Cataclysm Class Changes: Rogue analysis


Smoke Bomb (level 85): The rogue drops a Smoke Bomb, creating a cloud that interferes with enemy targeting. Enemies who are outside the cloud will find themselves unable to target units inside the cloud with single-target abilities. Enemies can move inside the cloud to attack, or they can use area-of-effect (AoE) abilities at any time to attack opponents in a cloud. In PvP, this will open up new dimensions of tactical positional gameplay, as the ability offers a variety of offensive and defensive uses. In PvE, Smoke Cloud can serve to shield your group from hostile ranged attacks, while also drawing enemies closer without the need to rely on conventional line-of-sight obstructions. Smoke Cloud lasts 10 seconds and has a 3-minute cooldown.
The goblins haven't even joined the Horde yet, and already we're seeing the fruits of their labors. Instead of the trashy Flash Powder we used back in vanilla, we rogues of tomorrow have evolved to use the most powerful smoke generators available on Azeroth, courtesy of our engineering buddies. Who needs to Vanish when you can literally become untargetable? This is what we've been waiting for: now when Vanish is down, we won't have the "deer in the headlights" look on our face when the mage begins their Shatter combo. We'll disappear.





