John Funk of
WarCry recently interviewed Blizzard's VP of Game Design,
Rob Pardo, about
WoW's five-year anniversary, and he shed some light on a number of topics, including their total subscriber numbers (twice to three times as much as its current 12 million), what audience their new MMO is meant for, and what he thinks
WoW's greatest successes were. But some other very interesting information came up when the interviewer asked what he thought
WoW's biggest
mistakes were.
He begins by saying that he wishes that the servers had been more stable at launch, and that there had been more of them, but he says that in terms of design, Arenas were the single biggest mistake in
WoW's history.
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Filed under: The Burning Crusade, Wrath of the Lich King, Arena, Hardware