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Posts with tag rest

Raid Rx: Mists of Pandaria healing changes

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests. Catch his weekly podcast on healing, raiding and leading, the Matticast.

You'll notice that there are a ton of new glyphs that have been added for all the classes. That list is by no means exhaustive. I also noticed some slight changes in the way certain spells work. I can assure you it won't be anything too drastic, but these changes are enough to keep you interested and wondering. This week, I'll be rounding up what we know healers will be getting, as well as any other notable modifications.

New for druids

Cenarion Ward appears to be a Prayer of Mending-like spell without the subsequent charges. Good spell to open with before an engagement. Won't have to pre-HoT as much. Just remember to pre-Ward.

Wild Mushroom: Bloom! Hope you love 'shrooms, since you'll be gaining the use of these in addition to your Balance friends. Anticipate a moment where big AoE healing is needed, and plant 'shrooms. Detonate after raid group takes a hit, and relish in the healing spores that explode.

Regrowth can be glyphed to remove the HoT component. Benefit? 40% increased chance of a critical heal. I guess you can configure a HoT-based class to switch to a non-HoT direction.

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Filed under: Druid, Paladin, Priest, Shaman, Raid Rx (Raid Healing), Monk, Mists of Pandaria

The Five Rs of Character Revitalization

http://toomanyannas.com/feature/five-r%E2%80%99s-of-character-revitalization/So I've talked recently about life as an RPer, and how we seem to interact with our characters just a bit differently. Sometimes, whether we like it or not, a certain character and their back story just grab hold and won't let go, and we find ourselves coming back again and again, just to see where the story leads.

Of course, sometimes the character goes just the opposite way, and no matter what you do, your stories fall flat and you don't feel enthusiastic about logging on. It may be because you can't stand the character's personality anymore, it may be because your normal group of friends has hit an RP rut or even taken a break for a while themselves, it may be a variety of other things. Recently, Anna of Too Many Annas wrote a pretty awesome article about how to refresh a flagging RP character using 5 Rs: Relax and Rest, Reintegrate, Refresh the Character, Retcon, and Reroll/Reskin.

What's sort of cool about this list is that you can even apply a lot of the principles to characters in general, even if you're a non-RPer. Anna's covered the RP angle pretty well, so I'll mostly focus on this other angle.

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Filed under: Analysis / Opinion, Tips, RP

One-day credit for Misery (EU)

Firstly, I would like to apologize for the image at right, which is really not directly related. However, the only thing I could think when seeing the battlegroup name was Helium going "Miiiisewy" -- watch these flash videos, especially the first one, and understand.

Now that's out of the way, here's what I meant to talk about. Apparently the realms in the European battlegroup Misery had some maintenance difficulties on May 21st and 28th, and will be compensated by the upstanding people at Blizz with a free day of playtime.

So if you have a character on any of the following realms, enjoy your €0.43 worth of credit:
Aerie Peak, Boulderfist, Eonar, Frostmane, Grim Batol, Jaedenar, Kazzak, Kilrogg, Outland, Ravenholdt, Stonemaul, Tarren Mill, Vek'nilash, and Wildhammer.
Oddly enough, they're also giving a day's worth of rested bonus to affected characters, which is something I haven't seen them do before. I wonder if that's going to be the norm in the future.

Filed under: Realm News, News items

Hey! Where's my rested XP?

If you have a level 60 character, you may have noticed (if you run one of the many mods that continues displaying experience information after you hit level 60) that some time in the past week your rested experience -- probably maxxed out, after weeks of idling in your capitol city of choice -- has vanished. Just on the horizon of being able to put this rested XP to use, I'd been keeping an eye on this and hoping it was a bug of some sort. But now it looks like this may be "working as intended," with posters in this thread reporting that GMs say this is working properly. There's not much in the way of constructive commentary in the thread, but here's to hoping for some kind of blue response that gives us a bit of insight on why they made this change -- which only hurts 60s who have been waiting for the expansion release.

Filed under: Analysis / Opinion, Bugs

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