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Posts with tag reincarnation

Blizzard clarifies combat resurrections for Cataclysm

Earlier today, Blizzard's Zarhym posted some clarifications on the changes to Create Soulstone and Rebirth that we can expect to see in Cataclysm. I know a lot of warlocks and druids who are going to be very unhappy about this change. These mechanics are not fully implemented on beta yet.

  • These limitations affect raid content only.
  • One combat resurrection is allowed per boss attempt in 10-man raids (Rebirth or Soulstone).
  • Three combat resurrections are allowed per boss attempt in 25-man raids (any combination of Rebirth and Soulstone).
  • Accepting a combat resurrection is what counts towards the total accrued, not the cast.
  • Create Soulstone has a 15-minute cooldown.
  • Rebirth has a 10-minute cooldown.
Zarhym also hinted at the possibility of adding to the existing functionality of Soulstone by allowing one to be cast in combat on a deceased character, a change that would soften the blow ever so slightly for many raid leaders. Zarhym remained cagey when questioned about the ultimate fate of Reincarnation, but it seems that reincarnating currently counts towards the attempt combat resurrection total. Whether this is a bug or a feature is yet to be determined.

The full blue posts are after the jump.

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Filed under: Raiding, Cataclysm

WoW Rookie: The method in the madness of resurrection

New around here? See all our collected tips, tricks and how-to's for new players in the WoW Rookie Guide.

It ain't over 'til it's over -- and in World of Warcraft, it ain't over 'til every player has used the last resurrection cooldown and trick. Death is far from permanent in Azeroth, and over time, the available methods of resurrection ("rezzing") have multiplied. Some classes can resurrect only outside of combat; one class can rez even in the heat of battle. Some classes have rezzes that work only on themselves. Now that the dungeon finder makes running instance groups so easy for a leveling player, it's a good idea to familiarize yourself with all the alternatives for coming back to life. There's a specific etiquette that's risen up around rezzes, as well, so take note and don't get caught looking like a chump.

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Filed under: WoW Rookie

Raid Rx: 5 Factors to consider for Rebirth

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new WoW blog for all things UI, macro, and addon related. This week, we look at Rebirth and what to consider before using them.

There were a few comments from last week's Raid Rx in regards to raid saving abilities. One of the abilities mentioned was the Druid's Rebirth (and to a lesser extent, a Shaman's Reincarnation). Both have their uses.

What's the difference between these two spells and the ones mentioned last week?

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Filed under: Druid, Shaman, Analysis / Opinion, Tips, Raid Rx (Raid Healing)

Shaman glyphs in Beta build 8905


The inimitable Matthew Rossi, our burly Shaman and Warrior expert, had his hands full with the overwhelming number of Warrior glyphs that popped up in the new Wrath Beta build. Since the few Shaman glyphs this build got me a little excited -- more than the yawn-inducing Paladin ones last week, anyway -- I thought I'd cover this one while Matt does the heavy lifting with the Warrior changes.

Glyph of Water Breathing
Your Water Breathing spell no longer requires a reagent.
An excellent glyph. I'm a huge fan of these no-reagent glyphs for obvious reasons. Although Shiny Fish Scales are abundant and cheap, they do take up bag space. What I like about these types of glyphs is that they'll literally pay for themselves over time because there's a direct cost. The best part of this? It now works exactly like the Warlock spell and can be used as an additional buff in PvP without worrying about running out of Shiny Fish Scales (e.g., it still consumes a reagent in Arenas).

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Filed under: Shaman, Analysis / Opinion, Odds and ends, Wrath of the Lich King

Totem Talk: Misinformation


Totem Talk is the column for shamans. Matthew Rossi has decided to spend this week's column exploring the odd notions people, including up and coming shamans, sometimes get about the class. He'll admit that he was guilty of one of these himself, and looks forward to your guesses.

I was thinking I might talk about how to solo and quest as a restoration shaman. After all, there are a lot of new dailies out now and you might not have anyone online to run them with. Since elemental and enhancement are both DPS options, I thought it would be reasonable to talk about some things like putting Frostbrand or Flametongue on your weapon instead of Windfury (I always used to use Windfury with my dinky, 41 dps healing mace, and it was the wrong move) if you're soloing in your healing gear. Both frostbrand and flametongue get the benefit of 10% of your spell damage, making them better than Windfury for elemental or restoration shamans who won't be doing a lot of weapon damage - I use frostbrand on my resto shaman and would prefer it over flametongue if I were elemental, because I like to try and get back out to casting range, but flametongue can do a lot of damage on a fast weapon so a lot of elemental shamans like it better. And I definitely think I'll probably still do a column about proper soloing for the healer shaman. (Hint: your healing gear has a decent amount of spell damage now.)

But then I got into a discussion with an old game friend I haven't talked to in a while about shamans, and things he's had people ask him or tell him while he was playing his (he has three, making me feel like a shaman slacker) and he told me that a group he was running with recently got upset with him for not shifting to Ghost Wolf to clear an entangle.

Perhaps they thought he was a druid, you might say, even with the totem dropping and the being a troll. I find these kinds of errors to be regretfully common, and so I decided that for today, we could cover a few of them and try and clear up any mistakes people might have about shamans. A lot of these will seem obvious to long term shaman players and those familiar with the class, but believe me, sooner or later (in my case, often sooner) you will group with someone who does not know this stuff.

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Filed under: Shaman, Analysis / Opinion, Tips, How-tos, Instances, Classes, (Shaman) Totem Talk

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