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Posts with tag reforge-interface

Is reforging a hit or a miss?

It's always the same. Just when I get everything all sorted out neatly, a new piece of upgrade gear drops. If I win the gear, the next half-hour or so after raid is spent digging up gems, cutting them to the appropriate cut, then nabbing enchant mats and making sure the item is enchanted properly. And after all that is done and I put the gear on, I log out and back into the game so that the armory updates. Then I alt-tab out of the game and pull up my reforge site du jour (rogues, Shadowcraft is an amazing, amazing thing), put the window on my second monitor, tab back into the game and reforge it all.

And hopefully when I'm done with all of that, I'll have precisely enough hit to cap without going over, and all of that useless crit will be a thing of the past. It's not a hugely complicated process, but it is a process -- one that I repeat with each new piece of gear I obtain. I generally get far more out of reforging than I ever did with simple gemming and enchanting from the Wrath era. However, I also understand all these different stats and which ones are good, something a new player might not be aware of.

So is the reforging process a hit with this expansion or a miss?

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Filed under: Analysis / Opinion

Patch 4.3: New UI improvements

Patch 4.3 is bringing with it some quality-of-life user interface changes as well as new features such as a completely revamped reforging interface and a bag search feature. In addition, targets on the minimap will now denote their relative height, either above or below you, now that we live in a world with three dimensions where flight is possible. This is excellent news.

As Blizzard continues to upgrade and tweak the default user interface, new features are added that have their genesis in addons, quality-of-life improvements that players have requested, or just upgrades to existing tech. Hit the jump for a list of new improvements and updates coming to the WoW default user interface.

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Filed under: Add-Ons, Cataclysm

Patch 4.3 PTR: New interface for reforging

I know that there's wisdom in the adage "if it's not broken, don't fix it," but there are times when I'm very glad that Blizzard doesn't adhere to that philosophy. Case in point: the new reforging interface on the 4.3 PTR this week.

I'm a chronic reforger. I've spent many a lonely night at Godan's Runeworks in Orgrimmar, turning crit into hit and haste into mastery. The reforging interface on live is a boring brown and black box, with pulldown menus to help you choose the stats you want to reforge to. While the reforging interface served its purpose well, Blizzard has made some excellent changes to it for 4.3 to make it significantly more user-friendly.

Whereas on live, you use a pull-down box to choose the stat you wanted to reforge from and then another pull-down box to choose what you want to reforge into, the PTR reforger has all your options presented in the same frame, making reforging faster and easier. It also is now a shiny purple color, much preferable to the drab darkness of the live version. It now features a reminder on your reforged items that you'll need to undo the stat change to reforge again, which is helpful for the airhead in me who sometimes accidentally restores the wrong item.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: News items, Cataclysm

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