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Posts with tag riot

Riot allegedly patents Spectator Mode camera element

According to a Reddit thread today, Riot, creator of League of Legends, has had a patent approved for what the poster describes as the "self-moving camera" within their spectator mode. The patent documents spell out the specific thing Riot is claiming patent on, describing a spectator mode that has an element described as follows:
...the spectator server is further configured to calculate an interest value associated with each avatar and direct the user's view to the avatar having the highest interest value.
The online multiuser game system of claim 1, wherein the spectator server is further configured to monitor data affecting the interest values and shift the view to another avatar if it gains the highest interest value.
You can read the full text of the claim on the online document. Based on the Reddit thread, and reading the documents, it seems that this claim is very specific, dealing with a camera which the game automatically moves to whichever character has the most interesting action going on. According to the second part of the claim, it will also monitor data on what is the most interesting, and shift its view accordingly.

The impact of this patent on other games, particularly Blizzard games, is open for discussion. Should Blizzard wish to introduce a self-moving camera with a background AI that monitors the "interest levels" of the actions of specific avatars, then it seems that might be a problem. That is, of course, if the patent withstands further scrutiny and any cases brought against it.

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Filed under: News items

Greg Street joins Riot


Based on Greg Street's LinkedIn profile, and via numerous other sources, World of Warcraft's former Lead Systems Designer has taken up a position as a Lead Game Designer with Riot Games. Riot is the maker of the hugely popular League of Legends.

While there hasn't been an official comment from Ghostcrawler on Twitter yet, we're confident this information is correct.

We wish Greg all the best, and look forward to going mid with him.

Filed under: News items

The Lawbringer: Blizzard and Valve settle on DOTA

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Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks.

One of the highest-profile disputes in the gaming industry has come to a settlement agreement. Blizzard has agreed that it will back off from Valve's use of the DOTA trademark for commercial use, while Blizzard retains noncommercial use of the term for modders, map creators, and the community revolving around the game. In addition to the commercial/non-commercial separation, Blizzard has officially changed the name of its upcoming Blizzard DOTA to Blizzard All-Stars, so expect a new branding push soon. At the end of the day, I am still bewildered as to why we're fighting over DOTA, an acronym and phrase that comes packed with baggage and various connotations.

Back in 2010, Rob Pardo told Eurogamer essentially that trademarking DOTA was a slap in the face to the community that created the genre, and for a company that built a great deal of its success on mods, it seemed genuinely out of place for Valve. While everything is always about money, sometimes things are about money just a little less. With its own products announced using the DOTA name and former-DOTA developers having joined S2 Games and Riot Games to create Heroes of Newerth and League of Legends respectively, the MOBA genre is healthy.

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Filed under: Analysis / Opinion, The Lawbringer

Rumble Between the Junglers: Questions about the DotA name

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks.

Behind the scenes, people are moving about, reading papers and commenting on filings and jockeying around the words of a paragraph to make it "feel" nicer. We don't like using the word "community," one might say, because it is a sympathetic word, and we do not need sympathy at this hearing. Thousands of dollars an hour are thrown at the problem for however long the team needs to work on it. I bet there were a few nice late-night sushi orders.

These are the stars of the show -- two copyright and trademark filing teams, potentially backed up by a litigation team, positioning over the DotA trademark ownership issue. Last week on The Lawbringer, I gave a summary of what is happening between Valve, Blizzard, Riot Games, and the DotA community, concluding that the fight over who owns the DotA name has to be fought now because of a fight brewing for years as the genre grew.

In order to expand our minds just a bit and start thinking like we want to understand the problem, we need to build a framework around the DotA issue with questions about what this is all about. Let's boil the issues down to simple questions.

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Filed under: Analysis / Opinion, The Lawbringer

Rumble Between the Junglers: How the DotA fight began

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks.

Defense of the Ancients is a genre all unique to itself. Sure, the concepts are not brand new and the bulk of the original game was created using the Warcraft III World Editor, but the lasting appeal and standing reverence of the DotA genre continues today and shows no sign of slowing down. Part tower defense, part real-time strategy unit movement, this game type has experienced astounding growth all over the world over the last decade. As the genre grows, Defense of the Ancients-style games, or MOBAs (multiplayer online battle arenas), or ARTS (action real-time strategy), or... wait... what are we calling this genre?

My initial reaction to the entire naming fiasco was wonderfully summed up by Joystiq's own JC Fletcher: "Which giant company has the rights to the fan-created, community-promoted word 'Dota?'" He's right to be cynical -- justice will be meted out over a word that was born in the Blizzard maps community because of the actions of two super-huge gaming companies. That's not all there is to the story, however.

Therein lies the crux of the hot topic of the day -- Blizzard has finally thrown in its opposition of Valve's attempt to trademark the name Dota for its upcoming release of DOTA 2, a literal successor to the original DotA throne. The problem is that there are a whole bunch more facts, people, and anecdotes in this story than most people know.

I wrote a short post on the Dota trademark issue a few days ago that served as the basic of basics, what the news was about. Here's the short version: Valve is attempting to trademark a name that many gamers (and companies) consider to be a general term for the genre rather than the proper name for the game that spawned the genre. Hell, it could be both.

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Filed under: Analysis / Opinion, The Lawbringer

WoW Moviewatch: Riot by Sylverbkwolf



Warning: There's a tiny bit of cussing in this music video, listen with care.

Zeb, otherwise known as Sylverbkwolf, created this music video because he was feeling a little bored of the game itself. It's his first video longer than 20 seconds or so, representing his first attempt at editing, framing, and other similar concepts. It took him about a week or two to finish it, and thus was born Sylverbkwolf's WoW music video for Three Days Grace - Riot.
In terms of music videos, it didn't reach out and grab me. That being said, considering it's Zeb's first time out, he did a good job of creating smooth animation and a logical follow-through in the video. It made sense, and nothing really struck me as being out of place. The scenes, the requisite use of musical models, and the "story" worked together just fine for a rock and roll video.

What I did particularly like, however, is the use of Wintergrasp footage. I've not seen a lot of videos -- music videos or story films -- using this new gameplay feature, and I thought it was keen Zeb included it. I think all the siege engines, in particular, fit a good metal music theme, so it was a good call to include it.

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch ..

Filed under: Analysis / Opinion, WoW Moviewatch

WoW Moviewatch: Riot

Though fairly new to World of Warcraft machinima, bi0man22 took a crack at this music video. Named after the main song, Riot, by Three Days Grace, it's all about the little guy. The troops, led by a wee gnome, take on their king, who had begun to cause problems for them.

What I find interesting about this machinima is that he used Adobe Premiere Elements, the lesser of the Premiere family, which retails for roughly 100 USD, and GIMP, a free image editing program. As evidenced, you don't always need a fancy editor to produce decent results. While he could use work on some of his handmade signs, he didn't do a bad job overall. If you're looking to rock out, check out the music video tag for more videos!

[Via Warcraftmovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch ...

Filed under: Machinima, WoW Moviewatch

Forum Post of the Day: Lookin' good

If you've been reading our Shifting Perspectives druid column, then you'll probably remember our discussion of the way druids look as they level up and get newer gear. The druids over in Europe have found a new way to show Blizzard how they feel about it on their forums: in a post by Rawr, entitled "[Screenshot] Season 3 Set Looks So Awesome," they've not only highlighted how druids look in the latest arena gear (as pictured above), but they've shown compiled pics very much like all the the different gear they've had leveling up, from level 10 to level 70.

My druid looked something like this at level 10, which as you can see, is pretty drab. But once I got to level 45 or so, I completed a set I thought looked pretty nice. Now at 70, I have three sets for Bear form, for Cat form, and for healing. I don't mean to brag or anything -- my gear isn't the best in the world -- but one day I hope my druid can look like Xgeno does in his armor!

There are many players out there who may think druids' opinion on their looks is a petty issue that doesn't matter, but when you think about it, there are lots of people out there with very strong opinions on class-specific issues that other classes don't understand in the least. In an age when some players stage riots on their servers or spam forums to protest class problems, these druids have once again demonstrated that there are alternative ways to share your feelings on a particular issue.

For anyone out there who feels extremely angry, happy, or whatever, about any particular class issue, it makes sense to stop and think how you want to look in the eyes of other players before posting on the forums about it. Do you want them to get really frustrated because you're disrupting their gaming in some way? Or do you want them to read your post, then grin and say, "I see what you did there?"

[Thanks Lewi!]

Edit: Apparently the European thread Lewi brought to our attention has its roots in the US. The level 20 druid Pando showed everyone what her animal form looked like, and invited everyone to show theirs. Classic. [Thanks Delkral!]

Filed under: Druid, Humor, Leveling, Forums

WoW Moviewatch: Rioting across the realms


Well, some players have decided that in-game riots may be the answer. The answer, at least until GMs started mass sleeping players participating and handing out three hour bans. This video (which is not entirely safe for work) covers rioting on Dentrag, but there are similar happenings on Warsong, Stormscale, and perhaps other realms. However, while many priests don't feel they're being listened to elsewhere, I'm not sure this is the solution -- at least unless your goal is to get your account banned.

[Thanks, Adam]

Filed under: Priest, Patches, Machinima, WoW Moviewatch

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