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Posts with tag retired

Returning to World of Warcraft to play Cataclysm

You haven't played WoW in years -- but then you got a whiff of the expansion. Now you're itching to play again, but you're completely lost. So much has changed. Heck, so much is still changing. What do you need to do to get your characters back up to speed? Is there something you should be doing right now, before the expansion hits in December? Should you wait and reroll a new character? Will you sideswipe yourself if you simply start blind and fresh from level 1 in Cataclysm?

WoW Insider makes it simple.

Coming back to WoW after a break This article hits all the basics: Should you start now or wait for the expansion? Will you be at a disadvantage if you're not in game "getting ready" right now? What's changed since X date? What's important right now in today's game?

What's important about Cataclysm? Get a good grasp of key changes and new content in the upcoming expansion.

Cataclysm: The inside scoop Here's our reference page where we constantly update you with everything you need to know about World of Warcraft: Cataclysm.

Click onward for more answers you can sink your teeth into.

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Filed under: Cataclysm

15 Minutes of Fame: Retirement home

15 Minutes of Fame is WoW.com's look at World of Warcraft players of all shapes and sizes -- from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Is there such a thing as retirement guilds for burned-out players? When Sharaya and Boltac of Vanguard of Norrath spotted that innocuous question on the Blackwater Raiders realm forums, they recognized a familiar face: their very own guild. A collection of former hardcore gamers from the EverQuest era, VoN has become home base for a more casual approach. "We've all done the hardcore raiding thing, which comes with wanting to see everything and do everything in a high-content mass online game," explains VoN officer Sharaya. "We all have had our stints with guilds sporting the usual raid schedules, leveling needs, gear requirements and members constantly preening about scores from tertiary web sites with convoluted ranking systems. In the beginning, we all did this as a choice. It let us see everything, and let's face it -- it was fun.

"But as in most games with such demands, many good players get burnout," he continues. "They don't tire of the game; they tire of the routine. They tire of 'having' to log in to make events or risk /gkick. They tire of the constant fighting over drops and arguing about who gets invited to what. The game ceases to be a game and becomes a chore. It truly is a 'daily.' What we realized is this is not a fault of the game; it's a fault of the guild you're in."

So they created Vanguard of Norrath to offer a refuge from the grind, a place to indulge what Sharaya calls "the ability and know-how to blitz most anything we wanted but ... on our schedule, at our pace and without any pressure." The big surprise? How many other players have been attracted to VoN for exactly the same reasons.

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Filed under: WoW Social Conventions, Virtual selves, Features, Interviews, 15 Minutes of Fame

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