The Art of War(craft) takes you through the paces of the myriad faces of
World of Warcraft PvP. Zach, who writes this column, is tragically unfunny and has asshat blood running through his Asian veins. If you're looking for humor, head over to the musings of Christian or Allison. If you want some lore or news, Alex and Adam are your guys. If, however, you feel like bashing someone's face in and dropping The Flag of Ownership on their corpse, you, my friend, have come to the right place.Season 7
started a while back, and we've now got Colby
on the team to pick up on the Arena
scene with Blood Sport
. He covers all the basics of the latest Arena season in his debut column
, so head on over and read up on everything you need to know. That's your primer. On today's The Art of War(craft)
, I'm going to discuss other things not quite covered by the basics.
First of all, what does a new Arena season mean to the Battleground
enthusiast? I mean, who gives a shmoo
? Arenas shmarenas, right? Well... not exactly. The sad fact is that Arena players are going to be playing the Battlegrounds, anyway, since the non-set pieces are purchasable with Honor points. While these items also drop off Koralon, the Flame Watcher
, the fastest, most efficient way to obtain non-set Relentless Gladiator pieces is through Honor farming in the Battlegrounds.
That means successful Arena play, or at least the most conscientious preparation, requires Battleground participation. The converse isn't necessarily true. The gear disparity in the Battlegrounds is extreme, and it isn't uncommon to find players fresh from hitting Level 80 hitting the maps to grind Honor for gear upgrades. Gear isn't as critical, but it's a definite advantage. My view on the matter is that Arenas are a necessary, but fun, evil.
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Filed under: Analysis / Opinion, PvP, The Art of War(craft) (PvP), Battlegrounds, Arena