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Posts with tag restarts

Rolling restarts for January 23rd, 2010

It looks like we have some quick play disruption coming our way this Saturday morning, as Blizzard has announced rolling restarts for all realms at 5 AM pacific, or Noon pacific for Oceanic Realms. Judging by Ghostcrawler's words in a recent thread, this is likely meant to jump start the resilience hotfix.

Either way, if you're one of those folks weird enough to get up early on a Saturday morning, you may as well grab another hour or sleep or so, since you may not be able to jump on WoW for a 15 minute window. There's still no word on Tuesday's downtime, so maybe we were spoiled by the past couple of weeks. Then again, maybe they're just seeing if they can get that minor patch ready for a release this week too. Either way, keep it here, and we'll keep you informed.

Filed under: Realm Status, Blizzard, News items

Maintenance continues, restarts for many realms [UPDATED]

Rolling restarts are currently in progress on many realms, apparently to address a talent issue that cropped up with patch 3.1.3. These restarts shouldn't take more than 2 hours across the board. Meaning that your server shouldn't be down for very long at all, because that two hour window is for the entire process. The battlegroups being hit with these restarts are:
  • Ruin
  • Vindication
  • Rampage
  • Shadowburn
  • Stormstrike
  • Nightfall
  • Whirlwind
  • Emberstorm
  • Retaliation
We're not sure if this will mean the end of today's maintenance woes, but we can hope.

Update: They're still working on getting the downed realms into working order, but don't currently have an ETA. They say an update will come soon.

Filed under: Realm News, Realm Status

Rolling restarts, some maintenance

The opening in game announcement tells us that there will be rolling restarts tomorrow beginning at 5:00 a.m. PDT / 8:00 a.m. EDT. Each realm will be down for about 15 minutes, and all the restarts should be done by 7:00 a.m. PDT / 10:00 a.m. EDT.

This is important in that shows patch 3.1 will not be going live tomorrow. No server downtime means no patch, so everyone can relax and enjoy the game as is for another week.

There is a possibility a few more realms will be down for an extended amount of time – and if that turns into anything major we'll let you know here.

Filed under: Realm Status, News items

Breaking News: Mystery of the melting ice solved!

Kisirani, "your friendly neighborhood World Designer" posted earlier tonight that they have a fix for the rather benign (or slightly annoying, depending on your take) bug that calls out "The Ice Stone has melted!" every once in a while.

The fix will require the realms to be restarted, and according to Kisirani they will "be doing [the restarts] off-peak so we don't interrupt this evening's gameplay."

So right on, Kisirani.

Mystery of the melting ice solved.

Now... about those clams...

Filed under: Bugs, Realm Status, News items

"Emergency" rolling restarts

Logging on and playing might be rather difficult. All US servers are undergoing what now appears to be multiple restarts (Eldre'Thalas has restarted twice in the last 30 minutes).

The logon announcement tells us that the process will take two hours, and each realm will be down for about 15 minutes.

Ideally this won't be something that impacts the game too long. And dang nabit, it better not, because yours truly has a lot of free time this weekend he plans to use leveling up his Shaman.

While the servers are down, why not check out WoW Insider's Guide to Patch 3.1? It'll at least keep you wowified for the time being.

And if the servers do stay down for too long this weekend, I just want to let our Editor-in-Chief Elizabeth Harper know that I'm going to join Alex in playing Warhammer.

Filed under: Realm Status, News items

Rolling restarts on all realms

Bornakk broke the news earlier today that all realms will be going down, saying that Blizzard needs to perform urgent rolling restarts today, Thursday. He notes that all realms will be down for approximately 15 minutes and that the procedure, slated to start at 10:30am PST, will last approximately one hour.

However, reports indicate that restarts have taken on a different form than expected, as many realms went down several times for a short period several hours earlier. These rolling restarts, lasting no more than a few minutes per realm, occurred much earlier than Bornakk's announcement. Blizzard did not indicate what problems they will be fixing with these emergency restarts. We'll keep you posted as we learn more.

Filed under: Blizzard, Hardware

Note to self: Don't level a profession right before a restart

Here's a pro tip for you all this morning.

Don't level a profession right before a server restart.

I finally got around to creating a Death Knight yesterday, and after working through the starting zone I decided to stop off and level my herbalism a bit before heading to outland. I know the market for herbs is strong right now because of Inscriptions (which I'm also leveling), so that seemed like a good idea.

I was working my way through Elwynn Forest gathering up all the flowers I could. After I hit 75 herbalism I went back to train to the Journeyman level and pickup Apprentice Inscription. There was about 5 minutes left before the server restart, so I decided that I would sit there and mill some herbs and make some ink.

Read more →

Filed under: Analysis / Opinion, Bugs, Inscription

Rolling restarts for selected realms this afternoon

Fresh from the news bulletin upon login is an announcement of rolling restarts for a handful of realms this afternoon. At 12:00 noon PDT the realms of Dreadmaul, Caelestrasz, Nagrand, Aman'Thul, Barthilas, Thaurissan, Dath'Remar, Frostmourne, Khaz'horoth, and Jube'Thos will be going down for restarts.

Many people have still continued to experience connectivity issues and major lag since patch 3.0.2 dropped nearly two weeks ago. Instances seem to be a particular problem with people not being able to zone in, getting disconnected upon loading, or generally having issues with mobs and other objects appearing correctly.

I wouldn't be surprised to see more realms added to this list today, and perhaps some extended maintenance (if not an outright patch) this upcoming Tuesday.

Filed under: Realm Status, News items

Rolling restarts

Between 5:00 a.m. and 6:00 a.m. PDT today (Sunday July 27th) all U.S. realms will be undergoing a rolling restart. Each realm should be down for about 15 minutes, though these things have a tendency to last longer than scheduled.

The login announcement tells us that the servers are getting a hotfix applied to them, however there is no indication what the hotfix is for.

If anything does happen to extend this restart, you'll see it here on WoW Insider.

Filed under: Realm News, Realm Status, News items

Rolling restarts at 5am PDT today

Just a heads up to all our American night owls and Oceanic players: There will be rolling restarts for all Realms starting at 5am PDT, about an hour and fifteen minutes from now. Each realm will be down for about 15 minutes, and the entire process will take about an hour.

It's likely that this downtime is for working out a few kinks with the Midsummer Fire Festival. Kisirani confirmed earlier that there is a problem with the Striking Back quest for those under level 65, so it's likely that these rolling restarts will institute the hotfix to that problem. In addition, there's been some rumors that Lord Ahune's Normal and Heroic loot tables are not properly separated, so it's possible that this will fix those issues as well.

Speaking of Ahune, be sure to keep your eyes glued to WoW Insider today. We're writing a complete loot guide and a strategy walkthrough for the new holiday boss as well speak. You can also check out the Midsummer quest walkthroughs we already have set up -- they're perfect reading material for the downtime. Happy reading, and we'll see you on the other side of the restarts.

Filed under: Items, Realm Status, News items, Quests, Bosses

Rolling restarts

A friendly reminder that there will be a number of rolling restarts for U.S. realms this morning starting at 5:00 a.m. PDT, and lasting until 6:00 a.m. PDT. Several realms will be offline for approximately 15 minutes (if everything goes okay). This is a welcomed event as some servers have noticed stability issues in the past couple of days.

The U.S. realms that will be restarted are: Arathor, Azjol-Nerub, Bloodscalp, Bonechewer, Boulderfist, Bronzebeard, Crushridge, Daggerspine, Darkspear, Draenor, Dragonblight, Dragonmaw, Dunemaul, Eldre'Thalas, Fethermoon, Firetree, Frostmane, Gurubashi, Nathrezim, Scarlet Crusade, Shadow Council, Shadowsong, Silvermoon, Skywall, Smolderthorn, Spirestone, Stonemaul, Stormscale, Suramar, Terenas, UIdum, Windrunner

If there are any major down times that come up, WoW Insider will let you know will all due haste.

Filed under: Realm News, Realm Status

Rolling restarts for most US realms this morning

It's Tuesday, and you know what that means: weekly maintenance! This week most realms are getting rolling restarts instead of a full maintenance -- which means the vast majority of US players won't notice a thing. (Sorry, Australian players, as the restarts still fall dead in your prime evening hours.) For rolling restarts, Blizzard brings down all of the realm servers for a quick reboot (no longer than 15 minutes of downtime) one by one. (The restarts no doubt follow some kind of pattern which we are not privy to.) The restarts will begin at 5:00 AM PST, and though your realm may not be restarted exactly at five, the whole thing should be over by six or so. A handful of US realms will have a brief maintenance: an hour of downtime between 5:00 AM PST and 6:00 AM PST. Sounds like a good time for an powernap for players on: Area 52, Auchindoun, Azuremyst, Blade's Edge, Blood Furnace, Coilfang, Exodar, Ghostlands, Shattered Halls, Terokkar, The Scryers, The Underbog, Velen, and Zangarmarsh.

Filed under: Realm News, Realm Status

Voice chat being rolled out to all US realms

Rolling restarts are happening this afternoon on all US realms that do not yet have voice chat enabled in order to enable voice chat. I can only presume that voice chat is working well on the 42 realms it's currently enabled on, because Blizzard is adding the remaining 183 realms to the service en masse. I can't personally comment on the quality of the service, as it has not yet been implemented on any of the realms I play -- but if this round of restarts goes well, we'll all know by tomorrow. Drysc's original thread about voice chat has been updated with the list of realms that will have voice chat enabled today and Nethaera chimes in to clarify that, yes, this is all remaining realms. Restarts are expected to be finished and all realms back online by 2:00 PM PDT (that's 5:00 PM EST for you on the opposite coast). So if all goes well, expect your realm to be back up soon.

Filed under: Realm Status, News items

Rolling restarts this week for US realms

Happy Tuesday, everyone! This week's regular maintenance cycle for US realms will be performed via rolling restarts of all realms, starting at 5:00 AM PDT today. What this means, of course, is that we shouldn't expect more than 15 minutes of downtime while the realms are restarted -- though we can't say precisely when the restarts will occur for each realm. (Blizzard will be working their way down the realm list, so your realm could come up right at five o'clock or could be left for last.)
In addition to the rolling restarts, Blizzard will also be performing some authentication system maintenance during an unspecified time period today. However, the maintenance shouldn't hinder our ability to log on to the game. So play on, everyone!

[via Breaking News on the login screen]

Filed under: Realm Status, Blizzard

Rolling restarts this morning

US realms will be seeing rolling restarts beginning at 5:00 AM PST today to apply a small fix to introduce a necessary reagent to vendors across the world. Drysc isn't specific about what he might be referring to, but I can only assume he's talking about Wild Quillvine, a reagent required for a druid to cast Gift of the Wild rank 3 (the group buff version of Mark of the Wild). Complaints about the lack of the reagent go all the way back to beta, so it's good to see them finally getting some notice. To those of you hoping for Drysc might be talking about the missing Khorium veins, his wording seems pretty specific to a vendor reagent. The restart process shouldn't last more than 15 minutes -- perfect time for a breakfast break!

Filed under: Bugs, Realm Status, Blizzard

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