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Posts with tag reviews

Reviewing the SteelSeries WoW MMO Legendary edition gaming mouse

SteelSeries makes some cool WoW-inspired gaming peripherals, and the World of Warcraft MMO gaming mouse is no exception. The newest iteration in the lineup is the Legendary Edition, a brand new design that takes what worked from the previous versions of the MMO gaming mouse and iterates on core concepts, resulting in an overall sturdier build and better product. The new mouse fits more comfortably in my hand than the old MMO gaming mouse did as well as provides two new thumb buttons that I didn't anticipate liking as much as I did.

As usual, I tested out each peripheral for review for no less than a week of actual WoW gameplay and learning, trying out the gear on my main as well as new alts created for the express purpose of learning with a new peripheral from scratch. Here's my week with the SteelSeries WoW MMO Legendary edition gaming mouse.

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Filed under: Hardware

Curse Client for Mac v4 reviewed

Curse Client version 4 for Mac has been in open alpha for some time now, and I'm happy to report it's pretty good -- far better than version 3 ever was. I have no idea how the Windows version is, but the Mac one is probably better than WoWMatrix ever was, from a usability standpoint, without that nagging "steals bandwidth from hosting sites" issue.

Things I like about it:

  • It's pretty fast. It doesn't lock up for seconds at a time, and it doesn't max out my CPU.
  • It works well with links on the Curse site to install addons; it also makes it pretty easy to get new addons from within the updater.
  • It's easy to update all your addons; one click does it.
  • The changelog for a new version is pretty easy to bring up, in case you're wondering whether to update.

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Filed under: Analysis / Opinion, Add-Ons

The early days of the World of Warcraft

It's been five years since this game launched, and it's changed so much that you might have forgotten what life was like back then. But thanks to the magic of the Internet, those times are saved in clear HTML. Let's dig up some memories of the early game.

It's interesting to think what Blizzard was like before World of Warcraft. Today, the two are almost synonymous -- while they have two other major franchises (and one secret IP hiding in the works), it's almost impossible for anyone to think of Blizzard without thinking of WoW, and vice versa. The company has become almost solely defined by what they've done with this game. But of course, before the release, that wasn't the case.

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Filed under: Analysis / Opinion, Virtual selves, Guilds, Odds and ends, Blizzard, Leveling

WoW Insider Show Episode 112: We got segments

Our podcast is now ready for your downloading pleasure, and I have to say -- it was a good one. Nothing flashy, no once-in-a-lifetime guests (though both Turpster and Matticus were on with me, and those guys are definitely one-of-a-kind), but it was just a good solid podcast, with some great discussion about the latest PTR build and Lord Marrowgar, the changeover, and our very first predictions about when we might see patch 3.3 on the live servers. Turpster's even got some money riding on his guess already.

Plus we answer your emails as usual, and that's always a good time -- you can email us anything you want (including some mp3s for intros if that's your thing) at "theshow AT wow dawt com". If you like the show, don't forget to go hit us up on iTunes -- you can subscribe to the show there, or leave us a good rating or review if you like. Thanks for listening as always, and enjoy the show!

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:

Filed under: How-tos, Podcasts, Podcasting, Fan stuff, Odds and ends, News items, Humor, WoW Insider Show, Rumors, Cataclysm

WoW Insider Show Episode 84: The grass is greener

Good times as always on the podcast last Saturday -- we welcomed blogger Nick Whelan on, of his own Curse of Senility and the newest writer on our own Blood Pact column, all about Warlocks. Turpster and Michael "Belfaire" Sacco also joined us, and we answered your emails (including some follow-up on just how loyal you should be to your guild, even when they're not really progressing), as well as talked about the most popular WoW insider posts for the past week: why 25-man gear should be better than 10-man gear, new news out of patch 3.1 (which, if you listen to Turpster, is right around the corner), and all of the April Fools jokes that went around last Wednesday.

You can download the show at any of the links below, or pick it up by subscribing in iTunes (and it's been a while since we asked you to leave some reviews over there, so if you haven't ever done that and really enjoy the show, please do tell people what you think). Also, don't forget that we're in the middle of a bit Twitter-drive: we're aiming for over 9000 followers on Twitter, and if we can pull that off, we'll be doing a video version of the weekly podcast, so you'll get to see our ugly mugs as we talk (and you could probably even convince us to dress up for it -- you haven't lived until you've seen The T in a tuxedo). And I don't want to put any pressure on you, but we're nearing our 100th show, and how cool would it be if we hit our goal by then and did the special show on the anniversary? Just sayin'.

Enjoy this show this week -- we'll be back live next Saturday as usual.

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:

Filed under: Warlock, Patches, Analysis / Opinion, Podcasts, Podcasting, Fan stuff, Odds and ends, Blizzard, Humor, Raiding, Bosses, WoW Insider Show

World of Warcraft partners with Hungry Man

Blizzard's merchandising hasn't stopped with Mountain Dew, no sir. This past week the WoW Insider staff received a lovely surprise in the form of a package from Swanson. Many of the producers of Blizzard-licensed products (such as UpperDeck) tend to send us advance, review copies of new products. Swanson followed suit and has sent us a variety of the new Hungry Man dinners that will be hitting stores this summer.

Hungry Man Gamer Grub (which we've dubbed 'Hungry Gamer') is a line of World of Warcraft themed frozen dinners. It seems this is yet another company jumping on the bandwagon of catering to the gaming demographic, but it would be unfair of us to write this product off from the start. To be completely fair to them, neither the box art nor the documentation that came with our package made any cracks about gamers as these things usually do. Essentially, it just seems like Hungry Man is trying something new. Gaming is 'in' now, you know! After the WoW line, I'd bet we'll see Halo Hungry Man or Noby Noby Boy Hungry Man. Well, maybe not that second one.

Anyway, we were given one or two of each of the upcoming dinners to taste test. We took volunteers from the staff to try them out, and in the following pages you'll find our thoughts and reviews. Some were a hit, but others? Not so much. Click through the button below to find our reviews, and if you want to see a larger picture of the box art for each of the meals, simply click on the picture and it will take you to our gallery.

Filed under: Analysis / Opinion, Blizzard, Features

Fantasy Flight releases World of Warcraft: The Adventure Game

As WoW's main page notes, World of Warcraft: The Adventure Game has been released by Fantasy Flight games. They're also the makers of the Warcraft board game, but apparently they decided there was more of the experience to translate into boardgame form. This boardgame has you controlling just one character, not a full army, and navigating through the Eastern Continent, hacking and slashing (against both enemies and other players -- PvP was given a focus in this one) and leveling up all the way. There are currently four classes that come with the game: Warrior, Hunter, Mage and Warlock (no healers?), and we'd expect that more will be on the way in future expansions.

Early reviews at BoardGameGeek (am I showing my nerdiness by saying that I frequent BoardGameGeek to read about some of my favorite boardgames?) have it at about 7/10, which isn't bad. But just like all of these licensed boardgames, just because you're a fan of WoW doesn't necessarily mean you'll be able to jump right in and have just as much fun with rolling dice and playing cards.

The new game will set you back a retail price of $39.95 (cheaper if you hunt around), and is available now.

Filed under: Hunter, Mage, Warlock, Warrior, Analysis / Opinion, Fan stuff, Odds and ends, Blizzard

No more class reviews, says Blizz

In a "fix warriors" thread last night, Tseric stated that class reviews, as we know them from the 1.x patches, are not going to be happening any more. To quote:
  • 'Class Reviews' as they have been known in the past, are a thing of the past. The devs will make adjustments as they feel are merited, but they will likely be sprinkled between classes and delivered over patches. There will not be a future patch which will be deemed a 'class patch'.
Does this mean that the devs think the classes are basically "done," with the exception of minor tweaks and balances? Perhaps; but on the other hand, most classes got what amounted to a full review with 2.0.1, so maybe they just plan on saving wide-scoping changes for the expansions, with adjustments tossed in from patch to patch as necessary.

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Filed under: Patches, Analysis / Opinion, Classes

Quest Spotlight: The Green Hills of Tedium...or, Stranglethorn

After leveling several characters of varying types into the 30's and spending more than my share of time in the lush, tropical, yet deadly oasis that is Stranglethorn Vale, I decided that, with my latest character, I would actually try and do something with all those annoying pages that kept filling up my backpack; even after reading how un-rewarding & tedious the quest was (especially for a Hunter), I decided to actually attempt to piece together The Green Hills of Stranglethorn.

And, since I'm just the type of idiot who doesn't like to take shortcuts with things, I decided that I would find all the pages myself, without buying them from the Auction House. How hard could it be?, I thought, I find the darn things on every single monster that I kill! It HAS to be pretty easy, right?

Well, read on to find the answer...

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Filed under: Analysis / Opinion, How-tos, Virtual selves, Odds and ends, Quests

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