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Posts with tag relic-of-ulduar

Time is Money: Farming in Storm Peaks


Kebina Trudough here, offering you the best gold making secrets they don't want you to know about! I was like you once, poor and homely, before I discovered my patented system. Now you too can fill your pockets with the good stuff without ever breaking a sweat! Why spend all your time toiling when you could be vacationing in the Hot Springs? I'm not offering these tips for 100 gold, or 90 gold, or even 50 gold! No, not even 20 gold! My system is yours for FREE! Satisfaction guaranteed or I'll give you a full refund (handling charges may apply).

Today we'll be discussing some of the choice farming locations in the province of Storm Peaks. There are three areas in particular that I will point out, as well as some good gathering tips and information on where you can locate rare mobs.

Don't forget to check the comments section, as I'm sure it will be full of sweet spots and mob-hunting information!

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Filed under: Herbalism, Mining, Skinning, Tailoring, Enchanting, Items, Analysis / Opinion, Tips, How-tos, Economy, Jewelcrafting, Features, Guides, Making money, Time Is Money

Relics of Ulduar to stay soulbound?

A poster in the general forums today outlined his, and many others, money making strategy they'll do when patch 3.0.8 goes live:
This is a solid scheme, it seemed, to make a metric ton of gold. In 3.0.8 Relics will be able to be turned in for Sons of Hodir reputation. Everyone and their mother are going to want them.

However a response by Bornakk, a Blizzard Community Manager, reads "Is there a problem? Yes sir, the data on the relics is inaccurate. While things can still change, they may remain souldbound."

So in the typical Blizzard fashion of not confirming anything outright, they have more or less strongly hinted that relics will remain soulbound in 3.0.8. So much for the money making scheme.

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Filed under: Items, News items

Breakfast Topic: Patch 3.0.8 excitement

Last week brought us a lot of news on patch 3.0.8, and with no sign of it hitting live realms particularly soon, we're bound to see a lot more. It's not a full blown content patch, so no new dungeons or raids, nothing of that sort. That doesn't mean it's not packed full of cool stuff, though.

What are all of you looking forward to the most? There aren't a whole load of major class changes for my personal favorite class, Priests, but the one change there is for Shadow excites me a whole lot more than it really should. Glyph of Mind Flay will just cause the spell to slow the target a little less, rather than removing it entirely. Small change, but it will make life as a Shadow Priest so much easier. When dual specs roll around, I can just have a Healing set and a Shadow set of glyphs rather than a raid set, a soloing set, and a healing set.

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Filed under: Patches, Analysis / Opinion, Breakfast Topics

The Queue: Punching our way to greatness


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Yesterday we were talking about the Bros Before Ho Ho Ho's achievement a bit. Specifically, do you need to be level 77 to get it if you're a Horde player? Most of us thought yes, you do, but stacy (one of our readers) popped in with some pretty creative instructions on how to do it. Check that out, then we'll get on with the Q&A!

Classy asked...

Anyone know a good place to fall to get the "Going Down?" achievement?

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Filed under: Analysis / Opinion, Wrath of the Lich King, Achievements, The Queue

Relics of Ulduar and Iron Boot Flask changed in patch 3.0.8

One of the cooler vanity items you can get in Wrath of the Lich King is the Iron Boot Flask, which turns you into an Iron Dwarf for 10 minutes every hour. Currently it only costs 10 Relics of Ulduar (an item that has a chance to drop off of anything in Storm Peaks), but that's going to change in patch 3.0.8. The Relics themselves are losing their current Soulbound status, but the Boot Flask will cost a jarring 250 Relics of Ulduar.

That price makes a whole lot of sense for an item like this, to be honest. Similar items, the Orb of the Sin'dorei and the Orb of Deception are both pretty rare. It's unusual that this one was so cheap, but it's probably a side effect of the item originally only having one charge in earlier incarnations of the item. Nowadays it has infinite uses but with a cooldown, so that higher price is deserved. You still have a chance to get it before the price change, and I really recommend you do. Especially when you consider the other change coming to the Relics and the Sons of Hodir.

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Filed under: Patches, Items, Analysis / Opinion, Wrath of the Lich King

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