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Posts with tag rested-xp

Reminder: Log in to your alts after launch for rested XP


The prospect of having multiple garrisons has made me eager to level up alts earlier than I would have in previous expansions. That means I'll want my alts earning rested XP as soon as possible. Rested XP isn't something that happens automatically when Blizzard flips the Warlords of Draenor switch tonight.

As with previous expansions, your characters will not start accruing rested XP until you log in with them post-launch. It can be an easy thing to forget when you're focused on getting your main to level 100, but it's definitely worth taking a moment to cycle through all of your alts. Just make sure they're parked in a city or inn. Don't go on vacation for a week and leave your character parked in the middle of Desolace like the author of this post.

Filed under: Warlords of Draenor

Pro Tip: Start earning rested XP ASAP

Mists of Pandaria  Alts and rested XP
If you, like me, have a whole lot of warriors (or some other classes, if you're into that kind of thing) that you'll be needing to get to 90 at some point, remember that any current alts you may have will need to be logged on and moved to an inn or capital city in order to start gaining rested status. They won't start getting rested until you log them on since Mists of Pandaria, like all expansions, resets rested XP.

However, you can stockpile up to 25 quests (the maximum your quest log holds) and turn them all in as soon as the level cap is raised. These can be daily quests. If they keep to the same format as they did when Cataclysm launched, the value of Cataclysm quests to a leveling character will be reduced, but it can provide a bit of a boost. It's worth keeping in mind.


It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Analysis / Opinion, Mists of Pandaria

No rested XP for level 80 characters at Cataclysm launch

If you're hoping to somehow get your level 80 character a rested XP boost come Cataclysm, the only way would be to log him or her out at an inn and not play him for a while once launch day comes, because rested XP is being reset with the launch of the new expansion. To quote Valnoth:
Valnoth - Re: On rested exp issue again.
Rested experience will be reset at launch. You will start at 0 rested.


You can stop trying to come up with weird scenarios in which you will get a huge rested XP boost before Cataclysm ships. It's not going to happen. If you want rested XP, you're just going to have to rest for it.

World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: News items, Cataclysm

More ideas for player housing

Spicytuna has a nice little writeup about a much-discussed but never implemented feature in World of Warcraft: player housing. Blizzard has borrowed (and subsequently improved upon) many of the most common features in MMOs -- they revamped leveling with ideas like rested XP and recruit-a-friend, they changed the endgame with the ideas of Heroic instances and daily quests, and they've tweaked PvP with battlegrounds, Wintergrasp and Arenas.

But for some reason they've never taken on the idea of player housing: a place in the game for players to make their own. The reason we've always heard is that they never landed on a good implementation of it -- if they couldn't do it right, they wouldn't do it at all.

But Spicytuna proves there's no shortage of ideas. The main thought so far is that such an area would be instanced, as having actual buildings in the game as player houses just leads to emptied out ghettos of buildings left to rot.

Read more →

Filed under: Engineering, Tailoring, Patches, Items, Analysis / Opinion, Virtual selves, Blizzard

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