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Posts with tag rhonin

BlizzCon 2009: Wow.com interviews Richard Knaak

On the second day of BlizzCon 2009, I got the chance to sit down with Richard Knaak, best selling author of countless novels, including many in the Warcraft universe, such as the War of the Ancients Trilogy, Day of the Dragon, and Night of Dragon. His upcoming projects include the Stormrage novel, as well as the Dragons of Outland manga trilogy. We talked about all this and more, and you can read our conversation below.

So of course, the big thing on everyone's mind is the new Stormrage book. How's it coming along? Is it near completion?


It's near completion, we're in the editing process, getting the OKs from Blizzard. You can find an excerpt in the latest volume of the Legends Manga, along with a story I wrote, sort of a Prologue that ties in with the book.

Can you give us a sneak preview of what to expect lore-wise?

You know Blizzard likes to keep these secret, so I am going to be very limited in what I can talk about. It is Malfurion. It is about the Nightmare. And it is very current. That's the three biggest things I can say about it right off the bat. You'll see characters you know from the game and obviously from other books, and places you know from the game, and it's very current, very relevant. Of course, that's about all I can say. You know Blizzard, they love their secrets!

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Filed under: Analysis / Opinion, Events, WoW Social Conventions, News items, Lore, RP, NPCs, Interviews, BlizzCon

Disappointment with the patch 3.1 game world

The last few days I've been wracking my brain trying to figure out why I'm not particularly enjoying Patch 3.1 when I'm doing something besides raiding Ulduar. I should be enjoying it! When I first checked it out on the PTR, I was extremely excited about it. The Argent Tournament especially. The whole jousting deal, the Arthurian themes, the potential for story progression, the whole thing. It looked great! Unfortunately... I'm finding it pretty boring.

The Argent Tournament feels lifeless. Completely and utterly lifeless. I say it all of the time, but patch 2.4 was my favorite patch of World of Warcraft thus far, no contest. Patch 2.4 brought me more joy than even the Wrath launch. Not only did it have content for absolutely every aspect of the game, but it also actually changed the world. Storylines progressed in an in-your-face way. Sure, patch 3.1 moved the Ulduar and Yogg-Saron story forward, but would you know it if you didn't read fansites or watch the patch 3.1 cinematic? What's different? What indicator is there that something new is happening in the Storm Peaks?

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Filed under: Analysis / Opinion, Events, Lore

The Queue: Service with a smile


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

Welcome back to the Queue. We offer you service with a smile.

Kenmoe asked...


"Is the construction of the Argent Tournament colosseum at all dependent on realm participation like Quel'Danas was? I was wondering if the goblin dailies 'A Chip Off the Ulduar Block' and 'Jack Me Some Lumber' helped construct the building faster. If so, is there any way to see progression like there was with Quel'Danas?"

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Filed under: The Queue

The Queue: Rested

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Good afternoon, folks. I want to take a second to apologize for The Queue's absence the last couple of days. Patch days pretty much murder Adam and I, so we set this thing aside for a couple of days. We're much less busy now though, so it should be back on schedule!

thatoneguy asked...


"So is the Argent Tournament a one time thing or is it going to keep coming back? I'm kinda worried i'll miss it if I reroll with a friend."

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Filed under: The Queue

Official Ulduar cinematic revealed

Patch 3.1 is looking more and more likely to be dropping tomorrow, now heralded by the official Ulduar trailer. No, not the preview trailer from awhile back, but the official cinematic, complete with story-progressing goodness. Go give it a watch, then come on back. Did you see it? Good!

The first thing that struck me is the new face on Jaina. It looks... unpleasant. That's just me, though! It might just take some time to get used to it. Beyond that, the trailer is very very cool, and keeps the Alliance/Horde conflict in the forefront despite the departure from it for the raid zone. It reinforces my thoughts that Varian's hatred of the Horde is never going to be repaired until Garrosh is out of the picture. It also displays that the war on Ulduar isn't being supported by either the Horde or the Alliance: We're in this thing on our own. I also seem to hate Rhonin much less when Blizzard is writing his dialogue.

Thanks to everyone who wrote in about this!

Filed under: Analysis / Opinion

Breakfast Topic: What's the First thing you did when you got to Dalaran?

LOOK OUT IT'S RIGHT BEHIND YOU!
So Alex's latest Know Your Lore on Dalaran got me thinking. Now, some part of me is still sort of annoyed that Rhonin was made archmage and the Horde got to enter Dalaran with nary a peep about their tendency to kill all those citizens of Dalaran in Alterac or Silverpine, but I have to admit, Dalaran is an amazing city.

Everywhere you turn, there's something interesting going on, and every shop has its own life. The Architecture is an amazing blend of human and elven styles that looks to have organically evolved from a rich magical culture, and the atmosphere is lively without descending into the constant laughing and lag inducing sparring of the Aldor and the Shattered Sun Offensive that plagued Shattrath's outer ring. It also feels livelier and more city-like than Shattrath's strangely alien fortress and adjoining shanty town.

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Filed under: Analysis / Opinion, Breakfast Topics, Wrath of the Lich King

Know Your Lore: Dalaran


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below!

Dalaran has been one of the most prominent nations in the Eastern Kingdoms since its founding, though it's actually quite small. A nation only thousands strong at its height has perhaps held more sway over world leaders in its time than any other nation, and has attracted the ire of some of the most powerful entities Azeroth has ever seen.

Dalaran, located in the heart of former Lordaeron territory, has been the center of Arcane knowledge since its creation, and could be considered the Humans' answer to Quel'Thalas, though the nation accepts Elves (and many others) in its ranks as well. Magic is Dalaran's lifeblood, and is even ruled through the strength and wisdom of its magi. Dalaran is a magocracy, a government ruled by a council of mages known as the Kirin Tor, elected by citizens of the nation. Their icon is the Violet Eye, with Violet being the motif used for the nation itself, and the color purple representing the Arcane as a whole in Warcraft (Arcane Missiles, Netherstorm).

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Filed under: Mage, Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King

Ask a Beta Tester: Leveling, the Taunka, and mounts


All of us here at WoW Insider are staggering around somewhat zombie-like in the wake of BlizzCon with the patch (probably) coming tomorrow and the amount of information we're hoping to get out in the next 24 hours. So in all truth I don't know whether the answers to today's questions are completely factual or just stuff that started swimming in front of my eyes at 1:00 this morning. Arthas is actually a girl underneath all that armor, just like Samus Aran. The zone music to Icecrown is "Won't Get Fooled Again" by The Who. The Hateful Gladiator cloth belt is a pink tutu. Flying bunnies will be available in the next expan-

(Sound of a short scuffle in the background, followed by a whip crack)

Thank you, Dan, a little perspective is always useful in these difficult times.

Jason asks...

Will Northrend be accessible at 68 like Outland was accessible at 58? Or do I need to be a solid 70 to quest and instance in Northrend?

Technically, Northrend will be accessible to anyone with the Wrath of the Lich King expansion installed; you can hop a boat or zeppelin on any character of any level. There's no "You must be THIS HIGH to cross through the portal to Outland" restriction, but you won't be able to pick up any of the quests available in Northrend until level 68. Could you grind your way to 68 in Northrend from the mid-60's? Maybe, but I wouldn't recommend it.

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Filed under: Expansions, Features, Humor, Lore, Leveling, Factions, NPCs, Alts, Death Knight, Wrath of the Lich King, Achievements

The funny, morbid, and sad coins of the Dalaran fountain


Level up fishing so you can fish in the Dalaran fountain.

I'm serious. This completely nonsensible and illogical statement is brought to you by the 53 tiny lore moments you'll get if you'll just sit yourself down somewhere and level up fishing. Yes, it's boring having to fish up dozens of useless fish to get to the good stuff in Outland and Northrend. Yes, you could be farming up gold or materials that will help you level in Wrath. I don't care. Go fish.

You see, while you'll be fishing up a lot of equally useless fish in the Dalaran fountain, you'll also get coins. No, not in the sense that you'll be fishing up ingame money, but you'll fish up coins tossed into the fountain of this very old city by 53 people, many of whom will be known to you if you've played the game for any length of time. Some of them, perhaps most of them, are funny. Some are serious. Some are heartbreaking. I admit to a touch of being a lore geek, and it was wonderful being allowed a peek into the irreverent or hopeful or sad heads of Jaina Proudmoore, Thrall, or Stalvan Mistmantle. It is idiosyncratic little touches like this that make WoW hopelessly fun to play, and it is my fondest wish that whatever person at Blizzard who thought this up is pulled off whatever they're doing right now and chained to a desk until they come up with more stuff like this.

So, if you don't do anything else with your time between patch 3.02 hitting and Wrath going live...level up fishing so you can fish in the Dalaran fountain. But don't read any further if you're not interested in Wrath spoilers, because there are a few here...

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Filed under: Fishing, Analysis / Opinion, Tips, Odds and ends, Expansions, Humor, Lore, Guides, Wrath of the Lich King, Achievements

Dalaran continues to grow and change

Dalaran, the magical "Shattrath of Wrath," just keeps growing and changing. Mumper spelled out some of the coming changes for Dalaran. Don't worry -- it's all good news for those of us looking forward to slumming it up with Rhonin in the floating citadel.

One of the more nagging issues about Dalaran is that no matter how high above the city you fly, you get a debuff that warns your flying mount is about to disappear. You must land before you plummet to your doom. It's set up this way to help enhance the feel of the living, bustling city -- you experience it from the ground, without racing Netherdrakes swooping by you at every turn. Mumper promises they're keeping an eye on the debuff and any other issue where flying mounts might disappear.

There are many more NPCs coming for Dalaran. Vendors will have both dungeon token gear, like the new Heirloom items, and also high end Honor gear. Mumper describes a pretty awesome new NPC. Around 6pm each night, a new character will walk around the city, and light each of the lamps with a spell. It's just fluff, but it's awesome. Details like this make WoW such a rich, interesting game.

There are other bits and pieces. Characters jumping into the magic well will get teleported to one of five sewer locations. Guards will be spawn at the exit of Dalaran, to deal with any griefers trying to keep PvP flagged characters from leaving the city in safety.

And the target dummies are definitely staying.

Filed under: Blizzard, News items, Expansions, Wrath of the Lich King

Breakfast Topic: Getting to know your NPCs

One of the coolest things about the World of Warcraft are the various NPCs that we see all over the place. Players who've played Warcraft 3 get an extra thrill when meeting characters from the popular RTS, for example. There's Thrall in Orgrimmar, whose life story has been all over books and re-told in past Blizzard games. In Dalaran, the overrated Rhonin and his wife, whose lives have been chronicled over several Richard A. Knaak books, make an appearance. Lor'themar Theron first appeared in the Warcraft manga and subsequently showed up in Silvermoon City when The Burning Crusade was launched.

Of course, not all NPCs get the benefit of books or comics to tell their story. Our favorite Griftah only has his story told through the game. Then there are those NPCs whose origins come from somewhere closer to home -- real people who have made some impact on the game one way or the other. These include quest giver Ahab Wheathoof, who is an homage to young fan Ezra Chatterton, and Dalaran pet supplies vendor Breanni, who is a nod to the creator of the popular WarcraftPets site devoted to vanity pets. There are many, many more NPCs in the game world we all love. Whose story would you like to know more about? Is there an NPC that has piqued your curiosity? What could be the story behind the unassuming Kaja? How about we learn more about Cro Threadstrong and his hatred for apples? There are so many stories in WoW... which one would you like to hear?

Filed under: Analysis / Opinion, Breakfast Topics, NPCs

Rhonin and Vereesa in Dalaran


Love him or hate him, the latest beta patch has made it official: Rhonin has entered the World of Warcraft. Along with his wife Vereesa, of course. The Violet Citadel in Dalaran had its artificial wall preventing you from getting inside removed in the last Wrath beta patch, and they've begun populating it in this patch. Rhonin, Vereesa, and a couple members of what I assume is the Dalaran ruling Council (the Six).

Rhonin and the two Archmages in the Citadel all seem to be wearing recolors of the supposed Mage Tier 7 that cropped up awhile back, so we can all consider that a definite confirmation. It looks pretty cool, if a bit unusual (wow, a tunic and not a robe!), with the helm turned off. With the helm on, I really couldn't help but giggle. You can see Rhonin and Vereesa above, and we've also added higher resolution images to our Dalaran gallery. Oh, and forgive the poor lighting. They apparently haven't turned on the electricity in the Citadel yet.

Know Your Lore: Nozdormu the Timeless


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? E-mail us! Or, if you have a question for our sister column Ask a Lore Nerd, e-mail us those, too!

Nozdormu is the fifth and final dragon aspect, since the filthy Netherwing aspect doesn't count! Silly mutant spawn of Deathwing, thinking they're special or something. Anyhow, Nozdormu the Timeless is the aspect of the Bronze Dragonflight, and was given his power by the titan lord Aman'Thul. Nozdormu has power over time and can, technically, alter it to his whims. Though he's capable of doing such, he is meant to watch over the timeline and prevent it from being altered by outside forces.

Nozdormu, more or less, oversees the Caverns of Time. Or rather, he has in the past. Currently Nozdormu is preoccupied with some uberpowerful anomaly in the timeline, and has left his prime consort Soridormi in charge. You would think the Timeless One would have all the time in the world to get things done, but his history in Warcraft thus far says otherwise.

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Filed under: Analysis / Opinion, Lore, Know your Lore

Know Your Lore: Alexstrasza the Lifebinder

Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? E-mail us!

Know Your Lore has covered the benevolent dragons in Warcraft before, but I've decided to highlight a few of them in preparation for Wrath of the Lich King. I feel that saving the best for last is a bunch of crap, so I'm going to start with my personal favorite: Alexstrasza. Admittedly, it isn't terribly hard for her to seal that favorite slot right now. Deathwing and Alexstrasza are the only two Aspects we've been exposed to in a very direct way for a substantial amount of time. To make things even better, she's a headlining character in Wrath.

Alexstrasza is one of five Dragon Aspects chosen and empowered by the Titans prior to their departure from Azeroth. Each of the Aspects was given a domain that they would protect, and have the power to control. Alexstrasza's domain is perhaps the most broad: Life. While all of the Aspects are interconnected and have some sway over one another, Alexstrasza is perhaps the most connected to the others because of her connection to life. Many use this to say she is the 'leader' of the Aspects, but as far as we know, they don't really have one. At least, not until Wrath. Maybe.

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Filed under: Analysis / Opinion, Expansions, Lore, Know your Lore, Wrath of the Lich King

Grim Batol: Past and future

Tabot asks about Grim Batol, and he's right-- there is a bit of rumbling going around about that place. It started at BlizzCon, in the dungeons and raids panel, where Jeff Kaplan mentioned that Grim Batol, the huge fortress in the Wetlands currently surrounded by the Red Dragonflight, is one of the locations they're looking at adding content.

To find the past of Grim Batol, you've got to read Day of the Dragon, the novel by Richard A. Knaak. Basically, the Dragonmaw Orc clan had captured Alexstrasza in Grim Batol, and was using her to make their own dragons. Rhonin (who will be the leader of the Kirin Tor in WotLK) was able to break her out and free her. And that didn't make Deathwing (Onyxia and Nefarian's father, and the big bad black dragon aspect of Azeroth) very happy, because he was trying to steal Alex's eggs to make his own dragonflight. Rhonin eventually defeated Deathwing, and there DotD ends.

Cut to now. No player has ever been inside Grim Batol, and the only place it's ever been used in the game is as the spawn point for a dragon in the Horde's Onyxia key quest. Meanwhile Deathwing is MIA, or maybe even kept prisoner in Grim Batol (rumors say the Red Dragonflight may have taken him prisoner in there to get revenge).

However, things (as usual) are not always as they seem. Lately, there have been murmurs (in Outland of all places) that Deathwing is back. Grim Batol may not be a simple fortress-- it may consist of the whole coastline on the eastern side of the Wetlands. And if Deathwing is free, I've heard rumors that he, like Rhonin, may be found up north-- Northrend's Dragonblight is a place where dragons go to die, and Deathwing is supposedly headed up there, claiming that all he wants is to end his life in peace.

Of course, he's not to be believed. And the Red Dragonflight is doing something in Grim Batol, even if it's not keeping Deathwing prisoner. Only time will tell what Blizzard plans to do with the big fortress overlooking the Wetlands.

Filed under: Analysis / Opinion, Blizzard, Instances, Lore, NPCs, BlizzCon

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