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Posts with tag rolling restarts

Rolling restarts this week for US realms

Happy Tuesday, everyone! This week's regular maintenance cycle for US realms will be performed via rolling restarts of all realms, starting at 5:00 AM PDT today. What this means, of course, is that we shouldn't expect more than 15 minutes of downtime while the realms are restarted -- though we can't say precisely when the restarts will occur for each realm. (Blizzard will be working their way down the realm list, so your realm could come up right at five o'clock or could be left for last.)
In addition to the rolling restarts, Blizzard will also be performing some authentication system maintenance during an unspecified time period today. However, the maintenance shouldn't hinder our ability to log on to the game. So play on, everyone!

[via Breaking News on the login screen]

Filed under: Realm Status, Blizzard

Some downtime, some rolling restarts for this week's mainteinace

This week in server maintenance, most realms will have rolling restarts instead of downtime (these restarts will be starting at 5:00 AM PDT, and such things usually involve around 15 minutes of downtime per realm), but selected realms will have a longer than usual maintenance cycle starting at 3:00 AM PDT and lasting until 1:00 PM PDT. No word on what the additional downtime is for (perhaps this particular hardware simply needed a regular maintenance cycle this week?), but if you're playing on any of the following realms, expect downtime during this week's maintenance cycle. The list includes: Agamaggan, Alexstrasza, Alleria, Azshara, Baelgun, Balnazzar, Blackhand, Cho'gall, Dark Iron, Destromath, Dethecus, Detheroc, Emerald Dream, Garona, Gorgonnash, Greymane, Gul'dan, Hellscream, Illidan, Kael'thas, Kalecgos, Kirin Tor, Lightninghoof, Maelstrom, Malfurion, Moonrunner, Nazjatar, Ravencrest, Sargeras, Spinebreaker, Staghelm, Stormreaver, Twisting Nether, Ursin, Whisperwind, and Wildhammer.

For those of you without downtime tonight, grats. For those of you with extended downtime... well, I can recommend some good books.

Filed under: Realm Status, Blizzard

Rolling restarts to fix 2.1.0 error [Updated]

If you were attempting to play this evening, you may notice your realm vanishing out from under you. That's because Blizzard has been in the process of rolling restarts to fix a serious issue with today's 2.1.0 patch. As of 3:45 PM PST (that's 6:45 PM to you east coasters), restarts began, with an anticipated downtime of 15 minutes for each realm. The problem that caused all this hubbub? The official forums are a bit flakey this evening, but reader SirCasey reports that stacked items taken from mailboxes are vanishing from players inventories -- and I don't know about you, but I can see this resulting in hundreds of gold lost. What to do if you've already lost something? Blizzard poster Hortus says talk to a GM, but makes no promises that they'll be able to restore items.

Update: CM Drysc reports at 6:30 PM PDT (9:30 PM EST) that complications from the earlier fix has prevented some realms from coming back online. However, they're working on bringing the remaining realms back online and plan to have all realms back online by 9:00 PM PDT (12:00 AM EST).

Filed under: Patches, Items, Bugs, News items

Rolling restarts this morning

US realms will be seeing rolling restarts beginning at 5:00 AM PST today to apply a small fix to introduce a necessary reagent to vendors across the world. Drysc isn't specific about what he might be referring to, but I can only assume he's talking about Wild Quillvine, a reagent required for a druid to cast Gift of the Wild rank 3 (the group buff version of Mark of the Wild). Complaints about the lack of the reagent go all the way back to beta, so it's good to see them finally getting some notice. To those of you hoping for Drysc might be talking about the missing Khorium veins, his wording seems pretty specific to a vendor reagent. The restart process shouldn't last more than 15 minutes -- perfect time for a breakfast break!

Filed under: Bugs, Realm Status, Blizzard

Rolling restarts for US realms Friday morning


Drysc informs us to expect rolling restarts for all US realms starting at 5:00 AM PST to apply a "minor hotfix." Downtime is expected to be minimal (around 15 minutes), and US players probably won't notice any interruption. But a hotfix? Blizzard's not said what they're fixing, which leaves us to guessing games as to the exact nature of the problem. However, poster Tuhljin seems to be on the right track when he points out that "if they won't tell you what the hotfix is for, at least part of it probably involves fixing an exploit." After all, they wouldn't keep us in the dark just for the fun of it... would they?

Filed under: Patches, Cheats, Bugs, Blizzard

Rolling Restarts on US Realms Tonight

Well, they may have already happened on your realm, but starting at 4:38PM PDT rolling restarts began across all US realms. The restarts were apparently necessary to hotfix an issue with enchantments and items vanishing from players' inventories that was mentioned earlier. There's still no details on exactly what the issue with enchantments was, but it would have been serious to merit prime-time restarts...

Filed under: Enchanting, Bugs, Realm Status, News items

Rolling Restarts Friday Morning

All realms will be going offline starting at 4:00 AM PDT Friday morning (that's seven hours from the time of this post). They should all be back online by 5:00 AM PDT, with an expected downtime of about 30 minutes per realm. There's no real information on why the restarts are necessary - Drysc only says they're being done to address a server-side software issue. (Perhaps this is connected to last night's database maintenance - though that was only on a few realms, rather than all realms.) So if you usually play during that time, you'll need to find other distractions.

Filed under: Realm News, Realm Status

Rolling Restarts Wednesday Morning

All US realms will be restarted starting at 5:00 AM PDT Wednesday morning.  The servers should only be offline for about 15 minutes, but you should be prepared for a bit of downtime if you play at that that time of day.  The restarts are required in order to fix what CM Eyonix refers to as a "minor technical issue," though I can't find any further information on what the trouble may be.  I haven't personally seen any problems in playing since today's patch deployment, but perhaps others have.  If anyone has the scoop on what's requiring these restarts, do share in the comments!

Filed under: Realm Status, News items

Early Morning Server Restarts

On Thursday morning at 4:00 AM PDT, there will be rolling restarts across the US realms to apply a "small server-side fix" for an unspecified problem.  (If anyone notices any specific performance differences after the realms come back up, I'd be curious to hear it, however!)  If all goes as planned, each realm should only be offline for 15 minutes. While this shouldn't have much impact on players in the US, it seems to hit prime Australian playing time.   Fortunately the scheduled downtime should be brief, and you can get back to your normal playing quickly. 

Filed under: Realm News, Realm Status

Rolling Restarts on US Realms

Not all, but most US realms will be hit by rolling restarts Wednesday morning starting at 5:00 AM PDT.  There's no listed reason for these restarts, but be prepared for a brief downtime if you're going to be playing in the early hours of the morning.  Unaffected realms - which I believe are all running on new hardware - include Andorhal, Anetheron, Archimonde, Black Dragonflight, Dalaran, Dalvengyr, Deathwing, Dentarg, Doomhammer, Duskwood, Executus, Haomarush, Icecrown, Kel'Thuzad, Khadgar, Mal'Ganis, Norgannon, Scilla, Steamwheedle Cartel, Thrall, Turalyon, Ysera, Ysondre, and Zuluhed.

Filed under: Realm News, Realm Status

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