The Light and How to Swing It: Healing against Rhyolith

Firelands and the Molten Core have a lot in common. Ragnaros is the end boss of both raids, with a majordomo in place as his last line of defense. We fight Flamewaker bosses in both zones, and the skinning professionals in your guild will be complaining that nobody is looting the hounds. There's plenty of fire to stay out of, and you'll fall into lava if you leave yourself on autowalk.
While the developers don't have any issues reusing old idea, they also create their fair share of new designs. Lord Rhyolith is the perfect example of an encounter that implements new mechanics and forces us to think outside of the box. Every fight has its unique flavor, but Rhyolith (at least phase 1) is nowhere near what we would consider to be a standard tank-and-spank encounter.
Filed under: Paladin, (Paladin) The Light and How to Swing It





