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Posts with tag rogue-glyphs

Encrypted Text: Rogue glyphs in the Cataclysm beta

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, we discuss the new glyph system and talk about which glyphs look good so far.

Back in the day, before Wrath was even released, I had incorrectly speculated that there would be three tiers of glyphs in the expansion. It was my very first post on WoW.com, and my mistake was clearly pointed out to me by some of the helpful commenters. It turns out that I was actually right -- it just took Blizzard a few years to get around to adding the extra tier of glyphs.

There are now three types of glyph: prime, major and minor. Prime glyphs aren't necessarily fun; they just buff us. Major glyphs are sort of the utility glyphs that give us a measurable benefit, but they're not necessarily mandatory. Minor glyphs are just for fun things that make our lives easier. Luckily for us, many of the new Cataclysm glyphs are available on the beta, complete with the shiny new glyph interface. While scribes may be complaining about their business models going out the window, I'm busy drooling over some of the new glyph options we have available.

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Filed under: Rogue, (Rogue) Encrypted Text

Pimp My Profile: Dyskograf, Mutilate rogue


Welcome to Pimp My Profile, the column in which the WoW.com staff turns zeroes into heroes. Don't think you're performing where you should be? Not sure how your class/spec is supposed to be gearing up? E-mail us with your Armory link, and you might be next to receive our help!

I am using the only viable (at the moment) Mutilate-Envenom spamming build. I throw HfB every time it goes off, pooling my energy a little, just to make sure I'll get two Mutilates in one Envenom buff. And yes, SnD is there all fight long. The problem is, the highest one i've ever got from it was 4k DPS only. As I find these numbers very poor - I make a place for your tweakin advices!

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Dyskograf
Dyskograf, it's your lucky day, because WoW.com is going to Pimp Your Profile! While I won't be able to put a mount on your mount so you can ride while you ride, I will be able to give you some character planning tips that will have you moving towards the top of the DPS charts in no time flat!

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Filed under: Rogue, Pimp My Profile

The Daily Quest: Of Spirit Beasts, Fury Warriors and Rupture-less Rogues


We here at WoW Insider are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.
Submit a guide, post, podcast or resource for inclusion in TDQ, by using our tip line and we'll consider it for a future TDQ post.

Filed under: Hunter, Rogue, Warrior, How-tos, Fan stuff, Raiding, Bosses, Leveling, Making money, The Daily Quest

Encrypted Text: Hunger for Blood is terrible (to play)

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss how troublesome Assassination's new rotation is.

During my regular readings of the Rogue forums, I often heard complaints regarding our Assassination 51-pointer (Hunger for Blood). The main issue is that people find with it comes from the fact that it takes our required button-pushing amounts from manageable to annoying. I was skeptical at first, as I had not been having much trouble with it in heroics and the odd Vault of Archavon run.

I initially figured Mutilate would be a more interesting rotation than the old Rupture/SnD spam that was TBC Combat Swords. With Mutilate generating way more Combo Points than Sinister Strike, and simply replacing SnD with Envenom in my raiding DPS rotation, I figured it would be business as usual. I trade off using Mutilate less than Sinister Strike by having to keep HfB up. Easy enough, right? Wrong.

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Filed under: Rogue, Analysis / Opinion, Raiding, Talents, (Rogue) Encrypted Text, Wrath of the Lich King

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