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The Light and How to Swing It: Basic retribution cooldowns -- when to pop your wings

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. With the Light as his strength, Durin Mundahl takes on the foes of Azeroth with all the wrath of a retribution paladin. Feel free to send your retribution questions or comments to durin@wowinsider.com.

Hello, my Light-wielding brethren. Let me start off by saying that all of this information applies to patch 4.2 and the current state of retribution paladins. In future patches, this information may become outdated. Use your own Judgement when reading. Some side effects may include increases of a few thousand DPS on target dummies and an overall feeling of ecstasy. Working as intended.

After my last article, I got a few emails asking basic questions about retribution paladins and how to play them. I get questions like What's my rotation?, How is your damage so high?, and Why do you keep pulling aggro? pretty frequently. When I'm not trying to convince my guild it's the tank's fault I'm pulling aggro (even though it isn't), I try to explain to people that the key to doing good damage nowadays comes mainly from cooldown management, much like a lot of other classes -- but I'm not writing about mages or warriors here.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

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