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Posts with tag reforgelite

Addon Spotlight: Reforging and gear optimization addons

Addon Spotlight Reforging and gear optimization addons
You all know the score. Siege of Orgrimmar is here, the Timeless Isle has been up for a few weeks, and gear is dropping like rain. But getting that drop you need isn't the end of the road for gearing, no, far from it in fact. Your work is only just beginning. Once you've got your hands on that upgrade (and, of course, actually ascertained that it is an upgrade at all) you will need to enchant it, gem it, reforge it, and consider whether to upgrade it. With the reduced cost of upgrades now, it's a far less significant decision, but nonetheless it is one that you'll have to make.

But fear not, friends! There are tools out there that will make your lives considerably easier.

Ask Mr Robot

What? Olivia, you nincompoop, Ask Mr Robot isn't an addon, it's a website! Silly brits, always mixing everything up. But you're wrong, since January 10th, there has been a great little addon that tags along with the well-known and widely used website. And since 5.4 dropped, it's started bringing the site's robotic advice straight to your characters in-game! So how does it work? It's very, very easy. Head over to askmrrobot.com, and load up your character details. You'll need to choose a region, as well as a server, and type in your name. Pretty easy so far? You'll need to be logged out on the character in question and Mr Robot will pull down all your gear data from the armory. Since you asked so nicely.

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Filed under: AddOn Spotlight

Reforging, itemization, and the player

Reforging, itemization and the player
It's not exactly a secret that I'm terrible at keeping my finger on the pulse of the community. I just sort of wander around with my usual private obsessions, doing what I do, and sometimes I blunder into an emergent discussion like a rhinoceros stumbling into a clearing. Such is the case with the discussion of reforging currently going on. The post I have linked to by Mushan basically highlights the discussion, with some folks arguing that World of Warcraft has gone too far in the direction of gear optimization and too far away from the days when you'd get a drop, know it was better, and put it on. As a result of that argument, some are arguing that reforging should be removed from the game.

I can understand this argument, because if we think about it, reforging was never meant to be what it became. The initial purpose of reforging back when it was first announced was to allow players who got a drop that was otherwise significantly better than what they had, but itemized for a different role (so, as an example, a cloth piece itemized for healing over DPS) to make that drop better for the role they intended to use it for. So if your tankadin got a pair of plate lets with crit and expertise on them, he or she could swap some of the crit to a stat more useful for tanking. However, players being what they are, they immediately grasped that reforging also allowed them to trade away stats that were less effective on gear for stats that were more effective. Reforging allowed players to customize their hit and expertise in ways that had never been accessible before, allowed for dump stats to be dumped with even more efficiency than before - it was the absolute biggest change to the game in years, and ended up the largest single legacy of Cataclysm.

Mushan's arguments about removing the process of reforging are good, and I'm not going to belabor them here - instead, what I'm going to do is discuss my own personal feelings on reforging, and how it benefits the game.

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Filed under: Analysis / Opinion, Cataclysm, Mists of Pandaria

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