your not-for-profit, WoW-inspired creations.

Zarhym may not care for cranberries
, but we do -- and since Pilgrim's Bounty is over and you can't get the ingredients for a good Cranberry Chutney anymore in game, we'll just have to make it at home instead.

Although the word "chutney" sounds like it would be on the slimy and disgusting side for both cooking and eating, it's actually a tasty little condiment. We turned to Wisegeek.com (style points for that reference, please!) for a non-biased description of this dish: "Chutney is similar in consistency to jelly, salsa or relish, and is used as a sweet and sour condiment. Usually made fresh, chutney contains fruit and sugar to give it a sweet taste, and almost all chutney contains vinegar and perhaps onions to give it a corresponding sour flavor. The ingredients are mixed together and then simmered slowly. While chutney is primarily sweet and sour, there can also be many variations of spices, often giving it a hot and spicy flavor."

Sound tempting? We've got a version for cooks and non-cooks alike.

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Filed under: Cooking, How-tos, Features, World of WarCrafts, Well Fed Buff

Cooking for the holidays


Artwair complains over on the forums that there is cooking required for the What a Long, Strange Trip It's Been achievement (that some of you have done -- grats! -- and others of you are deciding to do in the next year), saying that something as significant as leveling up Cooking all the way shouldn't be required for what is basically an optional achievement. But Kisirani replies with as good an answer as you'll find: the achievement is designed to send you all over the world, including to some professions and abilities that you wouldn't be leveling otherwise. Especially because the achievement is optional, it's not out-of-place to ask for some cooking to happen. And I'll add that cooking is worth leveling anyway -- not only does it get you some nice buffs, let you use up some of the trash collecting in you bags, and hook up your guild or raid with some excellent items, but it's pretty easy to do, especially if you do it with fishing (which is also very useful by itself).

While she's at it, Kisirani also provides a nice tease at Pilgrim's Bounty, which isn't a part of the big meta-achievement anyway, but will have some extra recipes to find and cook, as well as a new Thanksgiving-style celebration (two words: "Turkey shooter"). Can't wait to see it.

Filed under: Patches, Events, Virtual selves, Odds and ends, Lore, Achievements

A bag for Cooking

Profession bags are a godsend for almost anyone leveling up a profession -- while the loss of bag space in favor of specialty slots can be a problem sometimes at the lower levels, almost all high level characters can definitely make use of at least one profession bag, to hold all of the extra ore, or gems, or leather, or whatever else you're hauling around all the time. But Natalia over on WoW LJ makes an excellent point: just where is our cooking bag? And how about a fishing bag? You might argue that only the gathering professions are meant to have bags (the Blacksmithing bag is actually a Mining bag, so even Engineers can make use of it), but that's not quite true: Engineering does have its own bags, as does Inscription. Cooking and/or Fishing, you'd think, should both have their own profession bags.

Of course, they are both secondary professions, so maybe Blizzard believes that because they're more or less optional, you should be able to carry around all of your food and spices and lures in your regular bags. But cooking especially has gotten pretty complicated lately (there are a few foods that you've got to have in your bags regularly to do the daily quests, especially Chilled Meat), and so a lot of players would definitely find a use for a dedicated bag. First Aid, probably not, but Cooking and Fishing? Definitely.

And if you want to really dream, maybe food could actually get a bonus from being kept in a special "refridgerated" bag -- nothing big, just maybe a few extra points of the bonus stat or a little longer duration when you actually take care of your food rather than just tossing it in with all of the Kobold eyeballs and oily swords and cloth that you're also carrying around. But that would be extra -- for now, just a bigger bag meant for cooking and fishing utensils would be fine, thanks.

Filed under: Fishing, Cooking, Items, Analysis / Opinion

Nourish, a WoW recipe blog

Blogger and WoW.com friend Pixelated Executioner has introduced a brand new blog project -- he's working with a few other folks in the community on a new blog called Nourish, dedicated to providing some fun and relatively easy WoW-related recipes for real food. It all originally started over on Twitter, where a few of them decided to come up with some WoW-themed dish names, but eventually it escalated into the idea of an actual set of recipes, with the added bonus of getting some WoW players some real homemade food to eat as well (you can only go so far on Doritos and Mountain Dew, after all).

There's only two recipes so far (both submitted by another friend of ours, Cadistra of WoW, Eh?), but that spice bread does look pretty tasty. If you're a foodie or just have been looking for a way to use something other than the microwave in your kitchen, it seems like a great place to start. And if you need more than the few they've got up so far, don't forget our old Well Fed Buff column -- it's retired now, but we've still got plenty of great WoW-related recipes to try making there as well.

Filed under: Cooking, Analysis / Opinion, Odds and ends, Blizzard, Buffs

Addon Spotlight: Ackis Recipe List


Addon Spotlight takes a look at the little bits of Lua and XML that make our interfaces special. From bar mods to unit frames and beyond, if it goes in your Addons folder, we'll cover it here.

Just a short one today, but an addon that I know will please a small number of very passionate folks out there. It's easy to see what recipes you know: just look at your tradeskill window. But what if you want to see a list of recipes you don't know? Ackis Recipe List. Completists rejoice.

This mod is dedicated to listing all recipes in your tradeskills that you have not yet learned. But it doesn't stop there. It also tells you where to find them, even putting waypoints on your world map and minimap for vendors if you want it to. ARL also supports sophisticated filtering of recipes, so if I want to see all the Death Knight glyphs of skill level less than 400 that drop from mobs (although I don't think there are any), I can do that.

The interface is also pretty nice, given the amount of complexity it contains. There's a button to scan your tradeskills on your tradeskill window, which also allows access to the ARL frame once you've scanned. /arl will bring up more, including in-game documentation, which I especially appreciate - I haven't seen that in many mods before.

Overall, this mod does a great job at what it sets out to do. Highly recommended if you want to see what recipes you don't have. Thanks, Ackis!

Download Ackis Recipe List at WoWInterface

Addons are what we do on Addon Spotlight. Let Power Auras Classic show you what you need to know with pretty glowing pictures. Buff smart with SmartBuff. And remember, Addon Spotlight is fueled by viewers like you, so if you have a mod you think we should take a look at, drop us a line.

Filed under: Add-Ons, AddOn Spotlight

Insider Trader: Farming recipes in Northrend


Insider Trader is your inside line on making, selling, buying and using player-made products.

This week, Insider Trader will be listing the locations and mobs that will drop recipes to help you complete your collection and expand your knowledge to boost sales.

Because this list is meant to be a reference for planning out your next farming expedition, I will not be including "world drops" that can drop from nearly any mob in a given zone or from a specific level of mobs across zones.

Ulduar
There are several epic crafting recipes that will drop in Ulduar. They have a chance to drop from each of the bosses on Heroic mode (25-man), although 10-man groups can also acquire them by downing the bosses on Hard mode.

Currently, there are two Enchanting formulas, six Blacksmithing plans, eight Leatherworking patterns and four Tailoring patterns that fall under this category.

Given Ulduar's close associations with Engineering, many people have been quite vocal about the lack of schematics in the dungeon, although many of the mobs can be harvested for parts and vendor junk.

Read more →

Filed under: Alchemy, Blacksmithing, Leatherworking, Tailoring, Enchanting, Items, Tips, Economy, Instances, Jewelcrafting, Features, Insider Trader (Professions)

New Cooking recipes coming in patch 3.1

I was excited to hear the other day that leveling cooking will be a little easier, as more recipes are likely to go grey a little later, but Bornakk has more good news for cooks after patch 3.1. He confirms that new recipes are going in as well, and he can think of two off of the top of his head (so hopefully we'll see even more than that).

That will, as he says, make the Chef de Cuisine achievement that much easier as well -- it'll probably still be a pain, but at least there'll be a few more options to pick up new recipes. And I'm curious to see what the new food does, too: I like cooking the usual stat food as much as the next culinary expert, but I'm almost more interested in the fun stuff like Last Week's Mammoth (what a bummer) and the good old Delicious Chocolate Cake. Those cosmetic items make cooking much more fun than just the usual stat buffs that most food give.

So we'll keep an eye out for new recipes. Completists will have at least two more to grab with the new patch.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard, Economy, Quests, Buffs

The many benefits of being a high-level Cook

I agree with Relmstein: Cooking is awesome. Unlike, say, fishing (which I said on the podcast last week will never really stop being boring, since boring is "working as intended" for that one), cooking has really transitioned over the years. Back in the day, it was kind of a silly way to make new foods to eat, in Burning Crusade it became a pretty solid extra buff to have, and it Wrath it has really become a necessity for anyone looking to make their characters and their raids the best they can be.

Plus, as Relmstein notes, there's added functionality -- the feasts let you lay out an entire meal for your party, and the addition of the Dalaran cooking quests (and the recipe rewards) have turned the daily cooking quests from just a few extra gold and mats per day into a whole currency system on its own. Fooding it up ingame has become a minigame of its own, and with food giving out such diverse (and significant) stat bonuses, not to mention that it often fetches great prices on the AH, there's no reason for your level 80 character to not have worked a little bit on leveling up cooking.

Sold yet? One of the last things I did at level 70 was level up both cooking and fishing using El's Angling's great guide, and though it took me the better part of two weekends in a row, it's paid off many times over since. Cooking has definitely moved from kind of a fun third profession to mess around with to something that will seriously benefit you as a character in quite a few ways.

Filed under: Cooking, Items, Analysis / Opinion, Virtual selves, Odds and ends, Buffs

The Queue: The spirit of betrayal


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Today, I'll cut the crap and not pretend to be funny, for your sake. Tomorrow, though? Tomorrow, the gloves come off. I will pretend to be absolutely hilarious until the cows come home.

matthew asked...

So I did a quest in Sholazar to kill Artruis and accidentally changed from Oracle to Frenzyheart. How exactly do I change back to oracle because I want to get the egg?

Read more →

Filed under: Analysis / Opinion, Leveling, Wrath of the Lich King, The Queue

[UPDATE] WTB fashion sense

I see a lot of the Professions are getting a lot of love lately. Cooking, specially, has been particularly awesome in Wrath of the Lich King, with cooks able to prepare feasts for raids that give excellent buffs. Engineering has been fun, too, although I have yet to see the schematic for my Harley Softail Hog. I'm curious about one thing, though... where are my shirts? With all the options to customize characters in the game -- I mean, those barbershops are pretty neat -- how come there aren't any new shirt patterns?

There are over 50 different shirts in the game, 22 of which are tailored. The rest are uncouth styles that are simply too unfashionable for my needs. I've picked up enough Sleeveless T-Shirts in Alterac Valley to clothe an army. It makes me cringe to see Level 70 characters still sporting their original Thug Shirt. Let's get some style, people! There are a good number of shirts to choose from, but frankly, we need Fall fashions for Wrath of the Lich King. I mean, the last great (and saleable) shirt pattern was the Rich Purple Silk Shirt. And that was from vanilla WoW.

Fashion in World of Warcraft has fallen behind. At least, tailor-made ones. Would you believe that there wasn't a single new shirt pattern throughout the whole Burning Crusade? I mean, I know that demons were at our gates and some dude named Illidan was plotting to take over everything we know and love, but come on! Where was my Netherweave shirt? If I'm going to fight a war, I want to fight in style!

[UPDATE: Phooey. So apparently there are new shirt patterns in Wrath. So the joke's actually on me. So you can choose to look like a 90's Eddie Vedder or Dave Matthews on tour. Uh... thanks, Blizzard.]

Read more →

Filed under: Tailoring, Items, Analysis / Opinion, Humor, Wrath of the Lich King

Engineering fun builds up in Beta


New schematics are finally in for Engineers in the Wrath Beta, with the exception of the eagerly anticipated and widely speculated upon motorcycle. Despite the glaring absence of The Hog, there are a bunch of neat stuff for Engineers from the basic -- such as the space-saving Hammer Picks and Bladed Pickaxes -- to the cool and complex, such as MOLL-E, a portable mailbox. Check out the gallery for a quick look at the new schematics in Beta and an overview after the jump.

Read more →

Filed under: Engineering, Analysis / Opinion, Wrath of the Lich King

This is a very fast rug

We've already talked about what was said in the latest Blizzcast: mainly profession details and music, as well as a few snippets on dungeons and raids from Kaplan (and some Starcraft II stuff). But there were some interesting pieces of information given away in an image linked on the podcast transcript page that were not discussed in the podcast, in the way of new crafted items. The image is replicated above; click for a bigger version. My favorite is definitely the Magnificent Flying Carpet. Yes, it's a flying mount for tailors, and I am pretty certain that it will be awesome.

Here's everything I found in that image that I don't remember having seen elsewhere:

  • Magnificent Flying Carpet: Requires level 70, tailoring (450). Use: Calls forth and dismisses a flying carpet. This is a very fast rug. This mount can only be summoned in Outland and Northrend. Requires artisan riding skill or higher to use.
  • Floral Foundations: Encrypted, requires inscription (50). A small collection of rare herbs. [No, I have no idea what this is, aside from something to do with Inscription.]
  • Spring Loaded Cloak Expander: requires engineering (425). Use: permanently modifies a cloak so it can be activated by a skilled engineer, causing them to fall slowly for 10 sec. The effect can only be activated every 5 min.

This last item ties in to what Jon LeCraft (WoW's lead profession designer) was saying about engineering having items to give effects to gear, as opposed to replacing gear outright like the Parachute Cloak. Engineered enchants, basically. Overall, I continue to be more and more excited about professions in Wrath.

Filed under: Engineering, Tailoring, Wrath of the Lich King, Inscription

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