Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag records

WotLK breaks internal records at EB Games


One of our secret correspondents inside an EB Games store forwarded us this picture of an internal email sent out to the videogame retail company, saying that not only was the week of WotLK's launch the biggest sales week of the year, but it was the biggest week ever outside of last year's Christmas sales, and the biggest launch the chain has ever had. Additionally, at EB Games, Wrath was the highest presale ever, the highest single-format (which means PC/Mac only) week one sales (in just two days), and the highest day one sales of any game ever, multiformat or otherwise.

Pretty incredible. EB Games isn't a small company by any means, and while we knew Wrath was big, it looks like Blizzard's second WoW expansion smashed pretty much every sequel it could in the chain, even toppling some of the console gaming records. Anyone that claimed World of Warcraft had peaked with Burning Crusade should be looking pretty foolish at this point.

We'll have to see where Blizzard goes from here -- there's no doubt that one reason Wrath was so popular out of the gate was that it returned to the "core" of Warcraft III: the story of Arthas and the Scourge. Can Blizzard replicate that with another expansion, no matter what the setting?

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Death Knight, Wrath of the Lich King

Latest MMO pop report shows a WoW growth spurt

This is old news really: we all know that there are 10 million of us playing Blizzard's MMORPG juggernaut. In MMOGChart's latest report however, there appears to be a little growth spurt in the early part of this year.

This is surprising when we consider the fact that WoW is three years old. In the video and computer game business, three years is considered "old", even for a game that is constantly updated. Other games would usually see a tapering off in terms of population growth at this stage. Not only is market-dominating WoW bucking the trend, it's actually enjoying a surge in its population!

Is this growth spike the result of anticipation for Wrath of the Lich King? Probably so, according to MMOGChart: "There appears to be a slight acceleration of growth a month or two before the release of an expansion, which then continues for approximately 3-6 months afterwards." With the unprecedented size of WoW's playerbase, we can probably expect the hype to be built up a lot sooner than "a month or two".

The report has gone on to break down WoW's existing 10 million subscribers by territory:

  • North America: 2.5 million
  • Europe: 2 million
  • Asia: 5.5 million (primarily China)

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Expansions

Do records even matter?

There have been a few records set recently. Some are people claiming to have leveled to 70 the fastest, some are groups of players downing a boss on the PTR before anyone else in the world, while others are PvP records yet to be made. Everyone likes to say "we broke a record." It makes them feel good, gives them a sense of purpose and measurable accomplishment, and generally will put a smile on their face. Even I've done that here at WoW Insider occasionally: "Hey, we had a record number of hits that day, cool!" (No, I'm not going to say when that was, I'll leave it up for you all to comment on and guess.)

With all these record breaking accomplishments, it begs the question: do they really mean anything? Does it matter if you've leveled up to 70 in the time that most people are still working on getting the Deadmines quests done? Let's take a look at what records do and do not provide.

One thing that they do provide is competition amongst a small group of players. To borrow a phrase from marketing, we'll call these players "alpha players." They are the ones that will always be the first to jump on new content, the first to let everyone know how to do it, the first to complain, and the first to get the benefits of completing the content. These alpha players are pretty hard core, and use world firsts and records to challenge each other. There is literally a whole 'nother side to the game that many of us don't ever see – hard core time based competition.

Read on for more and vote in our poll, after the jump!

Read more →

Filed under: Analysis / Opinion, PvP, Raiding, Leveling, Arena

Hail to the (Lich) King, baby


Believe it or not, World of Warcraft is the most popular massively multiplayer online roleplaying game in the world! Our super blogger Mike Schramm shared this report over our sister site, Massively. It probably comes as no surprise that WoW is topping the chart. There are more active accounts on WoW than all of the competition combined.

I didn't know there were quite so many MMORPGs active on the gaming market. WoW is unique among this video game genre because of it's continued growth. The player base for other games have leveled or tapered off. I couldn't even guess where the population will top out. With the popularity of the Burning Crusade and anticipation of Wrath of the Lich King, I would not be surprised to see more than fifteen million WoW players.

Read more →

Filed under: Analysis / Opinion, Ranking, Odds and ends, Blizzard

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories

Joystiq

Massively

Engadget