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Posts with tag restrictions

Roll a Death Knight (almost) anywhere in 3.0.8

Oh, you poor unfortunate souls! Forced by the cruel silver hand of fate to roll a Death Knight only on realms on which you already have a level 55 character. You've cried out in pain as the lashes of this restriction struck you, and through the anguish you've yelled "Yo Blizz! Lemme roll my DK anywhere, aight?"

Word. Big Blue's got your back.

Starting with the launch of 3.0.8, you'll be able to roll a new Death Knight on any realm as long as you have a level 55 character somewhere. The normal restrictions for character creation are still in place, though--can't make an opposite-faction DK on a PVP server, can't roll a DK on a server closed to transfers unless you've got a 55 there already, etc. All fair!

Before you ask why this feature wasn't implemented from the get-go, remember that it wasn't even very long ago that the developers were deciding "how is dk formed?" (though they did say that the restriction would be lifted soon after Wrath launched).

So fret not, ye oppressed. Soon, your chains (of ice) will be broken.

Filed under: Patches, News items, Death Knight, Wrath of the Lich King

Is it time for age restricted servers?


Anyone who has been playing WoW for a bit knows that this game is unique in that both adults and children can enjoy it at the same time. Indeed this duality can be considered one of the best features of the game. How often can you sit down with your son or daughter and truly enjoy the same video game? Besides the amazing adventures of Dora The Explorer, other kid friendly games like Disney Online's Toon Town and Club Penguin just don't provide the same level of enjoyment for adults and their children. (What's the game in Dora, you ask? Assisting her in finding the red berries or yelling at Swiper. See this not-safe-for-work Kevin Smith YouTube excerpt for an explanation.)

However with that in mind, there are some compelling arguments that its due time for World of Warcraft to get a few age restricted servers.

For starters, take a look at what Second Life has done. They're a pretty successful venture, and have a lot of parallels to MMORPGS like WoW. They've created a server called Teen Second Life in which they do their best to only allow teenagers between the ages of 13 – 17 access. When you turn 18 you're moved up to the adult server along with all your gear and property. Of course this has the same pitfalls as any other internet site where you can fake your identity, but it is a start; and a good one since Linden Labs actively polices age restrictions.

Read more →

Filed under: Analysis / Opinion, Virtual selves, Guilds, Odds and ends, News items

Apple Wants to Keep Kids Away From WoW

Metroblogging Azeroth points out something interesting over on Apple's page touting its new Leopard version of the OS X operating system. Apparently it's profitable now to sell software that keeps your kids away from WoW. After all, 40% of us are addicted, right?

Of course, Apple's used to bashing other software makers (uh oh, now I'm going to have the Apple fanboys on my case). But I say-- why stop there? There must be a huge market in keeping people from playing WoW. How about an anti-WoW mouse that shakes uncontrollably whenever the client is loaded, causing you to be unable to even place an auction? Or an anti-WoW monitor that's made to go off right when you're able to grab the flag in WSG? Anything is possible!

Then again, maybe I shouldn't be so harsh with Apple. After all, this feature is "Because You Said So," so, there must be lots of parents out there who want their kids off of the game. And heck, if parental controls can rid us of those twelve and thirteen-year-olds begging for "epix" in the main cities, I'm all for it.

Filed under: Analysis / Opinion, Odds and ends, Add-Ons

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