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Posts with tag reputations

Defining "PuGgable"

Alan over on WoW LJ has a great question: just what is PuGgable? Lots of people are talking about Naxx and Vault of Archavon and Obsidian Sanctum as PuGable, or able to be taken down by a pickup group, but just where does the line get drawn? Is 25-man Naxx able to be killed by a PuG? Sarth with three drakes? Ulduar?

Most of the 10-man instances are generally easy enough to be dropped by a pickup group, in my experience, though probably not for the achievements. A well-geared PuG can roll right through Naxx or VoA without any problems at all. But when you start getting into the achievements (Sarth with drakes) or the higher content (Eye of Eternity is tough unless everyone in there is experienced), then things get a little shady. Which is why lots of PuG leaders will be checking gear and achievements -- they'd rather take along someone who's already done the content than worry about pulling newbies through. Services and reputations can help that a little bit too -- a good friends list can come in very handy for PuGging even hard content.

And I'd say Ulduar is not PuGgable, yet, for a number of reasons. First of all, it's brand new, which means that most pickup folks won't know the fights, and that leads to wipes and only about one or two bosses down. Plus, since it is so new, every raid reset counts, and guilds don't want their raiders using up their resets when there's a guild run later in the week (of course that's not an issue for Naxx, which most guilds have on farm anyway). Though as more people gear up and more guilds make progress in Ulduar, you have to think there'll be PuGs in there as well

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Instances, Raiding, Bosses

Reputation gains on grey mobs changed in 3.0.8

3.0.8 just keeps giving us more surprises. The newest patch note update tosses us this fun number: Reputation gained from mobs no longer deprecates based on your level! This means that even if you're level 80 and killing mobs in Stratholme for rep, you'll still gain the full amount of Argent Dawn rep you would've gotten if you were level 60 (or the mobs were 80). Good news for those of you trying to get Argent Champion, Guardian of Cenarius, or Diplomat, although the folks that already ground those reps without this change might feel it trivializes those titles. For those of who you haven't started the grinds yet, maybe you should consider waiting a little bit and taking advantage of this change to save your sanity a bit. This isn't the first time a change like this has been made, but it's a welcome one.

WI reader Ray actually notified us of this change on the PTR a few days ago, but apparently I'm so slow that the change managed to make the updated 3.0.8 notes before I posted it. This is me hanging my head in shame. I'LL MAKE IT UP TO YOU, RAY.

(Pictured: A grey [kangaroo] mob)

Filed under: Patches, Factions

The Art of War(craft): A guide to obtainable PvP Achievements before Wrath


If you've been paying close attention to the Wrath of the Lich King Beta -- and let's be honest, how could you not? We've been covering it like crazy over here are WoW Insider -- then you might have noticed that Blizzard will be implementing a nifty little feature called Achievements. Of course, the first thing that jumped out at me (and probably you, too, since you're reading this column) were the PvP Achievements.

I didn't plan to pursue Achievements actively. Not before I heard about the PvP Achievements, anyway. Now, it's one of the things I can't stop thinking about... more accurately, I can't stop thinking of how to complete them. There are quite a bunch of PvP Achievements to pursue, and most of them will only be tracked once the expansion goes live. But there are also some achievements that you can start working on right now because they'll be tracked retroactively (as far as I can tell). Let's take a look at those Achievements so you can get them out of the way before Wrath.

One word of caution: all these Achievements are in beta and can change at any time before (and possibly after) the Wrath launch. So proceed at your own risk.

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Filed under: Analysis / Opinion, Guides, The Art of War(craft) (PvP), Battlegrounds, Achievements

Unobtainium: Rare, ridiculous, and remarkable reputation schematics

Or

"There's no such thing! Is there?"

Engineers have among the greatest freedom to choose our allegiances throughout Azeroth and Outland. While Jewelcrafters and leatherworkers spend hours and days making a name for themselves with the Furbolgs of the Timbermaw, or the druids of Cenarion, Engineers remain free. No such slaves to the grind of reputation, we. For what could we learn from the various factions of the lands? It's little they can teach us, and little we would gain from the work done. No, our main choice of faction has always been to join M.E.G.A. or to take our lives in our hands and join G.E.E.K.

With few exceptions. There are several factions we can seek out whose expertise in Engineering allows us to learn a thing or two (quite literally) from them. In this lecture we will discuss where an enterprising Engineer can go to learn some of the rarest schemata known: those derived from earned reputations.

The factions with which you'll need to work are the Zandalar Tribe of trolls in Stranglethorn Vale, the Cenarion Expedition, predominantly in Zangarmarsh, and the Consortium, predominantly in Netherstorm. Zandalar trolls will require you to join their battle against Hakkar, the Blood God, and his priests in Zul'Gurub. This will require a raid 20 strong, though if you've mastered the art of flying you'll likely find you need somewhat fewer than that to be effective. The Cenarion Expedition has agents posted in the western barrens of Hellfire Peninsula, but the main camp can be found further west in Zangarmarsh. They offer work mostly in and around Zangarmarsh itself, including, most prominently, reputation earned from delving into the Coilfang Reservoir: Underbog, Slave Pens, and Steam Vaults. Consortium reputation can be earned in Auchindoun, but only in the Mana Tombs, and that only until you've reached Honored. Beyond that you'll need to visit Nagrand for Ogre beads or, ultimately, Netherstorm for a variety of work.

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Filed under: Engineering, Tips, Virtual selves, Odds and ends, Humor, Factions, Guides, RP, (Engineering) Hoof and Horn R & D

Encrypted Text: My bad reputations

Of all the things I fail at in WoW, one of my most epic failures is my reputations. Something about facing the long grind to exalted kills a part of me. Looking at my Armory, I'm exalted with exactly three factions: Sporeggar (because I wanted to be the only alchemist with Shrouding Potion), Frostwolf Clan (for the ram), and Scryers (for the offhand dagger that I replaced, like, FIVE DAYS after getting the rep to buy it.)

I blame my dislike for rep grinds squarely on the Cenarion Circle. Endless hours in the desert of Silithus for a mediocre cloak made me lazy. But there are lots of decent reputation rewards available out there, mostly for newly 70 rogues. So what are the best factions for rogues to grind?

Cenarion Expedition

This reputation is worth it to drive to revered, if only for the Glyph of Ferocity, which is the best rogue head enchant in the game. Otherwise, it's all profession stuff and druid/hunter gear -- with one exception. The CE is a necessary stop if you're planning on getting the Opportunist's Battlegear, the new, rep-based version of the old PVP GM/HW gear. This set is meant as a starter for arena newbies, or PvErs looking to try out some PvP. You need to be revered with CE to pick up the headpiece. Watch out, though -- it's going to be a long haul to get all five pieces.

Honor Hold/Thrallmar

This isn't one of the best rep grinds for rogues, although you'll need to get to honored if you want to grab the Opportunist's Leather Gloves. And considering that the gloves make your Deadly Throw silence enemies, you'll definitely want them. Other than that, Alliance can pick up the Footman's Longsword at honored, which is okay for early Outland leveling, and exalted brings both sides an excellent bow or gun.

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Filed under: Rogue, Factions, (Rogue) Encrypted Text

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