Skip to Content

WoW Insider has the latest on the WoW: Cataclysm expansion!

Posts with tag research

Can playing WoW improve your brain power?

Older players improve cognitive function through playing WoW
Can playing World of Warcraft maintain or improve your brain power? When it comes to specifics like improving cognitive function, there really haven't been many significant, sizeable research studies that can put hard numbers on the line. WoW player and early onset Alzheimer's disease sufferer Bill Craig would certainly attest to the power of gaming in maintaining brain function -- he's living proof that WoW can be a vital part of a brain-healthy regimen to stretch and maintain cognitive function. (If you haven't already read Bill's story, you owe it yourself to follow that link. It'll make your day.)

So when news of a fresh research project looking at WoW's effects on cognitive abilities in older players started making the rounds in the national media, Bill was one of the first to ping us with an excited email. "Tell us something we didn't already know, right, Lisa?" he crowed. "Guess I might be called a 'pioneer' of sorts, huh?" Indeed, Bill, you're totally my hero -- and look out, because it looks like the scientific world is starting to catch on and catch up to our secrets.

This week, WoW Insider interviews Dr. Jason Allaire at North Carolina State University, who co-authored the recent study showing that playing WoW can boost certain cognitive functions in older adults. Himself a former WoW player and long-time MMO player, Dr. Allaire shares a gaming-filtered view of how his research and WoW interrelate to show that indeed, World of Warcraft can be good for your brain.

Read more →

Filed under: Interviews, 15 Minutes of Fame

Inscription research changes

The professions dev Q&A is a sleepy little document that reads like it was written by and for farmers -- but buried between questions about fishing and archeology, a few relevant pre-announcements can be found. Notably:

Quote:

Will you provide a way to speed up the acquiring of glyphs usually acquired through research and glyph books? Glyph books (Book of Glyph Mastery) are hard to come by now that people spend so little time in WotLK content.

Yes. We will be changing the discovery spells so they can teach all possible glyphs, and the books will simply provide a no-cooldown method to do the same thing.


Glyph books made all kinds of sense in Wrath, when they were obtainable anywhere by anyone. Now that they're only dropping for people as they level, the supply has plummeted. New scribes are having their short hairs held over the fire by the people who will end up paying too much for their glyphs, so I suppose it's a probably fair, but Blizzard is changing it.

Coming soon, new scribes will be able to finish learning their glyph books by research alone, and books will only be an added bonus. This will reduce the price for them, as cheap scribes who are willing to wait will no longer be snatching up any inexpensive books they find.

If you have any of these books that you're trying to flip for a profit, use them or sell them quickly, before the mat is pulled from under you. Take heart; I still have at least six Tomes of Polymorph: Turtle in a storage guild bank somewhere that I took a bath on. That's all part of the fun of speculation, and it makes wins feel better.

Maximize your profits with more advice from Gold Capped as well as the author's Call to Auction podcast. Do you have questions about selling, reselling and building your financial empire on the auction house? Basil is taking your questions at basil@wowinsider.com.

Filed under: Analysis / Opinion, Blizzard, Economy, Cataclysm

The WoW Factor: How much do you know about the players behind the avatars?

How much do you think you know about your fellow WoW gamers? WoW Insider brings you this exclusive quiz designed by MMORPG researcher Nick Yee, based on actual U.S. data from the PARC PlayOn 2.0 study linking player survey data with their armory data.

Think you know what players are really like? Come find out what your WoW Factor is. (Answers and conclusions following the quiz.)

1. The average age of WoW players is:

a. 18
b. 24
c. 30
d. 36

2. Which of these groups of players is most likely to be gender-bending?

a. younger women (<30)
b. older women (>30)
c. younger men (<30)
d. older men (> 30)

Read more →

Filed under: Analysis / Opinion

15 Minutes of Fame: Researcher Nick Yee digs into the numbers, people behind WoW

From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame.

If you're into research about the World of Warcraft and the world of MMORPGs, the name Nick Yee will be instantly recognizable. A research scientist at the Palo Alto Research Center (PARC), Yee is well known in WoW circles for his work on The Daedalus Project, an online survey of MMORPG players that's yielded profiles of gamers and the gaming life that are ripe for the picking.

Despite a powerhouse academic background, Yee's no ivory tower recluse. He's an active WoW player who relishes the happy intersection of game time as background for work time. And while his Daedalus Project has been "in hibernation" for some time now, Yee's been working on a new study for PARC. We'll chat with Yee about his work after the break -- plus test your knowledge of your fellow WoW players in a special quiz he's prepared especially for WoW Insider readers spotlighting findings from his new MMORPG research.

Read more →

Filed under: Interviews, 15 Minutes of Fame

15 Minutes of Fame: Psychologist and games researcher John Hopson

From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame.

What keeps gamers hooked on their game of choice? Chances are, it's an element of the gameplay that was teased out with the help of games researcher John Hopson. The experimental psychologist and beta program head for Microsoft Game Studios examines what makes gamers do the things they do and then designs ways to keep them happily doing just that -- most recently, in titles such as Shadow Complex, Halo 3: ODST and Halo: Reach.

All that, and he's a WoW player to the core. "I mostly play in the two semi-official Microsoft WoW guilds, and lately I've been a hardcore player in a casual's body," he notes. "My wife and I had our first child a few months ago, so we've both dropped raiding and have been levelling alts instead since that doesn't require a fixed schedule. So far, we're both up to 5 level 80s apiece. :)" We thought it was time to turn the tables on Hopson, a loyal reader and occasional commenter at WoW.com, and ask him for his perspectives on WoW from the inside out.

Read more →

Filed under: Interviews, 15 Minutes of Fame

Interview: WowLens and a National Science Foundation grant help researchers mine player data

Addons have been used in World of Warcraft for a variety of in-game purposes, such as data monitoring or making players' lives easier. What happens, however, when smart people decide to use the power of WoW's interface for a scientific and statistical purpose?

Researchers at the University of Minnesota, Carnegie Mellon University and the University of Pittsburgh, under a project by the National Science Foundation, are using an addon called WowLens to gather peer review data. The project aims to use the wealth of people, resources and data floating around Azeroth in compiling data for research projects. It personally reminds me of Folding@home, but with statistics instead of computer processor cycles for medical calculations.

Read more →

Filed under: Add-Ons, Interviews

Spiritual Guidance: Assessing yourself

Every Sunday (and the occasional weekday) Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music.

Last week, I had a bad day. More specifically, I had a bad raid day. I logged in, prepared, researched, and with high hopes of downing 25-man Sindragosa that evening. My guild had plenty of attempts, and many members had the weekend to explore the fight on 10-man or at least watch a video; I was certain we'd succeed, even with the initial difficulty of the ice block gimmick. For whatever reason though, it didn't go as planned, and with our attempts on the line, a small debate would break out after every pull. Tension between guild members rose quick and appropriately, my own focus and abilities deteriorated. What started out as an occasional mistake on my part turned into frequent and reoccurring disasters. I did keep trying hard, even though I failed, but there was no amount of effort to change how awfully I was playing.

Despite everything, I understood everything that was happening as it exploded around me. I could source each mistake I made to some bad step, wrong guess, or mistakenly pressed button. Past the mistakes, as I looked over my output on each attempt I could see it was suffering tremendously as well. This is what we'll be talking about today; how do we assess ourselves as players, and as healers?

Read more →

Filed under: Priest, (Priest) Spiritual Guidance

The Classifieds: Buttering up the Panera Bread WoW Man

The Classifieds brings you weekly updates on guild recruiting, rankings, splits and merges, progression and more. Have guild news or a Random Act of Uberness to share? E-mail TheClassifieds@wow.com.

Remember back during the holidays, when we had a nice cozy Breakfast Topic chat about the fellow who's been spotted schlepping his entire iMac to the local Panera Bread to play WoW? Sharp-eyed reader Paul discovered a followup article at Gizmodo, featuring five questions with the Panera Bread WoW Man. It's no headline news, but it's an interesting peek into how a fellow WoW player gets his fix.

Let's open up The Classifieds ...

Read more →

Filed under: Guilds, The Classifieds

The Classifieds: WoW player/MMA fighter on the mend


The Classifieds brings you weekly updates on guild recruiting, rankings, splits and merges, progression and more. Have guild news or a Random Act of Uberness to share? E-mail The Classifieds.

In news from the WoW community, guildmates of MMA grappler Haydn Clasby, aka Croc of <Defiant Hearts>, US Bloodscalp-H, are rallying in support after he suffered a broken neck in what was called a freak accident during a match in New Zealand last month. Friends and fans are publicizing a Recovery Fund to help Croc out with the medical costs of the devastating accident.

Our friend Jens "Little Evil" Pulver, also an MMA fighter and inveterate WoW player (and seen in yesterday's 15 Minutes of Fame), offered these words of support for Croc: "My heart and thoughts go out to you, brother. Make sure you keep your spirits up and tackle this with the same grit and guts you used to get in there in the first place. Take the time to heal and get well soon. Chin down, hands up and always come out fighting; don't let this stop you. I wish you all the best."

Best wishes, Croc, for your continued recovery!

Let's open up The Classifieds ...

Read more →

Filed under: The Classifieds

The Classifieds: News briefs on guilds and players

The Classifieds brings you weekly updates on guild recruiting, rankings, splits and merges, progression and more. Have guild news or a Random Act of Uberness to share? E-mail The Classifieds.

Welcome to our first installment of The Classifieds, an evolution of our former Guildwatch feature. As more and more players move into endgame raiding, we thought it fitting that our guild news should evolve, too. The Classifieds gives you more of the news you can use: who's progressing, who's marking milestones, who's recruiting. But it's not only about guilds. Because we're all down there in the trenches of Dungeon Finder groups at every opportunity, The Classifieds lets you send a shout-out to that player who made your last PUG a thing of real beauty (whether through pure technical finesse or a winning attitude). And if you're curious about how WoW intersects with the world at large, we'll be passing along links to academic research studies seeking participants, as well.

Editor's Note: One thing you might notice missing in Guildwatch's new incarnation is the "Drama" section. In the interest of fostering community growth and positive interaction, we're checking the drama and negativity at the door.

Let's open the Classifieds!

Read more →

Filed under: Fan stuff, Virtual selves, Guilds, Features, Raiding, Bosses, Achievements

How we learn the jargon

We get a lot of requests here on the site from researchers trying to study you World of Warcraft players. Everybody with a research grant, apparently, wants to study you -- your psychology, your interaction, and the relationship you have with your avatar. We get so many requests, actually, that we usually have to pass -- we're not smart enough to choose which ones are legit and which ones aren't, and if we posted them all, we'd do nothing but post requests for survey answers all day. But I like the way alckly has done her research over on WoW Ladies LJ: she posted a question about WoW jargon, and you can see everyone's answers right away.

We definitely have lots of jargon to go around, from LFG to twinks to PuGs and a lot more. But what's most interesting about all of these answers, to me, is the way it spreads. There's a little bit of Googling and research going on, but really it's a very social thing -- you see "wtb" in the trade channel, and then you ask someone you know what it means (rather than looking it up somewhere else). Thus, definitions of the terms are very organic: "pst" could mean "pssst, here's a whisper" or "please send tell," and yet because they both mean the same thing, both meanings propagate. Likewise, usage tends to be a very social thing -- the person who types "LFG strat need heals" won't type "would u like 2 go to strat?"

Read more →

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends

Scientists study how the brain thinks about virtual avatars

This is fascinating stuff to think about over the weekend -- New Scientist has an article (sent to us by quite a few readers -- thanks!) about how we perceive our virtual selves in video games like World of Warcraft. A group of scientists at Dartmouth University hooked a few WoW players up to an MRI recently, and they found that when asked to describe themselves and their virtual avatars, the same areas of the brain activated -- areas normally suited to "self-reflection and judgement." In other words, you think about your avatar the same way you think about yourself. They found nearly no difference in the way the brain activated when subjects considered themselves and their avatars.

But when you make the split between virtual and real worlds (including your friends in both), the brain's center for imagination tends to light up whenever you consider the virtual world. You've got the normal parts of your brain working when thinking about yourself or others, but when you add in the virtual component, the imagination center lights up as well.

Read more →

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends

Study: Playing in a guild actually lowers stress


A new study done by researchers at Australia's Queensland University of Technology says that spending time online playing World of Warcraft with others can actually be good for your mental wellbeing -- within moderation of course. Researcher Huon Longman studied WoW players who played alongside guildies in game, and found that players often shared their real-life concerns with their virtual associates, which resulted in lowered levels of "anxiety, depression, and stress." In short, it seems that when you build relationships and share emotions even with people online, it can help you deal with problems in real life as well. That follows what we talked about earlier this week with Dr. Hilarie Cash -- games like WoW can definitely complement real-life relationships and actually help you relax.

But only when used in moderation -- Longman also found that 10% of the sample he studied played considerably more World of Warcraft than normal, and that those players not only didn't experience a bigger benefit to their wellbeing, but actually experienced more "negative psychological symptoms." A good balance of virtual and real life can have a lot of benefits, but falling too much into virtual life can actually cause more problems psychologically, according to this researcher's work. Obviously, this is one study of many about how playing these games can affect how we think, but the results are definitely reflected in experience: in-game relationships, used in moderation, can definitely help you deal with the real world in a healthier way.

Thanks to everyone who sent this in!

Filed under: Analysis / Opinion, WoW Social Conventions, Virtual selves, Guilds, Blizzard, Raiding

Conclusions from the WoW.com faction transfer survey


Last week I posted a poll to try and figure out some of the numbers behind the newly implemented faction transfers, and now that we've got quite a few votes in there, it's probably a time to look at what we got and see if we can make any sense of it. The most conclusive data there is the answer above: about 18.6% of our reader polled said that yes, they had made a faction transfer already. That sounds high to me -- maybe it's because WoW.com readers know about the faction transfer service that more of them may have taken advantage of it. But if it's true that 19% of players did take advantage of the transfer service, then 570,000 of the around 3 million US players have switched factions, making Blizzard $17.1 million in gross revenue alone, just in the last week since it's opened.

The other questions were a little hairier -- I tried to ask people not to answer if they didn't fit the criteria for each question, and there's no way to tell for sure that's what happened. Also, lots of people wanted to see the answers without voting, and unfortunately, our voting system doesn't allow a clear way to do that (I have since checked with our tech guys, who say that the solution we came up with, voting without choosing an answer, did not affect the poll). But after the break, we can try to suss some conclusions out of the data anyway.

Read more →

Filed under: Horde, Alliance, Polls, Realm Status, Virtual selves, Odds and ends, Blizzard, Cataclysm

Around Azeroth

Around Azeroth

Featured Galleries

Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization
Mists of Pandaria Screenshots And Concept Art
Mists of Pandaria Screenshots of the Day
Kalimdor in Minecraft
It came from the Blog: Lunar Lunacy 2012
It came from the Blog: Caroling Carnage
It came from the Blog: Hallow's End 2011

 

Categories